Player Matchup

Morgan Le Fay
Morgan Le Fay
ASSBLASTER_Ali
Morgan Le Fay
Level 27
God Stats
11W - 11L
1,520 SR
Queue Stats
206W - 210L
1,398 Elo+
Party 1
Ymir
Ymir
EinarTheDragon
Ymir
Level 18
God Stats
25W - 34L
1,536 SR
Queue Stats
143W - 169L
1,348 Elo+
Party 1
Sylvanus
Sylvanus
Mumleexpress
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 146L
1,353 Elo+
Party 1
Ullr
Ullr
Rctjoechap
Ullr
Level 67
God Stats
7W - 10L
1,428 SR
Queue Stats
136W - 132L
1,403 Elo+
Solo
Hercules
Hercules
Tchiblumo
Hercules
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 162L
1,337 Elo+
Party 1
Team Averages
Level 48
1,497 SR
1,368 Elo+

VS

Team Averages
Level 64
1,589 SR
1,366 Elo+
Morgan Le Fay
Morgan Le Fay
Arkytekt37
Morgan Le Fay
Level 36
God Stats
10W - 8L
1,362 SR
Queue Stats
195W - 215L
1,327 Elo+
Solo
Heimdallr
Heimdallr
FireSealGT
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,340 Elo+
Party 2
Ne Zha
Ne Zha
TheCrazyLadd
Ne Zha
Level 107
God Stats
2W - 1L
1,745 SR
Queue Stats
47W - 50L
1,360 Elo+
Party 2
Cerberus
Cerberus
shake9234
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,276 Elo+
Party 3
Skadi
Skadi
superwolfdo
Skadi
Level 85
God Stats
1W - 0L
1,837 SR
Queue Stats
51W - 41L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ASSBLASTER_Ali
Morgan Le Fay
16
3 / 10 / 2
10,637
462
11,093
17,313
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 10 / 1
9,054
394
7,013
19,648
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Mumleexpress
Sylvanus
15
3 / 6 / 3
10,250
446
5,761
21,388
28,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 9 / 4
10,085
438
7,999
17,864
7,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Tchiblumo
Hercules
18
10 / 5 / 2
12,094
526
15,824
24,265
17,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkytekt37
Morgan Le Fay
19
8 / 5 / 8
12,642
550
16,635
16,538
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
FireSealGT
Heimdallr
18
5 / 5 / 11
12,266
533
12,560
12,900
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
10 / 2 / 11
15,334
667
18,159
15,082
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
shake9234
Cerberus
17
4 / 4 / 13
11,867
516
9,681
18,959
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 3 / 7
13,338
580
26,144
14,838
6,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
18
Kills
40
40
Deaths
19
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ASSBLASTER_Ali
Morgan Le Fay
3
10
2
0.4
W
Morgan Le Fay
Arkytekt37
Morgan Le Fay
8
5
8
2.4
L
0
10
1
0.05
W
Heimdallr
FireSealGT
Heimdallr
5
5
11
2.1
L
Sylvanus
Mumleexpress
Sylvanus
3
6
3
0.75
L
2
9
4
0.44
L
Hercules
Tchiblumo
Hercules
10
5
2
2.2
W
Ne Zha
10
2
11
7.75
W
Cerberus
shake9234
Cerberus
4
4
13
2.63
W
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,690
Damage
83,179
100,478
Taken
78,317
67,806
Mitigated
44,464
15,180
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ASSBLASTER_Ali
Morgan Le Fay
11,093
506
0
686
17,313
6,447
32
6,819
10,494
59,958
0
W
Morgan Le Fay
Arkytekt37
Morgan Le Fay
16,635
697
573
4,517
16,538
6,046
1,696
6,293
9,889
61,073
0
L
7,013
1,382
0
726
19,648
8,054
315
4,096
15,552
46,621
0
W
Heimdallr
FireSealGT
Heimdallr
12,560
4,614
0
570
12,900
6,079
2,640
4,614
8,220
0
69,413
L
Sylvanus
Mumleexpress
Sylvanus
5,761
1,228
1,123
4,059
21,388
28,322
294
4,476
16,912
24,399
0
L
7,999
3,233
0
2,336
17,864
7,263
1,048
3,441
14,423
0
59,249
L
Hercules
Tchiblumo
Hercules
15,824
6,394
0
6,250
24,265
17,720
0
7,484
16,781
0
75,285
W
Ne Zha
18,159
9,024
0
1,210
15,082
6,769
68
3,065
11,925
0
141,720
W
Cerberus
shake9234
Cerberus
9,681
558
0
2,663
18,959
19,108
651
5,915
12,990
39,629
0
W
26,144
14,246
0
6,393
14,838
6,462
4,732
3,398
11,426
0
121,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
65,447
449
Minions Killed
660
0
Camps Cleared
0
2,009,551
Distance Traveled
2,132,475
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,637
462
111
5
0
341,302
0
W
Morgan Le Fay
12,642
550
96
4
0
428,051
4
L
Ymir
9,054
394
78
3
0
496,246
0
W
Heimdallr
12,266
533
121
5
0
413,107
1
L
Sylvanus
10,250
446
39
2
0
407,302
9
L
Ullr
10,085
438
119
5
0
338,100
0
L
Hercules
12,094
526
102
4
0
426,601
7
W
Ne Zha
15,334
667
201
9
0
509,265
0
W
Cerberus
11,867
516
77
3
0
384,420
1
W
Skadi
13,338
580
165
7
0
397,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role