Player Matchup

Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
iZweit-NL
Artemis
Level 63
God Stats
15W - 23L
1,776 SR
Queue Stats
26W - 43L
1,679 Elo+
Solo
Loki
Loki
pascalcrus45
Loki
Level 116
God Stats
11W - 18L
1,353 SR
Queue Stats
291W - 359L
1,413 Elo+
Solo
Team Averages
Level 87
1,543 SR
1,531 Elo+

VS

Team Averages
Level 52
1,425 SR
1,288 Elo+
Pele
Pele
ELiTe_ProGaMeR98
Pele
Level 41
God Stats
7W - 13L
1,370 SR
Queue Stats
19W - 43L
1,197 Elo+
Party 1
Kuzenbo
Kuzenbo
TRL-Darky
Kuzenbo
Level 49
God Stats
2W - 2L
1,405 SR
Queue Stats
23W - 47L
1,230 Elo+
Party 1
Hachiman
Hachiman
cod_-_hunter2
Hachiman
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 71L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 8 / 9
10,034
590
9,011
14,764
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
iZweit-NL
Artemis
13
5 / 8 / 6
10,860
639
18,655
13,973
5,880
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 6
11,358
668
9,377
14,005
5,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 10
11,840
696
8,623
14,722
5,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
TRL-Darky
Kuzenbo
16
2 / 3 / 19
11,233
661
8,079
16,501
23,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
cod_-_hunter2
Hachiman
17
13 / 3 / 8
12,789
752
22,077
14,369
6,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
12
Kills
22
22
Deaths
12
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
9
0.81
W
7
6
10
2
W
Kuzenbo
TRL-Darky
Kuzenbo
2
3
19
3.83
W
Hachiman
cod_-_hunter2
Hachiman
13
3
8
5.67
L
Artemis
iZweit-NL
Artemis
5
8
6
1
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
38,779
42,742
Taken
45,592
19,441
Mitigated
35,617
11,200
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,011
331
1,999
4,483
14,764
7,987
25
3,089
11,675
34,446
0
W
8,623
1,321
0
3,138
14,722
5,416
0
2,330
12,392
0
34,136
W
Kuzenbo
TRL-Darky
Kuzenbo
8,079
2,664
56
1,933
16,501
23,792
93
3,903
12,598
17,940
0
W
Hachiman
cod_-_hunter2
Hachiman
22,077
9,456
650
5,511
14,369
6,409
460
3,538
10,831
0
72,344
L
Artemis
iZweit-NL
Artemis
18,655
11,830
474
1,208
13,973
5,880
0
2,881
11,092
0
38,704
L
9,377
1,803
0
3,036
14,005
5,574
0
2,414
11,591
0
31,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,252
Gold Earned
35,862
185
Minions Killed
187
5
Camps Cleared
9
809,043
Distance Traveled
904,910
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,034
590
82
5
3
278,845
4
W
Pele
11,840
696
63
4
4
315,628
0
W
Kuzenbo
11,233
661
21
1
2
319,740
2
W
Hachiman
12,789
752
103
6
3
269,542
3
L
Artemis
10,860
639
55
3
1
236,353
3
L
Loki
11,358
668
48
3
1
293,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role