Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Batsman Liezert
Mercury
Gold V
Level 153
God Stats
15W - 17L
1,521 SR
Queue Stats
388W - 396L
1,297 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Creddyy
Cu Chulainn
Silver I
Level 79
God Stats
0W - 1L
1,374 SR
Queue Stats
107W - 108L
1,223 MMR
Party 1
Yemoja
Yemoja
Silver II
Faroche
Yemoja
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,340 MMR
Solo
Anhur
Anhur
Gold I
MVPpsh
Anhur
Gold I
Level 105
God Stats
17W - 14L
1,648 SR
Queue Stats
112W - 105L
1,475 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,509 SR
1,367 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,556 SR
1,396 MMR
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Al-Capone-Qc-
Danzaburou
Gold V
Level 114
God Stats
6W - 4L
1,592 SR
Queue Stats
346W - 345L
1,316 MMR
Solo
Persephone
Persephone
Gold IV
AllegedPrince
Persephone
Gold IV
Level 109
God Stats
10W - 5L
1,535 SR
Queue Stats
348W - 357L
1,328 MMR
Solo
Odin
Odin
Gold IV
KvngKyWaun
Odin
Gold IV
Level 105
God Stats
3W - 2L
1,466 SR
Queue Stats
49W - 45L
1,559 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
svgOOO7
Kumbhakarna
Gold V
Level 160
God Stats
108W - 97L
1,686 SR
Queue Stats
500W - 518L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 1
7,686
480
10,443
7,989
2,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
8,956
560
1,201
10,355
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Creddyy
Cu Chulainn
13
2 / 4 / 0
8,466
529
8,755
12,843
10,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Faroche
Yemoja
10
0 / 1 / 1
6,659
416
3,807
9,381
8,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
MVPpsh
Anhur
14
3 / 1 / 0
8,301
519
7,994
11,529
3,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatKing ArthurGilgameshMorgan Le FaySet

VS

Bans
AthenaCthulhuBakasuraSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 0 / 2
8,239
515
5,941
9,074
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Al-Capone-Qc-
Danzaburou
13
1 / 3 / 3
8,208
513
5,991
10,700
2,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
AllegedPrince
Persephone
18
5 / 1 / 4
10,471
654
11,709
9,439
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 2 / 0
9,551
597
8,169
12,031
7,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
svgOOO7
Kumbhakarna
10
0 / 0 / 8
7,181
449
2,823
12,127
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
13
13
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Tsukuyomi
 
Tsukuyomi
3
0
2
4
W
Danzaburou
Al-Capone-Qc-
Danzaburou
1
3
3
0.83
W
Persephone
AllegedPrince
Persephone
5
1
4
7
L
1
2
1
0.75
L
Cu Chulainn
Creddyy
Cu Chulainn
2
4
0
0.5
L
Yemoja
Faroche
Yemoja
0
1
1
0.5
W
4
2
0
2
L
Anhur
MVPpsh
Anhur
3
1
0
3
W
Kumbhakarna
svgOOO7
Kumbhakarna
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,200
Damage
34,633
52,097
Taken
53,371
29,867
Mitigated
27,503
9,010
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,443
400
0
1,216
7,989
2,578
0
5,426
2,424
50,539
0
W
Tsukuyomi
 
Tsukuyomi
5,941
1,238
0
3,922
9,074
3,350
0
1,231
7,801
0
53,668
W
Danzaburou
Al-Capone-Qc-
Danzaburou
5,991
3,374
0
4,680
10,700
2,952
482
1,738
8,865
0
56,541
W
Persephone
AllegedPrince
Persephone
11,709
1,344
0
3,114
9,439
3,729
0
5,120
4,318
82,619
0
L
1,201
423
0
487
10,355
4,262
0
1,910
8,355
0
75,262
L
Cu Chulainn
Creddyy
Cu Chulainn
8,755
2,998
0
2,199
12,843
10,928
590
3,485
9,334
1,774
49,836
L
Yemoja
Faroche
Yemoja
3,807
1,164
582
1,144
9,381
8,614
0
4,173
5,088
18,628
0
W
8,169
1,262
0
2,930
12,031
7,964
0
1,000
11,031
9,748
53,353
L
Anhur
MVPpsh
Anhur
7,994
3,840
0
3,382
11,529
3,485
0
1,826
9,693
0
60,624
W
Kumbhakarna
svgOOO7
Kumbhakarna
2,823
539
0
2,874
12,127
9,508
0
5,765
6,335
12,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
43,650
492
Minions Killed
487
0
Camps Cleared
0
1,496,597
Distance Traveled
1,611,063
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,686
480
103
6
0
287,275
8
W
Tsukuyomi
8,239
515
78
5
0
345,389
5
W
Danzaburou
8,208
513
111
7
0
286,265
3
W
Persephone
10,471
654
157
10
0
330,696
2
L
Mercury
8,956
560
139
9
0
349,111
4
L
Cu Chulainn
8,466
529
107
7
0
245,390
0
L
Yemoja
6,659
416
24
2
0
309,061
4
W
Odin
9,551
597
125
8
0
322,988
7
L
Anhur
8,301
519
119
7
0
305,760
7
W
Kumbhakarna
7,181
449
16
1
0
325,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role