Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ausrede
Hun Batz
Level 157
God Stats
2W - 4L
1,641 SR
Queue Stats
100W - 89L
1,540 Elo+
Solo
Fafnir
Fafnir
Loshmi99
Fafnir
Level 136
God Stats
8W - 4L
1,542 SR
Queue Stats
203W - 210L
1,552 Elo+
Solo
Freya
Freya
zpaka
Freya
Level 141
God Stats
1W - 3L
1,285 SR
Queue Stats
264W - 243L
1,482 Elo+
Solo
Team Averages
Level 143
1,494 SR
1,515 Elo+

VS

Team Averages
Level 123
1,521 SR
1,528 Elo+
Thoth
Thoth
CHURROS MAGNUS
Thoth
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Kevin52ii
Kukulkan
Level 149
God Stats
8W - 9L
1,495 SR
Queue Stats
331W - 333L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
Screloza
Cabrakan
Level 125
God Stats
2W - 3L
1,664 SR
Queue Stats
407W - 393L
1,455 Elo+
Solo
Yemoja
Yemoja
Srgt X EagL3zZ
Yemoja
Level 147
God Stats
2W - 5L
1,654 SR
Queue Stats
222W - 211L
1,567 Elo+
Party 1
Nox
Nox
demon XD 13
Nox
Level 95
God Stats
2W - 1L
1,291 SR
Queue Stats
104W - 99L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
5 / 1 / 15
11,403
815
12,677
15,668
18,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
14
2 / 2 / 9
9,910
708
4,677
9,067
9,599
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Ausrede
Hun Batz
18
6 / 4 / 5
10,829
774
18,137
13,952
6,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Loshmi99
Fafnir
18
4 / 2 / 15
10,528
752
8,843
17,903
26,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
zpaka
Freya
18
7 / 4 / 10
11,272
805
25,675
18,518
9,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,221
659
14,518
10,933
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Kevin52ii
Kukulkan
18
2 / 3 / 9
10,244
732
15,190
10,748
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Screloza
Cabrakan
15
1 / 8 / 9
9,220
659
10,490
27,807
24,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 3 / 11
9,723
695
4,949
13,499
16,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 6 / 2
9,767
698
6,686
11,637
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
24
Kills
12
13
Deaths
24
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
15
12.5
W
Fenrir
 
Fenrir
2
2
9
3.25
W
Hun Batz
Ausrede
Hun Batz
6
4
5
2.13
L
3
4
4
1.25
L
Kukulkan
Kevin52ii
Kukulkan
2
3
9
2.17
W
Fafnir
Loshmi99
Fafnir
4
2
15
5.75
L
Cabrakan
Screloza
Cabrakan
1
8
9
0.69
L
1
3
11
2.17
L
5
6
2
1
W
Freya
zpaka
Freya
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,009
Damage
51,833
75,108
Taken
74,624
70,518
Mitigated
55,498
44,153
Healing
25,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,677
1,082
10,267
10,906
15,668
18,198
548
10,535
5,133
39,659
0
W
Fenrir
 
Fenrir
4,677
247
3,215
2,894
9,067
9,599
1,411
7,541
1,526
0
9,723
W
Hun Batz
Ausrede
Hun Batz
18,137
3,000
997
1,176
13,952
6,794
698
9,872
4,080
0
37,470
L
14,518
229
0
1,804
10,933
4,522
0
6,757
4,176
29,155
0
L
Kukulkan
Kevin52ii
Kukulkan
15,190
1,302
745
1,543
10,748
4,627
566
5,333
5,415
46,056
0
W
Fafnir
Loshmi99
Fafnir
8,843
2,584
2,023
4,836
17,903
26,024
375
11,436
6,467
16,047
0
L
Cabrakan
Screloza
Cabrakan
10,490
847
1,679
6,266
27,807
24,458
0
18,886
8,921
14,259
0
L
4,949
927
9,328
3,746
13,499
16,622
359
8,036
5,463
10,595
0
L
6,686
330
192
516
11,637
5,269
514
8,183
3,454
13,830
0
W
Freya
zpaka
Freya
25,675
7,374
1,357
6,482
18,518
9,903
2,201
12,449
6,069
42,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
48,175
161
Minions Killed
149
0
Camps Cleared
0
1,312,804
Distance Traveled
1,147,321
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,403
815
53
4
0
287,723
1
W
Fenrir
9,910
708
8
1
0
248,425
6
W
Hun Batz
10,829
774
43
3
0
280,679
2
L
Thoth
9,221
659
34
2
0
240,790
0
L
Kukulkan
10,244
732
75
5
0
231,481
1
W
Fafnir
10,528
752
12
1
0
249,394
1
L
Cabrakan
9,220
659
5
0
0
211,430
0
L
Yemoja
9,723
695
15
1
0
220,301
0
L
Nox
9,767
698
20
1
0
243,319
1
W
Freya
11,272
805
45
3
0
246,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role