Player Matchup

Izanami
Izanami
DirtyKiLL3R
Izanami
Level 27
God Stats
8W - 3L
1,586 SR
Queue Stats
66W - 62L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Justin455238
Morgan Le Fay
Level 30
God Stats
18W - 14L
1,561 SR
Queue Stats
129W - 140L
1,518 Elo+
Solo
Arachne
Arachne
MistahWarnklez
Arachne
Level 22
God Stats
6W - 3L
1,553 SR
Queue Stats
162W - 161L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
SnakeHead_VN
Gilgamesh
Level 24
God Stats
14W - 6L
1,349 SR
Queue Stats
571W - 580L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
pankoekbakker
Erlang Shen
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
48W - 49L
1,476 Elo+
Solo
Team Averages
Level 26
1,563 SR
1,490 Elo+

VS

Team Averages
Level 17
1,456 SR
1,584 Elo+
Serqet
Serqet
KingNinetyNine
Serqet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 28
God Stats
172W - 197L
1,504 SR
Queue Stats
249W - 359L
1,435 Elo+
Solo
Hel
Hel
SharpEye7788
Hel
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
2W - 1L
1,725 Elo+
Solo
Merlin
Merlin
avatar57911
Merlin
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 5L
1,641 Elo+
Solo
Neith
Neith
kazu_waifu
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyKiLL3R
Izanami
17
2 / 3 / 3
9,933
473
8,066
12,813
4,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Justin455238
Morgan Le Fay
18
5 / 1 / 5
10,977
523
19,573
12,907
5,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 2 / 1
10,172
484
9,950
13,423
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SnakeHead_VN
Gilgamesh
12
1 / 3 / 6
7,953
379
3,448
13,780
10,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
pankoekbakker
Erlang Shen
17
2 / 3 / 4
10,503
500
16,072
16,418
17,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
10,590
504
14,751
18,430
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MrrrMonkeyman
Sun Wukong
17
3 / 3 / 2
10,846
516
8,674
21,939
14,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 3
8,105
386
6,820
11,937
8,845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
0 / 6 / 2
7,856
374
1,839
11,924
4,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
13
2 / 3 / 4
8,884
423
13,469
15,506
6,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
11
12
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
DirtyKiLL3R
Izanami
2
3
3
1.17
W
Morgan Le Fay
Justin455238
Morgan Le Fay
5
1
5
7.5
L
5
3
2
2
W
8
2
1
4.25
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
3
3
2
1.33
L
1
3
3
0.83
W
Gilgamesh
SnakeHead_VN
Gilgamesh
1
3
6
1.33
L
Merlin
0
6
2
0.17
L
Neith
2
3
4
1.33
W
Erlang Shen
pankoekbakker
Erlang Shen
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
45,553
69,341
Taken
79,736
45,589
Mitigated
42,131
16,904
Healing
27,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DirtyKiLL3R
Izanami
8,066
3,838
0
2,498
12,813
4,280
308
2,195
10,618
0
92,228
W
Morgan Le Fay
Justin455238
Morgan Le Fay
19,573
755
935
4,685
12,907
5,420
69
942
11,056
79,037
0
L
14,751
4,258
0
1,332
18,430
8,065
0
6,183
12,247
0
76,392
W
9,950
6,510
0
3,471
13,423
7,221
0
1,388
11,765
0
64,071
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
8,674
1,739
0
9,101
21,939
14,232
0
5,134
16,805
0
63,677
L
6,820
348
6,340
5,572
11,937
8,845
435
4,355
7,582
41,224
0
W
Gilgamesh
SnakeHead_VN
Gilgamesh
3,448
225
0
1,979
13,780
10,705
141
3,607
10,079
0
11,717
L
Merlin
1,839
201
102
495
11,924
4,734
385
4,500
7,424
33,711
0
L
Neith
13,469
5,504
0
4,910
15,506
6,255
699
3,919
11,587
0
50,727
W
Erlang Shen
pankoekbakker
Erlang Shen
16,072
5,500
0
3,336
16,418
17,963
908
527
15,212
20,055
49,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,538
Gold Earned
46,281
508
Minions Killed
499
0
Camps Cleared
0
1,795,840
Distance Traveled
1,861,100
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,933
473
166
8
0
343,894
5
W
Morgan Le Fay
10,977
523
123
6
0
397,406
1
L
Serqet
10,590
504
134
6
0
428,860
5
W
Arachne
10,172
484
85
4
0
313,295
4
L
Sun Wukong
10,846
516
133
6
0
372,809
0
L
Hel
8,105
386
87
4
0
340,962
0
W
Gilgamesh
7,953
379
14
1
0
344,074
2
L
Merlin
7,856
374
67
3
0
368,902
1
L
Neith
8,884
423
78
4
0
349,567
7
W
Erlang Shen
10,503
500
120
6
0
397,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role