Player Matchup

Fenrir
Fenrir
DeeMaq
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hades
Hades
K4OS DARKRAVEN
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,451 Elo+
Solo
Achilles
Achilles
S0ggy_S0ckz0
Achilles
Level 16
God Stats
0W - 1L
1,294 SR
Queue Stats
18W - 19L
1,424 Elo+
Solo
Team Averages
Level 52
1,431 SR
1,459 Elo+

VS

Team Averages
Level 77
1,515 SR
1,458 Elo+
Jing Wei
Jing Wei
Diminish Her
Jing Wei
Level 93
God Stats
25W - 38L
1,381 SR
Queue Stats
639W - 801L
1,396 Elo+
Solo
Charybdis
Charybdis
Fatal_Septations
Charybdis
Level 123
God Stats
12W - 23L
1,413 SR
Queue Stats
425W - 477L
1,474 Elo+
Solo
Ra
Ra
scathach24
Ra
Level 16
God Stats
1W - 0L
1,750 SR
Queue Stats
16W - 14L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeeMaq
Fenrir
12
0 / 9 / 3
9,416
523
3,063
19,513
11,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 2
10,436
580
9,149
13,496
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
S0ggy_S0ckz0
Achilles
13
2 / 5 / 3
10,182
566
13,062
31,511
27,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diminish Her
Jing Wei
16
5 / 0 / 11
11,772
654
13,964
9,814
3,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
15
7 / 3 / 11
12,491
694
22,957
11,580
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 12
12,251
681
18,508
12,078
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
18
18
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeeMaq
Fenrir
0
9
3
0.17
W
Jing Wei
Diminish Her
Jing Wei
5
0
11
10.5
W
Charybdis
7
3
11
4.17
L
3
4
2
1
L
Achilles
S0ggy_S0ckz0
Achilles
2
5
3
0.7
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
55,429
64,520
Taken
33,472
45,966
Mitigated
12,994
12,883
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeeMaq
Fenrir
3,063
1,013
0
1,848
19,513
11,235
0
6,686
12,827
0
13,211
W
Jing Wei
Diminish Her
Jing Wei
13,964
9,701
0
2,781
9,814
3,771
1,980
3,809
6,005
0
44,341
W
Charybdis
22,957
14,614
0
966
11,580
4,187
497
2,827
8,753
0
55,318
L
9,149
618
123
3,282
13,496
7,500
0
5,934
7,562
39,768
0
L
Achilles
S0ggy_S0ckz0
Achilles
13,062
1,545
0
7,630
31,511
27,231
0
6,810
24,701
0
35,888
W
18,508
1,595
3,523
3,815
12,078
5,036
351
3,051
9,027
55,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
36,514
150
Minions Killed
217
5
Camps Cleared
9
886,985
Distance Traveled
1,001,574
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,416
523
36
2
0
327,307
0
W
Jing Wei
11,772
654
53
3
1
359,798
2
W
Charybdis
12,491
694
70
4
3
293,348
3
L
Hades
10,436
580
71
4
5
223,149
0
L
Achilles
10,182
566
43
2
0
336,529
6
W
Ra
12,251
681
94
5
5
348,428
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role