Player Matchup

Kuzenbo
Kuzenbo
DoItDirty804
Kuzenbo
Level 29
God Stats
44W - 34L
1,592 SR
Queue Stats
83W - 71L
1,428 Elo+
Solo
Chiron
Chiron
Lockdown07-Fett
Chiron
Level 28
God Stats
8W - 3L
1,658 SR
Queue Stats
198W - 207L
1,403 Elo+
Solo
Nemesis
Nemesis
P1xel4756
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,393 Elo+
Solo
Jormungandr
Jormungandr
kphilly23
Jormungandr
Level 6
God Stats
3W - 0L
1,846 SR
Queue Stats
5W - 3L
1,530 Elo+
Solo
Neith
Neith
skeletven
Neith
Level 7
God Stats
2W - 3L
1,320 SR
Queue Stats
3W - 7L
1,307 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,412 Elo+

VS

Team Averages
Level 12
1,455 SR
1,325 Elo+
Neith
Neith
Ashanthy
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Solo
Olorun
Olorun
Baby_Bot_Bowers
Olorun
Level 24
God Stats
95W - 77L
1,508 SR
Queue Stats
204W - 222L
1,419 Elo+
Solo
Danzaburou
Danzaburou
IEROWMONKIIJP
Danzaburou
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 29L
1,373 Elo+
Solo
Merlin
Merlin
TRGuts1600478
Merlin
Level 17
God Stats
2W - 3L
1,469 SR
Queue Stats
16W - 18L
1,494 Elo+
Solo
Artemis
Artemis
pudim_de_queijo0
Artemis
Level 6
God Stats
1W - 4L
1,297 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoItDirty804
Kuzenbo
17
8 / 0 / 10
12,980
564
8,881
14,326
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 0 / 5
13,755
598
15,347
15,929
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
P1xel4756
Nemesis
19
17 / 2 / 5
13,865
603
17,521
17,964
7,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
kphilly23
Jormungandr
15
5 / 6 / 9
11,070
481
9,754
16,162
12,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
skeletven
Neith
15
0 / 9 / 1
10,073
438
3,587
10,789
3,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashanthy
Neith
12
2 / 15 / 0
8,737
380
5,485
17,724
6,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
10 / 3 / 3
12,091
526
13,064
16,062
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
IEROWMONKIIJP
Danzaburou
18
2 / 2 / 1
10,843
471
6,869
16,919
6,773
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 7
8,453
368
9,272
15,279
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 11 / 6
7,973
347
8,264
11,431
3,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
38
Kills
17
17
Deaths
38
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Ashanthy
Neith
2
15
0
0.13
L
10
3
3
3.83
W
Kuzenbo
DoItDirty804
Kuzenbo
8
0
10
13
L
Danzaburou
IEROWMONKIIJP
Danzaburou
2
2
1
1.25
W
8
0
5
10.5
W
Nemesis
P1xel4756
Nemesis
17
2
5
9.75
L
0
7
7
0.5
W
Jormungandr
kphilly23
Jormungandr
5
6
9
1.58
L
3
11
6
0.55
W
Neith
skeletven
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
42,954
75,170
Taken
77,415
54,813
Mitigated
28,882
16,822
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ashanthy
Neith
5,485
3,120
0
1,585
17,724
6,220
1,118
3,488
14,236
0
37,159
L
13,064
6,581
382
7,340
16,062
6,900
835
3,733
12,329
80,223
0
W
Kuzenbo
DoItDirty804
Kuzenbo
8,881
3,453
0
2,174
14,326
24,206
969
3,322
10,870
46,945
0
L
Danzaburou
IEROWMONKIIJP
Danzaburou
6,869
2,836
151
5,761
16,919
6,773
0
2,620
14,201
0
81,461
W
15,347
4,468
347
7,677
15,929
6,744
10,661
3,143
12,686
0
115,645
W
Nemesis
P1xel4756
Nemesis
17,521
7,424
0
4,404
17,964
7,729
2,934
5,685
11,987
0
75,301
L
9,272
722
745
4,268
15,279
5,232
46
3,261
12,018
34,427
0
W
Jormungandr
kphilly23
Jormungandr
9,754
2,613
0
1,210
16,162
12,146
1,091
5,207
10,725
47,911
0
L
8,264
3,312
0
440
11,431
3,757
183
5,435
5,996
0
22,050
W
Neith
skeletven
Neith
3,587
1,428
0
1,010
10,789
3,988
0
4,171
6,402
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
48,097
475
Minions Killed
423
0
Camps Cleared
0
2,147,649
Distance Traveled
1,684,063
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,737
380
52
2
0
298,161
0
L
Olorun
12,091
526
133
6
0
419,370
0
W
Kuzenbo
12,980
564
55
2
0
454,668
9
L
Danzaburou
10,843
471
131
6
0
352,527
9
W
Chiron
13,755
598
171
7
0
461,339
0
W
Nemesis
13,865
603
118
5
0
514,775
5
L
Merlin
8,453
368
69
3
0
366,556
0
W
Jormungandr
11,070
481
70
3
0
415,451
1
L
Artemis
7,973
347
38
2
0
247,449
1
W
Neith
10,073
438
61
3
0
301,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role