Player Matchup

Cu Chulainn
Cu Chulainn
Bas0n1994
Cu Chulainn
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 101L
1,498 Elo+
Party 1
Artemis
Artemis
GOVNO95
Artemis
Level 48
God Stats
3W - 6L
1,425 SR
Queue Stats
177W - 170L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
HugaAleks
Ah Puch
Level 128
God Stats
2W - 2L
1,615 SR
Queue Stats
119W - 109L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Jocksa
Ao Kuang
Level 100
God Stats
4W - 0L
1,719 SR
Queue Stats
112W - 107L
1,607 Elo+
Solo
Hun Batz
Hun Batz
TrenAoZhoriK
Hun Batz
Level 46
God Stats
4W - 0L
1,824 SR
Queue Stats
263W - 268L
1,412 Elo+
Party 1
Team Averages
Level 77
1,616 SR
1,496 Elo+

VS

Team Averages
Level 137
1,431 SR
1,537 Elo+
Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kanubi
Sol
Level 145
God Stats
0W - 2L
1,261 SR
Queue Stats
43W - 41L
1,537 Elo+
Solo
Nox
Nox
Serazia
Nox
Level 153
God Stats
18W - 25L
1,430 SR
Queue Stats
700W - 660L
1,576 Elo+
Party 2
Thor
Thor
Yipman
Thor
Level 159
God Stats
38W - 47L
1,456 SR
Queue Stats
1,482W - 1,486L
1,521 Elo+
Solo
Tyr
Tyr
Zanukã
Tyr
Level 109
God Stats
11W - 9L
1,505 SR
Queue Stats
362W - 351L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bas0n1994
Cu Chulainn
19
2 / 3 / 7
12,078
710
4,735
16,939
20,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
GOVNO95
Artemis
19
3 / 6 / 11
12,061
709
14,218
13,287
5,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
HugaAleks
Ah Puch
19
2 / 5 / 10
11,671
687
19,139
14,117
9,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Jocksa
Ao Kuang
19
6 / 4 / 8
12,140
714
9,202
13,688
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
TrenAoZhoriK
Hun Batz
20
4 / 2 / 11
12,481
734
11,842
13,898
7,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 5 / 11
10,736
632
9,826
14,357
7,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
Kanubi
Sol
19
6 / 5 / 10
11,453
674
24,950
12,976
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
20
8 / 3 / 10
12,920
760
7,959
9,862
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Yipman
Thor
5
0 / 0 / 0
7,476
440
0
738
256
Tyr
20
2 / 4 / 13
10,639
626
10,745
25,574
38,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
63
17
Kills
19
20
Deaths
17
47
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
11
1.7
W
Cu Chulainn
Bas0n1994
Cu Chulainn
2
3
7
1.83
W
Artemis
GOVNO95
Artemis
3
6
11
1.42
W
Ah Puch
HugaAleks
Ah Puch
2
5
10
1.4
W
Ao Kuang
Jocksa
Ao Kuang
6
4
8
2.5
L
Sol
Kanubi
Sol
6
5
10
2.2
L
Nox
8
3
10
4.33
W
Hun Batz
TrenAoZhoriK
Hun Batz
4
2
11
4.75
L
Thor
Yipman
Thor
0
0
0
0
L
Tyr
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,136
Damage
53,480
71,929
Taken
63,507
49,173
Mitigated
57,032
25,155
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,826
1,903
5,950
1,454
14,357
7,525
380
9,077
5,280
0
27,051
W
Cu Chulainn
Bas0n1994
Cu Chulainn
4,735
461
2,294
4,649
16,939
20,517
1,160
8,052
8,765
0
9,973
W
Artemis
GOVNO95
Artemis
14,218
4,027
687
1,431
13,287
5,473
932
6,777
6,470
0
34,276
W
Ah Puch
HugaAleks
Ah Puch
19,139
182
1,475
3,586
14,117
9,996
823
4,460
9,543
49,465
0
W
Ao Kuang
Jocksa
Ao Kuang
9,202
1,868
2,046
4,032
13,688
6,069
946
6,199
7,341
21,926
0
L
Sol
Kanubi
Sol
24,950
4,116
961
2,975
12,976
5,768
1,720
5,074
7,902
38,952
0
L
Nox
7,959
96
741
664
9,862
5,158
304
3,720
6,142
44,295
0
W
Hun Batz
TrenAoZhoriK
Hun Batz
11,842
228
1,815
3,140
13,898
7,118
1,020
6,915
6,901
0
35,925
L
Thor
Yipman
Thor
0
0
0
0
738
256
0
738
0
0
0
L
Tyr
10,745
195
382
1,990
25,574
38,325
191
9,732
15,842
0
15,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
53,224
187
Minions Killed
199
0
Camps Cleared
0
1,533,357
Distance Traveled
1,223,450
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,736
632
52
3
0
272,398
0
W
Cu Chulainn
12,078
710
13
1
0
344,146
0
W
Artemis
12,061
709
41
2
0
282,622
5
W
Ah Puch
11,671
687
63
4
0
306,405
1
W
Ao Kuang
12,140
714
17
1
0
248,203
1
L
Sol
11,453
674
26
2
0
322,131
4
L
Nox
12,920
760
116
7
0
299,150
0
W
Hun Batz
12,481
734
53
3
0
351,981
0
L
Thor
7,476
440
0
0
0
0
0
L
Tyr
10,639
626
5
0
0
329,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role