Player Matchup

Jormungandr
Jormungandr
Chorer
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Zeus
Zeus
DrCzopek
Zeus
Level 7
God Stats
1W - 2L
1,720 SR
Queue Stats
46W - 47L
1,272 Elo+
Solo
Scylla
Scylla
Erick8901
Scylla
Level 16
God Stats
52W - 66L
1,658 SR
Queue Stats
132W - 170L
1,672 Elo+
Solo
Artemis
Artemis
Hirooooo24
Artemis
Level 5
God Stats
2W - 3L
1,520 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Kukulkan
Kukulkan
RevikZael
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 135L
1,242 Elo+
Solo
Team Averages
Level 10
1,580 SR
1,406 Elo+

VS

Team Averages
Level 16
1,588 SR
1,415 Elo+
Nox
Nox
AniaHori544
Nox
Level 24
God Stats
15W - 8L
1,682 SR
Queue Stats
124W - 135L
1,534 Elo+
Solo
Achilles
Achilles
DaxterBlue
Achilles
Level 26
God Stats
12W - 12L
1,576 SR
Queue Stats
161W - 160L
1,431 Elo+
Party 1
Anhur
Anhur
Dedursgod
Anhur
Level 5
God Stats
9W - 12L
1,703 SR
Queue Stats
68W - 46L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Haiksan
Amaterasu
Level 8
God Stats
23W - 22L
1,358 SR
Queue Stats
105W - 102L
1,253 Elo+
Party 1
Scylla
Scylla
Rezity
Scylla
Level 16
God Stats
11W - 4L
1,622 SR
Queue Stats
40W - 46L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chorer
Jormungandr
16
1 / 4 / 5
9,560
956
6,221
11,136
12,585
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
1 / 9 / 5
9,653
965
5,816
12,829
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Erick8901
Scylla
16
0 / 5 / 8
9,748
975
10,583
12,016
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hirooooo24
Artemis
16
2 / 7 / 5
9,993
999
10,229
14,902
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RevikZael
Kukulkan
16
5 / 3 / 3
10,781
1,078
11,877
9,597
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

146

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,306
831
797
909
290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DaxterBlue
Achilles
19
10 / 4 / 12
12,676
1,268
14,735
14,710
12,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Dedursgod
Anhur
18
3 / 3 / 13
11,419
1,142
11,028
9,093
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Haiksan
Amaterasu
18
6 / 1 / 13
11,402
1,140
10,623
17,777
11,490
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Rezity
Scylla
18
9 / 1 / 8
12,161
1,216
19,399
7,875
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
9
Kills
28
28
Deaths
9
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Jormungandr
Chorer
Jormungandr
1
4
5
0.88
W
Achilles
DaxterBlue
Achilles
10
4
12
4
W
Anhur
Dedursgod
Anhur
3
3
13
3.17
L
Zeus
1
9
5
0.39
L
Scylla
Erick8901
Scylla
0
5
8
0.8
W
Amaterasu
Haiksan
Amaterasu
6
1
13
12.5
L
Artemis
Hirooooo24
Artemis
2
7
5
0.64
L
Kukulkan
RevikZael
Kukulkan
5
3
3
2.17
W
Scylla
Rezity
Scylla
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,726
Damage
56,582
60,480
Taken
50,364
28,890
Mitigated
30,799
580
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
797
39
0
0
909
290
0
466
443
3,831
0
L
Jormungandr
Chorer
Jormungandr
6,221
1,725
0
165
11,136
12,585
0
4,316
6,820
25,140
0
W
Achilles
DaxterBlue
Achilles
14,735
3,254
0
1,196
14,710
12,755
0
9,102
5,608
0
29,478
W
Anhur
Dedursgod
Anhur
11,028
4,367
0
1,942
9,093
3,332
0
6,693
2,400
0
36,887
L
Zeus
5,816
1,691
0
19
12,829
3,887
0
6,765
6,064
26,672
0
L
Scylla
Erick8901
Scylla
10,583
1,690
0
0
12,016
3,889
0
2,347
9,669
26,227
0
W
Amaterasu
Haiksan
Amaterasu
10,623
2,776
0
2,419
17,777
11,490
0
12,613
5,164
0
16,711
L
Artemis
Hirooooo24
Artemis
10,229
4,373
0
347
14,902
5,220
0
4,583
10,319
0
20,445
L
Kukulkan
RevikZael
Kukulkan
11,877
1,312
0
49
9,597
3,309
0
2,185
7,412
24,628
0
W
Scylla
Rezity
Scylla
19,399
62
0
0
7,875
2,932
0
5,623
2,252
42,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
55,964
163
Minions Killed
188
4
Camps Cleared
5
868,698
Distance Traveled
885,253
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,306
831
7
1
0
44,888
1
L
Jormungandr
9,560
956
43
4
0
180,062
1
W
Achilles
12,676
1,268
37
4
0
205,237
1
W
Anhur
11,419
1,142
79
8
3
163,325
0
L
Zeus
9,653
965
41
4
0
111,836
2
L
Scylla
9,748
975
29
3
2
203,702
0
W
Amaterasu
11,402
1,140
8
1
1
262,149
0
L
Artemis
9,993
999
21
2
0
164,502
0
L
Kukulkan
10,781
1,078
29
3
2
208,596
0
W
Scylla
12,161
1,216
57
6
1
209,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role