Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MiGio88
He Bo
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
302W - 306L
1,542 Elo+
Solo
Osiris
Osiris
Tomato6Soup9
Osiris
Level 33
God Stats
16W - 7L
1,808 SR
Queue Stats
227W - 75L
1,763 Elo+
Solo
Artio
Artio
Twonkiey
Artio
Level 89
God Stats
1W - 1L
1,733 SR
Queue Stats
266W - 252L
1,497 Elo+
Solo
Arachne
Arachne
elpisabrava8
Arachne
Level 108
God Stats
4W - 4L
1,372 SR
Queue Stats
417W - 417L
1,560 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,572 Elo+

VS

Team Averages
Level 77
1,480 SR
1,443 Elo+
Charybdis
Charybdis
Dayofevil
Charybdis
Level 140
God Stats
14W - 7L
1,498 SR
Queue Stats
587W - 563L
1,531 Elo+
Party 2
Fenrir
Fenrir
Justikarius
Fenrir
Level 16
God Stats
1W - 2L
1,223 SR
Queue Stats
68W - 93L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Salzminister
Baron Samedi
Level 85
God Stats
14W - 9L
1,631 SR
Queue Stats
128W - 119L
1,479 Elo+
Party 1
King Arthur
King Arthur
TheHarvestman
King Arthur
Level 42
God Stats
7W - 7L
1,438 SR
Queue Stats
45W - 57L
1,336 Elo+
Solo
Sobek
Sobek
mikiloos
Sobek
Level 103
God Stats
59W - 36L
1,613 SR
Queue Stats
718W - 713L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 2 / 0
4,672
467
1,846
4,148
939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
MiGio88
He Bo
8
0 / 2 / 1
5,072
507
3,708
4,390
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
11
1 / 1 / 0
6,012
601
4,975
6,174
4,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artio
Twonkiey
Artio
8
0 / 2 / 1
4,811
481
1,937
7,277
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
elpisabrava8
Arachne
10
3 / 1 / 0
5,827
583
2,819
6,772
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dayofevil
Charybdis
11
4 / 0 / 1
6,461
646
3,340
5,784
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
9
2 / 2 / 0
5,564
556
2,090
5,651
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Salzminister
Baron Samedi
9
1 / 0 / 3
5,411
541
5,379
4,178
1,858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheHarvestman
King Arthur
10
0 / 1 / 1
5,265
527
3,942
6,900
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
mikiloos
Sobek
9
1 / 1 / 4
5,779
578
2,243
7,389
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Charybdis
Dayofevil
Charybdis
4
0
1
4.5
W
Fenrir
2
2
0
1
L
He Bo
MiGio88
He Bo
0
2
1
0.25
W
Baron Samedi
Salzminister
Baron Samedi
1
0
3
2.5
W
King Arthur
TheHarvestman
King Arthur
0
1
1
0.5
L
Osiris
1
1
0
1
L
Artio
Twonkiey
Artio
0
2
1
0.25
L
Arachne
elpisabrava8
Arachne
3
1
0
3
W
Sobek
mikiloos
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,285
Damage
16,994
28,761
Taken
29,902
11,983
Mitigated
14,008
7,949
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,846
1,294
0
698
4,148
939
0
243
3,905
0
20,916
W
Charybdis
Dayofevil
Charybdis
3,340
2,139
0
3,411
5,784
1,574
0
1,101
4,683
0
42,331
W
Fenrir
2,090
322
0
1,151
5,651
1,819
0
570
5,081
0
27,294
L
He Bo
MiGio88
He Bo
3,708
468
0
1,010
4,390
1,278
0
2,793
1,597
27,645
0
W
Baron Samedi
Salzminister
Baron Samedi
5,379
607
357
2,681
4,178
1,858
264
2,097
2,081
29,814
0
W
King Arthur
TheHarvestman
King Arthur
3,942
248
0
1,811
6,900
3,508
0
731
5,950
0
20,151
L
Osiris
4,975
1,105
0
1,453
6,174
4,573
0
0
5,463
4,401
24,525
L
Artio
Twonkiey
Artio
1,937
28
159
2,144
7,277
2,415
0
1,964
5,313
13,765
0
L
Arachne
elpisabrava8
Arachne
2,819
2,086
0
2,485
6,772
2,778
0
2,622
4,150
0
32,440
W
Sobek
mikiloos
Sobek
2,243
238
0
2,446
7,389
5,249
135
2,312
5,077
11,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
28,480
266
Minions Killed
280
0
Camps Cleared
0
954,225
Distance Traveled
934,481
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,672
467
40
4
0
133,805
5
W
Charybdis
6,461
646
90
9
0
178,665
5
W
Fenrir
5,564
556
48
5
0
180,587
1
L
He Bo
5,072
507
56
6
0
205,606
2
W
Baron Samedi
5,411
541
71
7
0
182,506
5
W
King Arthur
5,265
527
46
5
0
198,700
0
L
Osiris
6,012
601
75
8
0
213,747
3
L
Artio
4,811
481
27
3
0
191,043
0
L
Arachne
5,827
583
68
7
0
210,024
6
W
Sobek
5,779
578
25
3
0
194,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role