Player Matchup

Anhur
Anhur
C3mil9
Anhur
Level 106
God Stats
0W - 5L
1,441 SR
Queue Stats
109W - 128L
1,430 Elo+
Solo
Vamana
Vamana
Fabiandoo
Vamana
Level 139
God Stats
21W - 23L
1,474 SR
Queue Stats
134W - 139L
1,493 Elo+
Solo
Janus
Janus
VRMMM
Janus
Level 144
God Stats
3W - 3L
1,566 SR
Queue Stats
13W - 10L
1,376 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,433 Elo+

VS

Team Averages
Level 96
1,540 SR
1,463 Elo+
Charybdis
Charybdis
DeepSeaGabe
Charybdis
Level 140
God Stats
34W - 33L
1,524 SR
Queue Stats
155W - 183L
1,437 Elo+
Solo
Bellona
Bellona
Nico246
Bellona
Level 141
God Stats
5W - 3L
1,598 SR
Queue Stats
556W - 515L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
zélião
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C3mil9
Anhur
16
3 / 4 / 9
12,111
606
6,001
14,042
5,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Fabiandoo
Vamana
16
6 / 4 / 9
13,608
680
13,716
18,736
16,471
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
VRMMM
Janus
17
7 / 7 / 4
13,382
669
22,679
17,052
5,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeepSeaGabe
Charybdis
16
6 / 6 / 7
13,238
662
17,627
19,166
6,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Nico246
Bellona
16
8 / 4 / 5
13,429
671
14,484
19,415
18,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
zélião
Zhong Kui
15
1 / 6 / 9
11,777
589
12,089
17,834
10,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
15
15
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
C3mil9
Anhur
3
4
9
1.88
W
Charybdis
DeepSeaGabe
Charybdis
6
6
7
1.58
L
Vamana
Fabiandoo
Vamana
6
4
9
2.63
W
Bellona
Nico246
Bellona
8
4
5
2.63
L
Janus
VRMMM
Janus
7
7
4
1.29
W
Zhong Kui
zélião
Zhong Kui
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,396
Damage
44,200
49,830
Taken
56,415
27,179
Mitigated
35,795
9,617
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
C3mil9
Anhur
6,001
2,383
0
2,283
14,042
5,102
0
4,267
9,775
0
31,588
W
Charybdis
DeepSeaGabe
Charybdis
17,627
10,243
0
3,808
19,166
6,985
1,814
7,193
11,973
0
64,372
L
Vamana
Fabiandoo
Vamana
13,716
5,964
0
4,704
18,736
16,471
35
4,226
14,510
0
39,935
W
Bellona
Nico246
Bellona
14,484
1,787
0
465
19,415
18,501
728
7,852
11,563
4,412
52,888
L
Janus
VRMMM
Janus
22,679
493
348
2,282
17,052
5,606
0
4,975
12,077
58,204
0
W
Zhong Kui
zélião
Zhong Kui
12,089
834
156
2,425
17,834
10,309
312
8,250
9,584
29,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
38,444
209
Minions Killed
216
7
Camps Cleared
9
969,714
Distance Traveled
1,052,373
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,111
606
55
3
3
325,129
4
W
Charybdis
13,238
662
80
4
3
319,666
1
L
Vamana
13,608
680
52
3
3
286,868
2
W
Bellona
13,429
671
88
4
2
374,000
5
L
Janus
13,382
669
102
5
1
357,717
5
W
Zhong Kui
11,777
589
48
2
4
358,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role