Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aybeg
Tyr
Level 148
God Stats
1W - 3L
1,127 SR
Queue Stats
295W - 276L
1,511 Elo+
Solo
Horus
Horus
Cocones
Horus
Level 57
God Stats
5W - 6L
1,508 SR
Queue Stats
77W - 109L
1,421 Elo+
Solo
Hou Yi
Hou Yi
JoSeSkA98
Hou Yi
Level 69
God Stats
4W - 5L
1,496 SR
Queue Stats
127W - 128L
1,448 Elo+
Solo
Mercury
Mercury
MateZ_Arcalion
Mercury
Level 87
God Stats
5W - 5L
1,416 SR
Queue Stats
289W - 311L
1,457 Elo+
Solo
Team Averages
Level 84
1,410 SR
1,467 Elo+

VS

Team Averages
Level 81
1,452 SR
1,388 Elo+
Zhong Kui
Zhong Kui
CzechKoi2001
Zhong Kui
Level 79
God Stats
11W - 12L
1,468 SR
Queue Stats
280W - 311L
1,429 Elo+
Solo
Ganesha
Ganesha
Ewthulhu
Ganesha
Level 50
God Stats
3W - 3L
1,447 SR
Queue Stats
75W - 77L
1,336 Elo+
Party 1
Nox
Nox
Lancreus
Nox
Level 154
God Stats
3W - 5L
1,273 SR
Queue Stats
239W - 249L
1,418 Elo+
Solo
Set
Set
Unlawful1
Set
Level 45
God Stats
3W - 2L
1,368 SR
Queue Stats
49W - 51L
1,346 Elo+
Party 1
Apollo
Apollo
callumrowan
Apollo
Level 79
God Stats
8W - 6L
1,703 SR
Queue Stats
81W - 104L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 2 / 1
7,466
622
4,394
4,255
1,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Aybeg
Tyr
11
1 / 3 / 2
6,175
515
2,877
8,727
4,925
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Cocones
Horus
9
1 / 4 / 7
6,363
530
4,264
11,325
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
JoSeSkA98
Hou Yi
10
7 / 2 / 0
6,581
548
7,806
7,222
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
5,849
487
2,794
9,509
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CzechKoi2001
Zhong Kui
14
3 / 0 / 2
7,963
664
6,062
7,407
5,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Ewthulhu
Ganesha
9
0 / 6 / 9
6,312
526
2,753
10,334
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 3
7,235
603
5,506
6,300
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 5
6,630
553
3,343
7,025
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
11
7 / 2 / 2
7,282
607
6,877
7,890
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
16
16
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
2
1
2.25
L
Tyr
Aybeg
Tyr
1
3
2
0.67
L
Horus
Cocones
Horus
1
4
7
1.13
W
Zhong Kui
CzechKoi2001
Zhong Kui
3
0
2
4
W
Ganesha
Ewthulhu
Ganesha
0
6
9
0.75
L
Hou Yi
JoSeSkA98
Hou Yi
7
2
0
3.5
W
4
4
3
1.38
L
0
5
2
0.2
W
2
1
5
4.5
W
Apollo
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
24,541
41,038
Taken
38,956
16,915
Mitigated
19,976
9,598
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,394
568
0
1,340
4,255
1,803
0
1,697
2,460
42,704
0
L
Tyr
Aybeg
Tyr
2,877
349
0
3,291
8,727
4,925
0
4,396
4,281
0
27,106
L
Horus
Cocones
Horus
4,264
2,006
818
2,316
11,325
5,223
76
2,403
8,816
0
14,542
W
Zhong Kui
CzechKoi2001
Zhong Kui
6,062
543
0
4,815
7,407
5,961
2,044
0
7,407
48,374
0
W
Ganesha
Ewthulhu
Ganesha
2,753
432
0
1,332
10,334
6,756
0
1,556
8,778
10,563
0
L
Hou Yi
JoSeSkA98
Hou Yi
7,806
4,207
0
1,648
7,222
2,097
520
2,349
4,807
0
32,977
W
5,506
302
0
908
6,300
2,607
0
2,461
3,839
36,691
0
L
2,794
1,080
0
185
9,509
2,867
0
3,047
6,353
0
32,510
W
3,343
1,011
0
1,432
7,025
2,287
0
377
6,648
0
36,256
W
Apollo
6,877
4,358
0
3,198
7,890
2,365
91
0
7,890
0
31,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
35,422
276
Minions Killed
333
0
Camps Cleared
0
1,090,646
Distance Traveled
1,159,451
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,466
622
85
7
0
222,147
5
L
Tyr
6,175
515
48
4
0
238,847
3
L
Horus
6,363
530
27
2
0
192,777
0
W
Zhong Kui
7,963
664
110
9
0
219,548
0
W
Ganesha
6,312
526
5
0
0
228,916
2
L
Hou Yi
6,581
548
54
5
0
188,145
3
W
Nox
7,235
603
88
7
0
224,311
2
L
Mercury
5,849
487
62
5
0
248,730
1
W
Set
6,630
553
64
5
0
255,543
3
W
Apollo
7,282
607
66
6
0
231,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role