Player Matchup

Bastet
Bastet
Siilkeh
Bastet
Level 25
God Stats
12W - 13L
1,573 SR
Queue Stats
76W - 78L
1,384 Elo+
Solo
Odin
Odin
ThiaguinhoGeo
Odin
Level 24
God Stats
23W - 22L
1,596 SR
Queue Stats
207W - 216L
1,454 Elo+
Solo
Apollo
Apollo
naldington
Apollo
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 1
Sobek
Sobek
willdye
Sobek
Level 55
God Stats
2W - 1L
1,702 SR
Queue Stats
87W - 92L
1,438 Elo+
Party 1
Chang'e
Chang'e
问玉老婆zz
Chang'e
Level 15
God Stats
3W - 5L
1,336 SR
Queue Stats
66W - 70L
1,537 Elo+
Solo
Team Averages
Level 24
1,541 SR
1,463 Elo+

VS

Team Averages
Level 15
1,525 SR
1,461 Elo+
Zeus
Zeus
ADeaTacita
Zeus
Level 14
God Stats
12W - 8L
1,653 SR
Queue Stats
28W - 26L
1,386 Elo+
Solo
Fafnir
Fafnir
Tyrone152
Fafnir
Level 28
God Stats
8W - 18L
1,381 SR
Queue Stats
319W - 314L
1,438 Elo+
Solo
Guan Yu
Guan Yu
aremejanwaters
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
menshone76
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
picklesdils
Pele
Level 28
God Stats
3W - 8L
1,590 SR
Queue Stats
39W - 37L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Siilkeh
Bastet
10
2 / 5 / 2
6,772
451
2,240
9,283
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
6 / 1 / 2
9,395
626
7,990
8,953
8,118
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
naldington
Apollo
12
7 / 4 / 4
8,378
559
6,594
6,057
1,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
willdye
Sobek
13
5 / 2 / 8
8,178
545
5,046
9,938
7,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 4
7,340
489
4,166
9,164
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 3
8,654
577
9,789
8,968
4,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Tyrone152
Fafnir
10
1 / 0 / 11
7,266
484
2,769
6,630
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

4
0 / 4 / 0
4,781
319
0
3,099
1,356
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
0 / 12 / 0
5,924
395
2,646
11,436
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 5 / 6
8,180
545
8,696
10,297
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
21
Kills
17
17
Deaths
24
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
W
Bastet
Siilkeh
Bastet
2
5
2
0.6
W
6
1
2
7
L
Fafnir
Tyrone152
Fafnir
1
0
11
6.5
L
0
4
0
0
L
Neith
0
12
0
0
W
Apollo
naldington
Apollo
7
4
4
2.25
L
8
5
6
2.2
W
Sobek
willdye
Sobek
5
2
8
4.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
23,900
43,395
Taken
40,430
22,828
Mitigated
19,404
9,496
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,789
2,677
0
2,378
8,968
4,137
858
3,149
5,669
49,728
0
W
Bastet
Siilkeh
Bastet
2,240
1,506
0
0
9,283
2,502
276
2,027
7,256
0
32,696
W
7,990
1,532
0
2,309
8,953
8,118
0
2,612
6,341
9,272
49,602
L
Fafnir
Tyrone152
Fafnir
2,769
821
0
2,070
6,630
6,928
52
2,164
4,417
17,654
0
L
0
0
0
42
3,099
1,356
58
0
3,058
0
4,599
L
Neith
2,646
1,797
0
884
11,436
3,281
1,161
3,312
7,939
0
21,644
W
Apollo
naldington
Apollo
6,594
4,221
0
1,267
6,057
1,800
934
2,067
3,990
0
35,301
L
8,696
2,269
0
2,639
10,297
3,702
0
2,532
7,625
0
37,452
W
Sobek
willdye
Sobek
5,046
979
0
1,709
9,938
7,597
64
1,753
8,185
18,733
0
W
4,166
391
653
3,558
9,164
2,811
417
4,099
5,065
32,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
34,805
314
Minions Killed
244
0
Camps Cleared
0
1,270,648
Distance Traveled
1,136,622
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,654
577
102
7
0
249,415
0
W
Bastet
6,772
451
55
4
0
209,690
0
W
Odin
9,395
626
121
8
0
290,080
0
L
Fafnir
7,266
484
19
1
0
310,167
9
L
Guan Yu
4,781
319
10
1
0
101,067
0
L
Neith
5,924
395
44
3
0
193,424
0
W
Apollo
8,378
559
65
4
0
242,236
1
L
Pele
8,180
545
69
5
0
282,549
1
W
Sobek
8,178
545
23
2
0
270,419
1
W
Chang'e
7,340
489
50
3
0
258,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role