Player Matchup

Cernunnos
Cernunnos
DonAhbrah
Cernunnos
Level 86
God Stats
16W - 9L
1,579 SR
Queue Stats
262W - 220L
1,488 Elo+
Solo
Hun Batz
Hun Batz
F1ash93
Hun Batz
Level 107
God Stats
4W - 1L
1,912 SR
Queue Stats
97W - 107L
1,483 Elo+
Solo
Ne Zha
Ne Zha
JAD-izzle
Ne Zha
Level 126
God Stats
9W - 13L
1,486 SR
Queue Stats
1,096W - 1,124L
1,449 Elo+
Solo
Sol
Sol
Viper²
Sol
Level 153
God Stats
7W - 10L
1,393 SR
Queue Stats
532W - 552L
1,375 Elo+
Solo
Ah Puch
Ah Puch
joao12filipe
Ah Puch
Level 109
God Stats
5W - 3L
1,505 SR
Queue Stats
79W - 74L
1,469 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,453 Elo+

VS

Team Averages
Level 90
1,547 SR
1,443 Elo+
Scylla
Scylla
Justi23
Scylla
Level 129
God Stats
7W - 7L
1,411 SR
Queue Stats
263W - 278L
1,452 Elo+
Party 1
Merlin
Merlin
NJG199
Merlin
Level 143
God Stats
2W - 1L
1,533 SR
Queue Stats
94W - 97L
1,461 Elo+
Party 2
Charybdis
Charybdis
Nanomit
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Fafnir
Fafnir
Thanosgaming94
Fafnir
Level 70
God Stats
2W - 1L
1,789 SR
Queue Stats
116W - 124L
1,465 Elo+
Party 2
Baba Yaga
Baba Yaga
VRTSnake
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonAhbrah
Cernunnos
18
6 / 2 / 14
10,760
769
12,829
11,088
4,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
F1ash93
Hun Batz
15
3 / 4 / 15
9,708
693
11,575
9,969
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
JAD-izzle
Ne Zha
15
2 / 7 / 15
9,569
684
6,926
15,009
12,990
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
19
6 / 1 / 13
11,063
790
14,609
8,861
5,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
joao12filipe
Ah Puch
20
10 / 1 / 9
12,417
887
21,679
12,542
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Justi23
Scylla
18
7 / 4 / 5
10,925
780
12,525
12,375
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
NJG199
Merlin
16
3 / 5 / 4
9,273
662
13,773
11,512
4,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Nanomit
Charybdis
15
2 / 6 / 3
8,655
618
5,846
12,040
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 9
9,135
653
6,983
23,921
24,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
VRTSnake
Baba Yaga
15
2 / 7 / 6
8,911
637
10,708
14,303
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
27
Kills
15
15
Deaths
27
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DonAhbrah
Cernunnos
6
2
14
6.5
W
Hun Batz
F1ash93
Hun Batz
3
4
15
2.63
W
Ne Zha
JAD-izzle
Ne Zha
2
7
15
1.36
L
Scylla
Justi23
Scylla
7
4
5
2.38
L
Merlin
NJG199
Merlin
3
5
4
1
L
Charybdis
Nanomit
Charybdis
2
6
3
0.58
L
1
5
9
1.1
L
Baba Yaga
VRTSnake
Baba Yaga
2
7
6
0.71
W
Sol
6
1
13
12.5
W
Ah Puch
joao12filipe
Ah Puch
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,618
Damage
49,835
57,469
Taken
74,151
32,214
Mitigated
45,281
27,649
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DonAhbrah
Cernunnos
12,829
6,724
2,985
3,895
11,088
4,615
1,938
8,241
2,847
0
31,954
W
Hun Batz
F1ash93
Hun Batz
11,575
883
1,571
626
9,969
3,772
240
7,419
2,550
0
21,482
W
Ne Zha
JAD-izzle
Ne Zha
6,926
929
2,210
2,436
15,009
12,990
671
11,376
3,633
0
10,037
L
Scylla
Justi23
Scylla
12,525
49
1,692
3,604
12,375
5,240
0
7,256
5,119
32,875
0
L
Merlin
NJG199
Merlin
13,773
102
746
1,802
11,512
4,861
0
5,075
6,437
37,906
0
L
Charybdis
Nanomit
Charybdis
5,846
2,681
1,502
1,531
12,040
4,795
0
6,074
5,966
0
12,629
L
6,983
1,940
94
7,206
23,921
24,292
18
10,345
13,576
9,471
0
L
Baba Yaga
VRTSnake
Baba Yaga
10,708
101
0
3,614
14,303
6,093
0
7,538
6,765
19,313
0
W
Sol
14,609
3,469
1,629
4,150
8,861
5,611
820
6,949
1,912
31,316
0
W
Ah Puch
joao12filipe
Ah Puch
21,679
55
1,316
6,831
12,542
5,226
306
10,004
2,538
41,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
46,899
166
Minions Killed
169
0
Camps Cleared
0
1,241,805
Distance Traveled
1,176,025
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,760
769
38
3
0
252,146
0
W
Hun Batz
9,708
693
23
2
0
232,925
0
W
Ne Zha
9,569
684
7
1
0
252,048
2
L
Scylla
10,925
780
61
4
0
238,248
0
L
Merlin
9,273
662
59
4
0
220,383
0
L
Charybdis
8,655
618
31
2
0
231,786
2
L
Fafnir
9,135
653
6
0
0
249,396
0
L
Baba Yaga
8,911
637
12
1
0
236,212
0
W
Sol
11,063
790
43
3
0
255,613
1
W
Ah Puch
12,417
887
55
4
0
249,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role