Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold I
CruzneS
Neith
Gold I
Level 129
God Stats
5W - 3L
1,690 SR
Queue Stats
141W - 148L
1,629 MMR
Party 2
Artio
Artio
Bronze III
H3PO667
Artio
Bronze III
Level 48
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
bat9ahh
Fenrir
Gold III
Level 96
God Stats
2W - 1L
1,496 SR
Queue Stats
44W - 44L
1,487 MMR
Solo
Kukulkan
Kukulkan
Gold III
blindomindo
Kukulkan
Gold III
Level 89
God Stats
2W - 0L
1,607 SR
Queue Stats
253W - 252L
1,483 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,602 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,472 SR
1,488 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
SNXCK
Erlang Shen
Gold IV
Level 82
God Stats
1W - 2L
1,520 SR
Queue Stats
97W - 95L
1,492 MMR
Solo
Cupid
Cupid
Gold III
aleroomaan
Cupid
Gold III
Level 63
God Stats
1W - 5L
1,338 SR
Queue Stats
242W - 253L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 5 / 4
8,564
571
5,312
8,907
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
CruzneS
Neith
16
7 / 1 / 3
9,582
639
8,530
5,750
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
H3PO667
Artio
13
1 / 1 / 6
8,101
540
6,023
9,924
8,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
bat9ahh
Fenrir
12
2 / 0 / 7
7,110
474
7,115
11,745
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
blindomindo
Kukulkan
14
1 / 5 / 7
8,196
546
6,745
7,433
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayTiamatGilgameshAthenaSet

VS

Bans
ArtemisPersephoneDanzaburouJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 2 / 1
8,416
561
9,706
5,855
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
12
2 / 5 / 6
7,835
522
7,602
11,358
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
12
0 / 2 / 4
7,210
481
2,889
8,524
4,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
SNXCK
Erlang Shen
10
2 / 5 / 2
6,744
450
3,396
14,698
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
13
1 / 3 / 1
7,753
517
4,320
8,066
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
11
12
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
5
4
1.6
L
Scylla
 
Scylla
6
2
1
3.25
L
Hun Batz
 
Hun Batz
2
5
6
1
L
Odin
 
Odin
0
2
4
1
W
Neith
CruzneS
Neith
7
1
3
8.5
W
Artio
H3PO667
Artio
1
1
6
4
L
Erlang Shen
SNXCK
Erlang Shen
2
5
2
0.6
L
Cupid
1
3
1
0.5
W
Fenrir
bat9ahh
Fenrir
2
0
7
5.5
W
Kukulkan
blindomindo
Kukulkan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
27,913
43,759
Taken
48,501
25,198
Mitigated
23,306
13,818
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,312
1,247
0
2,566
8,907
2,534
0
661
8,205
0
41,345
L
Scylla
 
Scylla
9,706
895
0
1,564
5,855
2,150
0
2,029
3,703
54,197
0
L
Hun Batz
 
Hun Batz
7,602
1,855
0
1,341
11,358
4,238
0
3,937
7,296
0
50,309
L
Odin
 
Odin
2,889
344
0
2,020
8,524
4,896
0
3,335
5,100
1,077
30,794
W
Neith
CruzneS
Neith
8,530
3,549
0
2,668
5,750
2,146
354
800
4,932
0
74,373
W
Artio
H3PO667
Artio
6,023
651
858
5,306
9,924
8,767
0
2,508
7,268
38,651
0
L
Erlang Shen
SNXCK
Erlang Shen
3,396
1,336
203
3,199
14,698
9,389
0
3,185
11,203
0
18,621
L
Cupid
4,320
2,671
219
2,600
8,066
2,633
301
349
7,473
0
57,785
W
Fenrir
bat9ahh
Fenrir
7,115
1,101
0
1,678
11,745
8,861
407
2,524
9,089
0
18,196
W
Kukulkan
blindomindo
Kukulkan
6,745
727
0
742
7,433
2,890
0
2,959
4,346
53,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
37,958
432
Minions Killed
413
0
Camps Cleared
0
1,522,058
Distance Traveled
1,447,912
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,564
571
74
5
0
322,146
3
L
Scylla
8,416
561
119
8
0
278,252
7
L
Hun Batz
7,835
522
69
5
0
324,247
9
L
Odin
7,210
481
89
6
0
297,902
4
W
Neith
9,582
639
147
10
0
294,637
6
W
Artio
8,101
540
89
6
0
292,759
2
L
Erlang Shen
6,744
450
39
3
0
266,252
4
L
Cupid
7,753
517
97
6
0
281,259
4
W
Fenrir
7,110
474
17
1
0
328,174
2
W
Kukulkan
8,196
546
105
7
0
284,342
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role