Player Matchup

Artio
Artio
Chaisekun14
Artio
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,603 Elo+
Party 4
Arachne
Arachne
Deku-M1T
Arachne
Level 83
God Stats
1W - 1L
1,468 SR
Queue Stats
39W - 30L
1,489 Elo+
Party 4
Scylla
Scylla
Dwolf94
Scylla
Level 102
God Stats
1W - 0L
1,451 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 1
Neith
Neith
Jacquespouet
Neith
Level 5
God Stats
1W - 0L
1,628 SR
Queue Stats
2W - 2L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
Lacedaumun
Gilgamesh
Level 29
God Stats
11W - 9L
1,623 SR
Queue Stats
106W - 130L
1,392 Elo+
Solo
Team Averages
Level 45
1,534 SR
1,476 Elo+

VS

Team Averages
Level 22
1,465 SR
1,396 Elo+
Fenrir
Fenrir
ElGreeCoOo
Fenrir
Level 15
God Stats
6W - 4L
1,739 SR
Queue Stats
53W - 48L
1,299 Elo+
Solo
Cthulhu
Cthulhu
IOOOIOI
Cthulhu
Level 26
God Stats
11W - 7L
1,411 SR
Queue Stats
153W - 174L
1,343 Elo+
Party 3
Izanami
Izanami
Noname322
Izanami
Level 26
God Stats
36W - 37L
1,381 SR
Queue Stats
156W - 175L
1,334 Elo+
Party 3
Erlang Shen
Erlang Shen
Uzuke555
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,661 Elo+
Party 2
Raijin
Raijin
asersone
Raijin
Level 16
God Stats
0W - 3L
1,295 SR
Queue Stats
15W - 26L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,499
500
4,230
7,151
6,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Deku-M1T
Arachne
14
8 / 4 / 6
8,959
597
10,283
13,013
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Dwolf94
Scylla
14
4 / 0 / 5
8,703
580
9,726
5,069
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 5
8,250
550
8,136
8,164
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Lacedaumun
Gilgamesh
17
8 / 1 / 2
10,151
677
7,062
10,670
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElGreeCoOo
Fenrir
12
3 / 5 / 2
7,725
515
5,626
12,013
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
IOOOIOI
Cthulhu
10
0 / 6 / 3
6,176
412
5,613
11,434
6,334
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Noname322
Izanami
10
1 / 4 / 1
6,547
436
3,801
8,203
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Uzuke555
Erlang Shen
11
2 / 6 / 2
7,341
489
4,462
12,267
5,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
asersone
Raijin
11
1 / 8 / 0
6,989
466
2,671
10,151
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
29
Kills
7
7
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Arachne
Deku-M1T
Arachne
8
4
6
2.75
W
Scylla
Dwolf94
Scylla
4
0
5
6.5
L
Fenrir
ElGreeCoOo
Fenrir
3
5
2
0.8
L
Cthulhu
IOOOIOI
Cthulhu
0
6
3
0.25
W
6
1
5
8.5
W
Gilgamesh
Lacedaumun
Gilgamesh
8
1
2
9
L
Izanami
Noname322
Izanami
1
4
1
0.38
L
Erlang Shen
Uzuke555
Erlang Shen
2
6
2
0.5
L
Raijin
asersone
Raijin
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
22,173
44,067
Taken
54,068
23,951
Mitigated
20,679
16,175
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,230
884
254
911
7,151
6,704
487
1,987
5,164
9,501
0
W
Arachne
Deku-M1T
Arachne
10,283
6,965
0
5,008
13,013
6,399
606
2,470
10,543
0
60,216
W
Scylla
Dwolf94
Scylla
9,726
306
0
1,205
5,069
1,605
1,090
1,082
3,987
53,107
0
L
Fenrir
ElGreeCoOo
Fenrir
5,626
1,112
0
1,788
12,013
3,788
0
2,186
9,789
0
46,175
L
Cthulhu
IOOOIOI
Cthulhu
5,613
568
0
1,558
11,434
6,334
122
3,857
7,577
21,967
0
W
8,136
3,858
354
3,673
8,164
2,664
2,051
2,711
5,453
0
46,662
W
Gilgamesh
Lacedaumun
Gilgamesh
7,062
1,684
0
4,770
10,670
6,579
1,188
608
10,062
0
49,938
L
Izanami
Noname322
Izanami
3,801
2,679
0
1,992
8,203
1,929
66
2,108
6,095
0
26,020
L
Erlang Shen
Uzuke555
Erlang Shen
4,462
1,889
0
3,030
12,267
5,655
0
2,028
9,632
3,357
19,840
L
Raijin
asersone
Raijin
2,671
553
164
710
10,151
2,973
185
3,777
6,246
33,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
34,778
395
Minions Killed
285
0
Camps Cleared
0
1,477,826
Distance Traveled
1,307,604
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,499
500
16
1
0
336,263
1
W
Arachne
8,959
597
87
6
0
325,261
3
W
Scylla
8,703
580
101
7
0
267,225
6
L
Fenrir
7,725
515
79
5
0
244,437
0
L
Cthulhu
6,176
412
21
1
0
267,209
3
W
Neith
8,250
550
76
5
0
272,527
4
W
Gilgamesh
10,151
677
115
8
0
276,550
0
L
Izanami
6,547
436
62
4
0
275,746
4
L
Erlang Shen
7,341
489
53
4
0
282,463
2
L
Raijin
6,989
466
70
5
0
237,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role