Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Skarrsnikk
Ah Muzen Cab
Level 90
God Stats
2W - 3L
1,451 SR
Queue Stats
50W - 96L
1,326 Elo+
Party 2
Vulcan
Vulcan
SkintEastwood
Vulcan
Level 75
God Stats
6W - 11L
1,346 SR
Queue Stats
37W - 82L
1,312 Elo+
Party 2
Cerberus
Cerberus
bolser
Cerberus
Level 122
God Stats
1W - 5L
1,225 SR
Queue Stats
67W - 120L
1,301 Elo+
Party 2
Team Averages
Level 96
1,341 SR
1,313 Elo+

VS

Team Averages
Level 101
1,636 SR
1,665 Elo+
He Bo
He Bo
BLKLeatherGloves
He Bo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 83L
1,709 Elo+
Party 1
Da Ji
Da Ji
South4ParKShaQ
Da Ji
Level 118
God Stats
3W - 0L
1,737 SR
Queue Stats
131W - 67L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
Waffle1203
Gilgamesh
Level 157
God Stats
17W - 5L
1,672 SR
Queue Stats
116W - 93L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Skarrsnikk
Ah Muzen Cab
14
2 / 6 / 0
11,927
596
12,349
15,280
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 10 / 0
10,249
512
7,886
12,552
4,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bolser
Cerberus
13
0 / 11 / 3
10,884
544
8,191
28,150
27,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 11
14,439
722
19,885
14,731
5,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 13
14,208
710
17,261
13,992
6,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Waffle1203
Gilgamesh
17
7 / 2 / 16
13,733
687
15,134
22,885
21,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
2
Kills
27
27
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
0
11
15.5
L
Ah Muzen Cab
Skarrsnikk
Ah Muzen Cab
2
6
0
0.33
L
0
10
0
0
W
10
2
13
8.25
W
Gilgamesh
Waffle1203
Gilgamesh
7
2
16
7.5
L
Cerberus
bolser
Cerberus
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,426
Damage
52,280
55,982
Taken
51,608
36,482
Mitigated
32,431
4,663
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,885
1,417
0
11,458
14,731
5,083
1,375
5,787
8,944
82,893
0
L
Ah Muzen Cab
Skarrsnikk
Ah Muzen Cab
12,349
4,066
0
2,443
15,280
4,925
0
4,068
10,845
0
58,299
L
7,886
3,396
0
201
12,552
4,449
0
4,098
8,136
30,340
0
W
17,261
4,793
823
3,150
13,992
6,154
780
5,008
8,984
0
52,066
W
Gilgamesh
Waffle1203
Gilgamesh
15,134
3,013
0
4,991
22,885
21,194
511
5,924
16,961
4,302
41,529
L
Cerberus
bolser
Cerberus
8,191
564
0
2,019
28,150
27,108
0
13,234
14,289
29,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
42,380
192
Minions Killed
268
2
Camps Cleared
16
1,037,638
Distance Traveled
1,127,562
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,439
722
157
8
6
368,491
1
L
Ah Muzen Cab
11,927
596
100
5
0
381,860
1
L
Vulcan
10,249
512
43
2
1
315,234
0
W
Da Ji
14,208
710
60
3
6
388,976
5
W
Gilgamesh
13,733
687
51
3
4
370,095
4
L
Cerberus
10,884
544
49
2
1
340,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role