Player Matchup

Baron Samedi
Baron Samedi
B4BYGIRLL
Baron Samedi
Level 8
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
alejouribe10
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Izanami
Izanami
iziar2006
Izanami
Level 5
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,450 SR
1,406 Elo+

VS

Team Averages
Level 76
1,549 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
VaToS II LoCoS
Zeus
Level 65
God Stats
18W - 22L
1,419 SR
Queue Stats
254W - 319L
1,360 Elo+
Party 1
Da Ji
Da Ji
iIScHocKIi
Da Ji
Level 39
God Stats
5W - 3L
1,727 SR
Queue Stats
159W - 188L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B4BYGIRLL
Baron Samedi
9
1 / 10 / 2
6,829
683
1,879
12,434
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
alejouribe10
Jormungandr
8
0 / 8 / 2
6,241
624
1,702
14,955
6,392
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
iziar2006
Izanami
9
0 / 11 / 2
6,184
618
1,267
15,168
3,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
7 / 1 / 8
8,580
858
5,602
5,955
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
11 / 1 / 10
9,564
956
21,572
4,230
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
14
11 / 2 / 15
9,957
996
10,603
6,784
2,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
1
Kills
29
29
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
8
11
L
Baron Samedi
B4BYGIRLL
Baron Samedi
1
10
2
0.2
W
11
1
10
16
L
Jormungandr
alejouribe10
Jormungandr
0
8
2
0.13
W
Da Ji
11
2
15
9.25
L
Izanami
iziar2006
Izanami
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,848
Damage
37,777
42,557
Taken
16,969
16,170
Mitigated
5,863
1,152
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,602
2,722
0
1,188
5,955
1,828
1,526
1,480
4,475
0
27,179
L
Baron Samedi
B4BYGIRLL
Baron Samedi
1,879
686
296
394
12,434
6,247
0
5,541
6,597
8,823
0
W
21,572
2,053
0
1,277
4,230
1,378
384
760
3,470
38,806
0
L
Jormungandr
alejouribe10
Jormungandr
1,702
351
0
140
14,955
6,392
0
6,836
7,853
7,020
0
W
Da Ji
10,603
5,286
67
2,194
6,784
2,657
148
2,529
3,885
0
33,589
L
Izanami
iziar2006
Izanami
1,267
1,231
0
322
15,168
3,531
0
8,255
6,535
0
11,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,254
Gold Earned
28,101
59
Minions Killed
132
0
Camps Cleared
9
364,475
Distance Traveled
500,026
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,580
858
34
3
2
139,139
1
L
Baron Samedi
6,829
683
17
2
0
102,992
1
W
Zeus
9,564
956
54
5
0
158,624
0
L
Jormungandr
6,241
624
9
1
0
135,822
0
W
Da Ji
9,957
996
44
4
7
202,263
0
L
Izanami
6,184
618
33
3
0
125,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role