Player Matchup

Osiris
Osiris
ATLBROS
Osiris
Level 105
God Stats
1W - 2L
1,527 SR
Queue Stats
381W - 405L
1,395 Elo+
Solo
Raijin
Raijin
NandyGlock
Raijin
Level 122
God Stats
3W - 2L
1,440 SR
Queue Stats
160W - 168L
1,429 Elo+
Solo
Nox
Nox
iTZ P1NEAPPLES
Nox
Level 109
God Stats
1W - 1L
1,874 SR
Queue Stats
106W - 128L
1,444 Elo+
Solo
Cernunnos
Cernunnos
oXSykoXo
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo
Nemesis
Nemesis
xXHaythamXx
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 594L
1,560 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,467 Elo+

VS

Team Averages
Level 124
1,518 SR
1,481 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GhostlyMist25
Khepri
Level 159
God Stats
2W - 3L
1,605 SR
Queue Stats
411W - 393L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
KANO BRIGGS
Sun Wukong
Level 128
God Stats
2W - 3L
1,304 SR
Queue Stats
114W - 133L
1,399 Elo+
Solo
Chaac
Chaac
Nekso-MH
Chaac
Level 83
God Stats
5W - 2L
1,679 SR
Queue Stats
435W - 411L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ATLBROS
Osiris
17
3 / 6 / 6
10,486
699
11,406
29,221
28,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
NandyGlock
Raijin
17
2 / 6 / 5
9,686
646
18,192
15,628
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 5
9,601
640
12,835
14,658
7,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
oXSykoXo
Cernunnos
17
2 / 6 / 4
10,094
673
13,965
12,140
5,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xXHaythamXx
Nemesis
13
1 / 9 / 4
8,948
597
5,086
22,510
18,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 2 / 18
11,583
772
16,508
13,660
15,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
 
Izanami
19
6 / 1 / 19
11,487
766
20,571
13,902
7,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 2 / 20
10,944
730
9,831
20,260
27,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
KANO BRIGGS
Sun Wukong
19
10 / 2 / 13
11,753
784
15,494
18,916
19,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Nekso-MH
Chaac
19
7 / 2 / 20
11,836
789
22,347
23,745
36,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
9
Kills
33
33
Deaths
9
24
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
18
7
W
Izanami
 
Izanami
6
1
19
15.5
L
Osiris
ATLBROS
Osiris
3
6
6
1
W
5
2
20
7.5
W
Sun Wukong
KANO BRIGGS
Sun Wukong
10
2
13
8.25
L
Raijin
NandyGlock
Raijin
2
6
5
0.75
W
Chaac
Nekso-MH
Chaac
7
2
20
8.5
L
1
6
5
0.58
L
Cernunnos
oXSykoXo
Cernunnos
2
6
4
0.67
L
Nemesis
xXHaythamXx
Nemesis
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,484
Damage
84,751
94,157
Taken
90,483
67,504
Mitigated
106,008
23,016
Healing
38,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,508
3,659
1,360
3,178
13,660
15,121
89
2,242
11,418
38,565
0
W
Izanami
 
Izanami
20,571
14,467
4,036
3,820
13,902
7,499
2,119
6,558
7,344
0
44,355
L
Osiris
ATLBROS
Osiris
11,406
2,544
749
8,412
29,221
28,790
0
8,400
20,821
0
18,393
W
9,831
469
1,017
2,066
20,260
27,631
265
9,589
10,671
14,368
0
W
Sun Wukong
KANO BRIGGS
Sun Wukong
15,494
1,987
1,829
8,104
18,916
19,475
1,818
5,839
13,077
0
31,208
L
Raijin
NandyGlock
Raijin
18,192
1,128
1,113
3,398
15,628
7,578
99
3,878
11,750
37,881
0
W
Chaac
Nekso-MH
Chaac
22,347
3,834
3,401
9,931
23,745
36,282
1,115
6,799
16,946
0
37,504
L
12,835
1,477
651
1,674
14,658
7,189
378
4,315
10,343
29,934
0
L
Cernunnos
oXSykoXo
Cernunnos
13,965
4,238
567
436
12,140
5,838
159
3,314
8,826
0
29,224
L
Nemesis
xXHaythamXx
Nemesis
5,086
1,171
1,323
4,693
22,510
18,109
11
6,432
16,078
0
10,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
57,603
137
Minions Killed
169
0
Camps Cleared
0
1,087,713
Distance Traveled
1,323,170
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,583
772
39
3
0
247,202
3
W
Izanami
11,487
766
62
4
0
262,909
3
L
Osiris
10,486
699
14
1
0
248,648
0
W
Khepri
10,944
730
7
0
0
264,941
1
W
Sun Wukong
11,753
784
29
2
0
249,030
3
L
Raijin
9,686
646
36
2
0
226,612
0
W
Chaac
11,836
789
32
2
0
299,088
1
L
Nox
9,601
640
42
3
0
222,123
0
L
Cernunnos
10,094
673
35
2
0
203,395
2
L
Nemesis
8,948
597
10
1
0
186,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role