Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
KyloRen117
Nox
Level 56
God Stats
1W - 1L
1,274 SR
Queue Stats
70W - 75L
1,395 Elo+
Solo
Neith
Neith
TinyTrap
Neith
Level 151
God Stats
10W - 3L
1,716 SR
Queue Stats
56W - 28L
1,856 Elo+
Party 2
Team Averages
Level 120
1,496 SR
1,584 Elo+

VS

Team Averages
Level 84
1,525 SR
1,573 Elo+
Kumbhakarna
Kumbhakarna
Esham_blaz4me
Kumbhakarna
Level 159
God Stats
1W - 2L
1,575 SR
Queue Stats
20W - 22L
1,514 Elo+
Party 1
Thanatos
Thanatos
GhostSniper270
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Victor-21_lo
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
8 / 1 / 20
9,718
883
11,229
9,691
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 2 / 15
9,375
852
7,357
5,269
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TinyTrap
Neith
15
18 / 1 / 13
10,760
978
19,416
6,911
2,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Esham_blaz4me
Kumbhakarna
8
0 / 11 / 3
6,994
636
3,338
16,605
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
10
2 / 12 / 2
7,800
709
3,499
14,181
6,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Victor-21_lo
Charybdis
10
1 / 12 / 1
7,023
638
2,940
13,224
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
35
Kills
3
4
Deaths
35
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
1
20
18
L
Kumbhakarna
Esham_blaz4me
Kumbhakarna
0
11
3
0.14
L
Thanatos
2
12
2
0.25
W
9
2
15
8.25
W
Neith
TinyTrap
Neith
18
1
13
24.5
L
Charybdis
Victor-21_lo
Charybdis
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
9,777
21,871
Taken
44,010
15,204
Mitigated
25,126
5,065
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,229
6,016
0
2,704
9,691
10,537
459
1,842
7,573
0
23,181
L
Kumbhakarna
Esham_blaz4me
Kumbhakarna
3,338
761
0
312
16,605
15,574
0
3,752
12,853
8,341
0
L
Thanatos
3,499
737
0
3,100
14,181
6,257
0
1,386
12,795
0
9,339
W
7,357
795
0
0
5,269
1,960
1,091
1,050
4,094
23,681
0
W
Neith
TinyTrap
Neith
19,416
11,772
0
2,361
6,911
2,707
1,231
947
5,791
0
41,789
L
Charybdis
Victor-21_lo
Charybdis
2,940
983
163
880
13,224
3,295
0
2,408
10,816
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
21,817
117
Minions Killed
47
8
Camps Cleared
1
574,168
Distance Traveled
395,641
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,718
883
31
3
4
210,853
3
L
Kumbhakarna
6,994
636
4
0
0
138,177
0
L
Thanatos
7,800
709
10
1
0
134,318
0
W
Nox
9,375
852
39
4
1
181,191
0
W
Neith
10,760
978
47
4
3
182,124
1
L
Charybdis
7,023
638
33
3
1
123,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role