Player Matchup

Anhur
Anhur
AppleCruzz--
Anhur
Level 105
God Stats
7W - 7L
1,683 SR
Queue Stats
345W - 431L
1,527 Elo+
Party 3
Ymir
Ymir
DrunknX1
Ymir
Level 123
God Stats
8W - 13L
1,559 SR
Queue Stats
335W - 401L
1,441 Elo+
Party 3
Ah Puch
Ah Puch
Gustes-
Ah Puch
Level 126
God Stats
2W - 0L
1,514 SR
Queue Stats
396W - 478L
1,443 Elo+
Party 3
Guan Yu
Guan Yu
Jzone176
Guan Yu
Level 75
God Stats
3W - 1L
1,502 SR
Queue Stats
111W - 263L
1,319 Elo+
Party 2
Osiris
Osiris
VitiableNote102
Osiris
Level 103
God Stats
12W - 12L
1,540 SR
Queue Stats
42W - 63L
1,449 Elo+
Party 2
Team Averages
Level 106
1,559 SR
1,436 Elo+

VS

Team Averages
Level 89
1,564 SR
1,543 Elo+
Anubis
Anubis
Johnnythegreat
Anubis
Level 148
God Stats
10W - 7L
1,658 SR
Queue Stats
262W - 278L
1,508 Elo+
Party 1
Chaac
Chaac
MRSHR33DER
Chaac
Level 8
God Stats
1W - 2L
1,504 SR
Queue Stats
3W - 5L
1,580 Elo+
Party 1
Kali
Kali
Uliic
Kali
Level 104
God Stats
13W - 10L
1,608 SR
Queue Stats
15W - 13L
1,581 Elo+
Party 1
Osiris
Osiris
Vasillithebrave
Osiris
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
atubslife
Danzaburou
Level 71
God Stats
2W - 3L
1,550 SR
Queue Stats
29W - 32L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 3
13,331
606
15,889
14,459
6,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
1 / 3 / 9
10,788
490
4,512
14,108
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Gustes-
Ah Puch
20
10 / 2 / 7
13,461
612
22,876
14,536
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Jzone176
Guan Yu
20
3 / 1 / 7
12,543
570
5,763
17,541
15,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 6 / 0
12,187
554
10,231
17,094
18,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
12,366
562
19,974
20,319
8,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
0 / 6 / 2
8,561
389
3,403
11,910
10,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Uliic
Kali
17
3 / 6 / 5
11,103
505
10,276
20,879
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 3
11,085
504
13,020
16,637
19,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
atubslife
Danzaburou
16
2 / 4 / 2
10,591
481
4,168
12,705
3,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
26
Kills
15
15
Deaths
26
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Ymir
1
3
9
1.83
W
Ah Puch
Gustes-
Ah Puch
10
2
7
6.75
L
7
6
3
1.42
W
Guan Yu
Jzone176
Guan Yu
3
1
7
6.5
L
Chaac
0
6
2
0.17
L
Kali
Uliic
Kali
3
6
5
0.92
L
3
4
3
1.13
W
3
6
0
0.5
L
Danzaburou
atubslife
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,271
Damage
50,841
77,738
Taken
82,450
61,309
Mitigated
51,099
24,289
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,889
9,948
0
4,960
14,459
6,168
827
1,986
12,349
0
127,626
W
Ymir
4,512
507
0
2,015
14,108
15,179
351
4,532
9,576
36,921
0
W
Ah Puch
Gustes-
Ah Puch
22,876
1,640
0
6,945
14,536
5,683
0
5,275
9,261
98,535
0
L
19,974
1,088
0
9,956
20,319
8,493
330
13,020
6,697
92,193
0
W
Guan Yu
Jzone176
Guan Yu
5,763
1,049
939
4,368
17,541
15,464
168
7,234
10,307
0
101,656
L
Chaac
3,403
405
0
1,035
11,910
10,313
450
1,780
10,084
0
28,997
L
Kali
Uliic
Kali
10,276
5,011
0
7,253
20,879
8,644
0
6,555
14,136
0
76,174
L
13,020
2,287
0
933
16,637
19,776
588
2,369
13,715
15,241
48,758
W
10,231
2,643
0
5,062
17,094
18,815
300
4,684
12,410
0
84,795
L
Danzaburou
atubslife
Danzaburou
4,168
992
0
2,675
12,705
3,873
439
2,745
9,888
0
73,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,310
Gold Earned
53,706
726
Minions Killed
561
0
Camps Cleared
0
2,158,777
Distance Traveled
1,957,083
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,331
606
166
8
0
384,695
5
W
Ymir
10,788
490
71
3
0
408,947
18
W
Ah Puch
13,461
612
180
8
0
463,140
1
L
Anubis
12,366
562
160
7
0
351,729
2
W
Guan Yu
12,543
570
151
7
0
493,007
5
L
Chaac
8,561
389
37
2
0
368,169
2
L
Kali
11,103
505
110
5
0
427,074
10
L
Osiris
11,085
504
121
6
0
422,743
3
W
Osiris
12,187
554
158
7
0
408,988
1
L
Danzaburou
10,591
481
133
6
0
387,368
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role