Player Matchup

Bellona
Bellona
Crimson-_-Beast
Bellona
Level 38
God Stats
39W - 36L
1,524 SR
Queue Stats
349W - 329L
1,460 Elo+
Party 2
Set
Set
HiTo_ElBrayan
Set
Level 46
God Stats
7W - 4L
1,508 SR
Queue Stats
205W - 201L
1,389 Elo+
Party 2
Ymir
Ymir
JahChino
Ymir
Level 11
God Stats
4W - 9L
1,125 SR
Queue Stats
10W - 19L
1,202 Elo+
Party 2
Janus
Janus
TheGatuzoo
Janus
Level 154
God Stats
5W - 11L
1,509 SR
Queue Stats
246W - 235L
1,606 Elo+
Party 2
Artemis
Artemis
풥푒퓃퓃풶
Artemis
Level 149
God Stats
2W - 3L
1,527 SR
Queue Stats
253W - 227L
1,585 Elo+
Party 2
Team Averages
Level 80
1,439 SR
1,448 Elo+

VS

Team Averages
Level 48
1,616 SR
1,435 Elo+
Bakasura
Bakasura
LB204_Palko
Bakasura
Level 65
God Stats
3W - 6L
1,375 SR
Queue Stats
182W - 194L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
NoName2B00
Cthulhu
Level 63
God Stats
1W - 2L
1,723 SR
Queue Stats
22W - 25L
1,375 Elo+
Party 1
Anubis
Anubis
TheMagicLizzard
Anubis
Level 43
God Stats
7W - 4L
1,771 SR
Queue Stats
346W - 312L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
jEsUiS1PiGeOnOk
Gilgamesh
Level 47
God Stats
1W - 5L
1,497 SR
Queue Stats
108W - 150L
1,402 Elo+
Party 1
Artemis
Artemis
kage_no_shi-_-
Artemis
Level 20
God Stats
2W - 2L
1,715 SR
Queue Stats
16W - 20L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
12,628
601
15,571
13,452
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 10
12,612
601
7,497
21,671
14,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
13
3 / 5 / 12
10,215
486
3,552
15,428
14,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
18
4 / 5 / 12
12,161
579
12,456
17,579
8,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 1 / 9
13,986
666
27,388
17,449
7,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LB204_Palko
Bakasura
16
5 / 8 / 5
10,659
508
20,213
20,857
8,144
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
NoName2B00
Cthulhu
12
1 / 7 / 6
8,312
396
6,543
17,533
19,396
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 3 / 3
10,866
517
9,537
13,522
6,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
jEsUiS1PiGeOnOk
Gilgamesh
16
4 / 8 / 1
10,004
476
11,795
20,471
12,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 11 / 4
7,771
370
7,587
15,264
3,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
37
Kills
17
17
Deaths
37
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
7
4
10
3
W
Ymir
3
5
12
1.8
L
Bakasura
LB204_Palko
Bakasura
5
8
5
0.94
L
Cthulhu
NoName2B00
Cthulhu
1
7
6
0.57
W
Janus
4
5
12
2
L
6
3
3
2.5
L
Gilgamesh
jEsUiS1PiGeOnOk
Gilgamesh
4
8
1
0.56
L
1
11
4
0.27
W
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,464
Damage
55,675
85,579
Taken
87,647
54,075
Mitigated
50,446
28,816
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,571
9,169
0
4,140
13,452
9,192
1,641
2,658
10,437
0
60,891
W
7,497
3,630
0
8,088
21,671
14,268
873
3,137
17,239
0
79,384
W
Ymir
3,552
790
0
602
15,428
14,539
478
5,038
9,145
14,618
0
L
Bakasura
LB204_Palko
Bakasura
20,213
13,481
0
5,229
20,857
8,144
0
3,822
17,035
0
69,477
L
Cthulhu
NoName2B00
Cthulhu
6,543
461
115
989
17,533
19,396
484
4,308
13,225
29,030
0
W
Janus
12,456
810
0
5,673
17,579
8,360
684
3,891
12,624
76,115
0
L
9,537
346
0
7,228
13,522
6,631
732
4,833
8,689
73,231
0
L
Gilgamesh
jEsUiS1PiGeOnOk
Gilgamesh
11,795
2,135
0
3,141
20,471
12,583
0
1,868
18,603
11,413
39,107
L
7,587
1,962
0
1,458
15,264
3,692
845
1,713
13,551
0
38,817
W
27,388
16,129
0
10,313
17,449
7,716
7,494
4,099
12,930
0
126,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
47,612
570
Minions Killed
418
0
Camps Cleared
0
1,929,158
Distance Traveled
1,809,853
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,628
601
116
6
0
438,656
3
W
Set
12,612
601
137
7
0
414,688
2
W
Ymir
10,215
486
23
1
0
270,458
0
L
Bakasura
10,659
508
116
6
0
426,360
1
L
Cthulhu
8,312
396
31
1
0
367,886
1
W
Janus
12,161
579
137
7
0
421,487
5
L
Anubis
10,866
517
133
6
0
338,221
2
L
Gilgamesh
10,004
476
84
4
0
340,134
1
L
Artemis
7,771
370
54
3
0
337,252
1
W
Artemis
13,986
666
157
7
0
383,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role