Player Matchup

Medusa
Medusa
Legolas2024
Medusa
Level 21
God Stats
3W - 3L
1,477 SR
Queue Stats
55W - 49L
1,393 Elo+
Solo
Scylla
Scylla
Monkeydon54
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,471 Elo+
Solo
Ra
Ra
Moochinius
Ra
Level 7
God Stats
3W - 3L
1,752 SR
Queue Stats
6W - 13L
1,791 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToTo-36-13
Morgan Le Fay
Level 18
God Stats
16W - 16L
1,585 SR
Queue Stats
118W - 131L
1,460 Elo+
Solo
Ymir
Ymir
joenaz99
Ymir
Level 28
God Stats
82W - 56L
1,671 SR
Queue Stats
163W - 153L
1,485 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,520 Elo+

VS

Team Averages
Level 19
1,615 SR
1,422 Elo+
Cthulhu
Cthulhu
BonzaiCrumbs
Cthulhu
Level 29
God Stats
4W - 0L
1,752 SR
Queue Stats
19W - 16L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Fabian4364_GER
Kukulkan
Level 23
God Stats
17W - 17L
1,472 SR
Queue Stats
147W - 132L
1,457 Elo+
Solo
Fenrir
Fenrir
Lauritz75
Fenrir
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
11W - 8L
1,399 Elo+
Solo
Thor
Thor
P-U-S-G-O
Thor
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,445 Elo+
Solo
Guan Yu
Guan Yu
T0k0yamii_0
Guan Yu
Level 17
God Stats
9W - 5L
1,639 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 11 / 4
13,585
1,235
28,499
20,493
7,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
0 / 6 / 0
8,651
786
2,984
6,569
1,707
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
1 / 4 / 10
11,634
1,058
14,012
12,795
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
ToTo-36-13
Morgan Le Fay
14
0 / 1 / 1
8,575
780
358
1,739
484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
17
3 / 2 / 9
11,479
1,044
8,627
22,254
19,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

63

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonzaiCrumbs
Cthulhu
18
8 / 2 / 9
12,088
1,099
15,337
12,599
6,531
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
18
4 / 1 / 13
11,880
1,080
15,036
9,239
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Lauritz75
Fenrir
18
2 / 6 / 14
10,698
973
9,661
13,278
8,988
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
17
4 / 4 / 12
11,555
1,050
8,047
11,603
4,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
T0k0yamii_0
Guan Yu
18
6 / 3 / 11
11,685
1,062
12,276
14,421
20,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
16
Kills
24
24
Deaths
16
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BonzaiCrumbs
Cthulhu
8
2
9
6.25
W
Kukulkan
4
1
13
10.5
W
Fenrir
Lauritz75
Fenrir
2
6
14
1.5
L
Medusa
12
11
4
1.27
L
Scylla
0
6
0
0
L
1
4
10
1.5
W
Thor
4
4
12
2.5
W
Guan Yu
T0k0yamii_0
Guan Yu
6
3
11
3.83
L
Morgan Le Fay
ToTo-36-13
Morgan Le Fay
0
1
1
0.5
L
Ymir
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,480
Damage
60,357
63,850
Taken
61,140
32,944
Mitigated
44,708
3,417
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BonzaiCrumbs
Cthulhu
15,337
755
100
1,658
12,599
6,531
0
4,250
8,349
44,119
0
W
Kukulkan
15,036
3,229
0
1,724
9,239
4,158
0
3,878
5,361
45,106
0
W
Fenrir
Lauritz75
Fenrir
9,661
3,120
0
504
13,278
8,988
0
5,977
7,301
0
14,938
L
Medusa
28,499
16,652
0
1,910
20,493
7,343
0
9,008
10,902
0
46,385
L
Scylla
2,984
517
0
140
6,569
1,707
0
3,788
2,543
4,978
0
L
14,012
1,665
771
596
12,795
4,150
0
5,893
6,529
45,130
0
W
Thor
8,047
1,746
373
1,868
11,603
4,924
0
5,980
5,623
0
25,099
W
Guan Yu
T0k0yamii_0
Guan Yu
12,276
1,672
3,054
7,182
14,421
20,107
0
5,896
8,525
0
19,442
L
Morgan Le Fay
ToTo-36-13
Morgan Le Fay
358
0
0
0
1,739
484
0
246
1,493
358
0
L
Ymir
8,627
1,907
0
0
22,254
19,260
0
10,532
10,819
28,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
57,906
156
Minions Killed
223
5
Camps Cleared
8
640,090
Distance Traveled
1,014,250
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,088
1,099
63
6
1
204,204
1
W
Kukulkan
11,880
1,080
96
9
5
217,516
0
W
Fenrir
10,698
973
7
1
0
181,182
0
L
Medusa
13,585
1,235
27
2
0
179,412
0
L
Scylla
8,651
786
1
0
1
75,505
0
L
Ra
11,634
1,058
83
8
2
177,619
0
W
Thor
11,555
1,050
36
3
2
192,841
2
W
Guan Yu
11,685
1,062
21
2
0
218,507
0
L
Morgan Le Fay
8,575
780
0
0
0
32,423
0
L
Ymir
11,479
1,044
45
4
2
175,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role