Player Matchup

Janus
Janus
Fueteguevara_21
Janus
Level 96
God Stats
7W - 11L
1,427 SR
Queue Stats
237W - 238L
1,465 Elo+
Solo
Mulan
Mulan
OneManClanX
Mulan
Level 127
God Stats
23W - 15L
1,707 SR
Queue Stats
83W - 62L
1,637 Elo+
Solo
Cthulhu
Cthulhu
PanchoClos
Cthulhu
Level 102
God Stats
18W - 10L
1,693 SR
Queue Stats
38W - 31L
1,657 Elo+
Solo
Ravana
Ravana
natedagr8t1
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,551 Elo+
Solo
Neith
Neith
tF WhiteDragon
Neith
Level 155
God Stats
4W - 6L
1,689 SR
Queue Stats
84W - 92L
1,642 Elo+
Solo
Team Averages
Level 121
1,603 SR
1,591 Elo+

VS

Team Averages
Level 128
1,481 SR
1,578 Elo+
Hou Yi
Hou Yi
AsenTionsz
Hou Yi
Level 154
God Stats
4W - 2L
1,669 SR
Queue Stats
133W - 110L
1,666 Elo+
Solo
Scylla
Scylla
Derps89
Scylla
Level 120
God Stats
14W - 12L
1,652 SR
Queue Stats
335W - 324L
1,633 Elo+
Solo
Achilles
Achilles
HybridSiren97
Achilles
Level 157
God Stats
1W - 2L
1,265 SR
Queue Stats
81W - 90L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Punchyy19
Gilgamesh
Level 103
God Stats
21W - 15L
1,423 SR
Queue Stats
435W - 429L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
teco474
Kumbhakarna
Level 108
God Stats
4W - 2L
1,394 SR
Queue Stats
488W - 502L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,183
518
711
4,353
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 2 / 0
6,291
629
6,289
7,029
3,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PanchoClos
Cthulhu
7
0 / 3 / 0
4,525
453
3,550
8,474
2,548
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ravana
9
1 / 2 / 0
5,272
527
1,464
4,719
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 0
4,587
459
2,584
3,900
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AsenTionsz
Hou Yi
11
4 / 0 / 2
5,975
598
4,332
4,955
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Derps89
Scylla
11
2 / 0 / 3
6,020
602
3,842
3,089
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
HybridSiren97
Achilles
9
3 / 5 / 0
5,479
548
3,493
6,676
4,952
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Punchyy19
Gilgamesh
10
3 / 1 / 4
6,094
609
4,034
6,470
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
teco474
Kumbhakarna
9
1 / 0 / 7
5,157
516
2,862
5,837
2,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
6
Kills
13
13
Deaths
6
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AsenTionsz
Hou Yi
4
0
2
5
W
Scylla
Derps89
Scylla
2
0
3
3.5
L
0
4
0
0
W
Achilles
HybridSiren97
Achilles
3
5
0
0.6
L
5
2
0
2.5
L
Cthulhu
PanchoClos
Cthulhu
0
3
0
0
W
Gilgamesh
Punchyy19
Gilgamesh
3
1
4
5
L
Ravana
1
2
0
0.5
L
0
2
0
0
W
Kumbhakarna
teco474
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
18,563
28,475
Taken
27,027
9,280
Mitigated
11,982
7,043
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AsenTionsz
Hou Yi
4,332
2,176
0
2,124
4,955
1,328
1,212
1,601
3,354
0
30,836
W
Scylla
Derps89
Scylla
3,842
292
0
1,114
3,089
829
0
756
2,291
36,239
0
L
711
143
0
463
4,353
1,029
0
1,371
2,900
22,769
0
W
Achilles
HybridSiren97
Achilles
3,493
1,191
0
1,131
6,676
4,952
0
0
6,676
0
14,715
L
6,289
1,623
0
3,210
7,029
3,089
0
0
7,029
0
33,179
L
Cthulhu
PanchoClos
Cthulhu
3,550
307
77
1,720
8,474
2,548
0
3,258
5,070
16,368
0
W
Gilgamesh
Punchyy19
Gilgamesh
4,034
1,014
0
2,424
6,470
2,622
0
209
6,221
0
24,291
L
Ravana
1,464
65
0
654
4,719
1,371
0
951
3,702
0
27,111
L
2,584
762
0
919
3,900
1,243
0
786
3,070
0
21,692
W
Kumbhakarna
teco474
Kumbhakarna
2,862
635
0
1,640
5,837
2,251
0
1,585
4,224
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
28,725
260
Minions Killed
263
0
Camps Cleared
0
903,810
Distance Traveled
943,343
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,975
598
77
8
0
169,632
3
W
Scylla
6,020
602
88
9
0
202,091
3
L
Janus
5,183
518
59
6
0
186,081
1
W
Achilles
5,479
548
30
3
0
170,497
2
L
Mulan
6,291
629
71
7
0
188,070
0
L
Cthulhu
4,525
453
16
2
0
180,127
3
W
Gilgamesh
6,094
609
50
5
0
199,248
4
L
Ravana
5,272
527
72
7
0
189,806
4
L
Neith
4,587
459
42
4
0
159,726
2
W
Kumbhakarna
5,157
516
18
2
0
201,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role