Player Matchup

Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ADVN Nyjah
Vamana
Level 127
God Stats
4W - 11L
1,276 SR
Queue Stats
448W - 466L
1,509 Elo+
Solo
Kali
Kali
Halomania
Kali
Level 141
God Stats
0W - 2L
1,146 SR
Queue Stats
75W - 93L
1,430 Elo+
Solo
Ares
Ares
PixiePotts
Ares
Level 125
God Stats
3W - 3L
1,611 SR
Queue Stats
93W - 81L
1,447 Elo+
Solo
Terra
Terra
QUINTEROL
Terra
Level 160
God Stats
19W - 17L
1,632 SR
Queue Stats
1,577W - 1,650L
1,508 Elo+
Solo
Team Averages
Level 142
1,433 SR
1,479 Elo+

VS

Team Averages
Level 115
1,455 SR
1,526 Elo+
Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CheekingClaps
Anubis
Level 124
God Stats
1W - 0L
1,651 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 1
Ra
Ra
Khun_Pi
Ra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,581 Elo+
Party 1
Chaac
Chaac
offdarksaga
Chaac
Level 134
God Stats
1W - 0L
1,282 SR
Queue Stats
98W - 90L
1,502 Elo+
Solo
Chiron
Chiron
ottolow
Chiron
Level 146
God Stats
7W - 9L
1,343 SR
Queue Stats
560W - 574L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 5 / 2
6,394
710
5,136
9,507
5,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
ADVN Nyjah
Vamana
13
0 / 3 / 3
7,052
784
6,262
20,604
15,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
13
1 / 4 / 4
7,595
844
6,999
11,785
7,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 4 / 2
7,589
843
10,751
13,842
12,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
QUINTEROL
Terra
14
0 / 2 / 5
7,081
787
6,493
12,041
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 1 / 14
7,794
866
4,723
13,387
16,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 2 / 8
8,682
965
14,801
9,868
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 1 / 6
9,455
1,051
16,906
9,947
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 13
7,993
888
7,828
16,825
16,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
ottolow
Chiron
14
1 / 0 / 13
7,991
888
16,519
7,818
3,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
6
Kills
18
18
Deaths
6
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
2
0.4
W
Thor
 
Thor
1
1
14
8
L
Vamana
ADVN Nyjah
Vamana
0
3
3
0.5
W
6
2
8
5
L
Kali
1
4
4
0.75
W
8
1
6
11
L
4
4
2
1.25
L
Terra
QUINTEROL
Terra
0
2
5
1.25
W
2
2
13
4.25
W
Chiron
ottolow
Chiron
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
60,777
67,779
Taken
57,845
49,797
Mitigated
47,526
20,748
Healing
30,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,136
1,846
0
951
9,507
5,369
0
5,228
4,279
0
11,255
W
Thor
 
Thor
4,723
541
638
2,789
13,387
16,480
1,227
5,114
8,273
0
7,536
L
Vamana
ADVN Nyjah
Vamana
6,262
1,645
1,014
7,197
20,604
15,285
53
9,056
11,548
0
16,861
W
14,801
721
646
3,068
9,868
5,564
416
1,747
8,121
29,353
0
L
Kali
6,999
2,984
2,490
2,554
11,785
7,682
316
5,374
6,411
0
11,448
W
16,906
2,197
7,116
4,090
9,947
4,944
1,865
4,122
5,825
33,124
0
L
10,751
84
303
644
13,842
12,107
0
5,694
8,148
18,386
0
L
Terra
QUINTEROL
Terra
6,493
315
2,449
3,146
12,041
9,354
0
6,355
5,686
14,071
0
W
7,828
1,417
803
5,841
16,825
16,702
589
3,365
13,460
0
16,842
W
Chiron
ottolow
Chiron
16,519
5,043
2,710
2,323
7,818
3,836
2,784
2,896
4,922
0
25,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
41,915
75
Minions Killed
105
0
Camps Cleared
0
753,990
Distance Traveled
855,117
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,394
710
10
1
0
124,415
1
W
Thor
7,794
866
4
0
0
133,055
0
L
Vamana
7,052
784
13
1
0
169,393
0
W
Anubis
8,682
965
22
2
0
169,736
1
L
Kali
7,595
844
18
2
0
122,380
0
W
Ra
9,455
1,051
47
5
0
185,408
0
L
Ares
7,589
843
14
2
0
155,238
1
L
Terra
7,081
787
20
2
0
182,564
3
W
Chaac
7,993
888
12
1
0
192,960
1
W
Chiron
7,991
888
20
2
0
173,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role