Player Matchup

Olorun
Olorun
Alvarox2323
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IvánaTimarte
Ao Kuang
Level 21
God Stats
13W - 5L
1,659 SR
Queue Stats
32W - 21L
1,536 Elo+
Party 1
Fafnir
Fafnir
LubeGamer
Fafnir
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 29L
1,520 Elo+
Party 1
Horus
Horus
Shenshy
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,545 Elo+
Party 1
Apollo
Apollo
Theenderkill
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,490 Elo+
Party 1
Team Averages
Level 15
1,532 SR
1,518 Elo+

VS

Team Averages
Level 33
1,473 SR
1,391 Elo+
Loki
Loki
Ikerdevol
Loki
Level 84
God Stats
2W - 4L
1,252 SR
Queue Stats
274W - 282L
1,512 Elo+
Party 2
Anubis
Anubis
jabu69xd
Anubis
Level 26
God Stats
21W - 14L
1,659 SR
Queue Stats
135W - 134L
1,386 Elo+
Party 2
Raijin
Raijin
krabby888
Raijin
Level 25
God Stats
16W - 10L
1,492 SR
Queue Stats
39W - 42L
1,352 Elo+
Party 2
Artio
Artio
oventyx13
Artio
Level 15
God Stats
4W - 4L
1,602 SR
Queue Stats
18W - 22L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
rajamaja
Danzaburou
Level 16
God Stats
15W - 26L
1,358 SR
Queue Stats
36W - 51L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 4 / 1
7,078
416
5,859
9,556
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
IvánaTimarte
Ao Kuang
13
6 / 7 / 1
8,580
505
11,085
15,105
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
LubeGamer
Fafnir
9
1 / 5 / 5
6,391
376
4,390
11,680
11,060
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
Shenshy
Horus
13
2 / 7 / 0
7,996
470
3,676
11,854
3,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
12
3 / 3 / 2
7,359
433
10,173
10,082
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 2 / 5
10,287
605
10,182
11,062
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
jabu69xd
Anubis
16
7 / 3 / 5
10,043
591
13,565
9,856
5,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
krabby888
Raijin
13
3 / 3 / 2
8,610
506
4,357
8,555
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
oventyx13
Artio
12
3 / 2 / 10
8,438
496
5,670
15,149
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
rajamaja
Danzaburou
14
3 / 3 / 8
8,502
500
9,217
11,140
4,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
13
Kills
26
26
Deaths
13
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
1
0.38
W
Loki
10
2
5
6.25
L
Ao Kuang
IvánaTimarte
Ao Kuang
6
7
1
0.93
L
Fafnir
LubeGamer
Fafnir
1
5
5
0.7
L
Horus
Shenshy
Horus
2
7
0
0.29
L
Apollo
3
3
2
1.33
W
Anubis
jabu69xd
Anubis
7
3
5
3.17
W
Raijin
krabby888
Raijin
3
3
2
1.33
W
Artio
oventyx13
Artio
3
2
10
4
W
Danzaburou
rajamaja
Danzaburou
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
42,991
58,277
Taken
55,762
25,725
Mitigated
31,666
9,497
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,859
1,818
32
2,105
9,556
3,556
188
2,847
6,391
34,700
1,909
W
Loki
10,182
2,814
0
4,198
11,062
4,341
400
2,837
8,225
0
71,115
L
Ao Kuang
IvánaTimarte
Ao Kuang
11,085
2,736
0
2,118
15,105
4,248
205
5,652
9,295
49,502
0
L
Fafnir
LubeGamer
Fafnir
4,390
1,066
0
2,380
11,680
11,060
154
4,290
7,308
10,998
0
L
Horus
Shenshy
Horus
3,676
1,812
0
634
11,854
3,848
58
7,515
4,339
0
37,062
L
Apollo
10,173
5,561
0
2,228
10,082
3,013
639
2,724
7,352
0
38,948
W
Anubis
jabu69xd
Anubis
13,565
802
0
5,335
9,856
5,068
447
4,208
5,342
50,794
0
W
Raijin
krabby888
Raijin
4,357
90
0
2,141
8,555
2,959
1,052
6,926
1,629
41,326
0
W
Artio
oventyx13
Artio
5,670
921
953
4,018
15,149
15,032
165
4,835
10,314
14,947
0
W
Danzaburou
rajamaja
Danzaburou
9,217
4,489
0
4,982
11,140
4,266
871
2,098
9,042
0
43,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
45,880
303
Minions Killed
396
0
Camps Cleared
0
1,466,900
Distance Traveled
1,581,969
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,078
416
63
4
0
275,844
2
W
Loki
10,287
605
107
6
0
383,529
4
L
Ao Kuang
8,580
505
67
4
0
309,338
1
L
Fafnir
6,391
376
13
1
0
268,942
2
L
Horus
7,996
470
82
5
0
331,382
1
L
Apollo
7,359
433
78
5
0
281,394
0
W
Anubis
10,043
591
106
6
0
273,831
4
W
Raijin
8,610
506
94
6
0
297,582
10
W
Artio
8,438
496
23
1
0
318,134
2
W
Danzaburou
8,502
500
66
4
0
308,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role