Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Krowiaty
Charybdis
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
25W - 19L
1,436 Elo+
Party 1
Izanami
Izanami
MidgetSpinner123
Izanami
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 12L
1,458 Elo+
Party 1
Apollo
Apollo
Sebolla88
Apollo
Level 3
God Stats
2W - 2L
1,743 SR
Queue Stats
7W - 3L
1,583 Elo+
Party 2
Loki
Loki
katarina804
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,770 Elo+
Party 1
Team Averages
Level 37
1,499 SR
1,549 Elo+

VS

Team Averages
Level 20
1,435 SR
1,335 Elo+
Artemis
Artemis
Alexmh09
Artemis
Level 49
God Stats
10W - 18L
1,262 SR
Queue Stats
35W - 50L
1,329 Elo+
Party 3
Mercury
Mercury
YADAK
Mercury
Level 16
God Stats
8W - 7L
1,446 SR
Queue Stats
27W - 31L
1,373 Elo+
Party 3
Sobek
Sobek
eliminador646
Sobek
Level 15
God Stats
11W - 7L
1,519 SR
Queue Stats
14W - 13L
1,402 Elo+
Party 3
Anubis
Anubis
kevingt05
Anubis
Level 7
God Stats
10W - 13L
1,489 SR
Queue Stats
12W - 18L
1,347 Elo+
Party 3
Bellona
Bellona
tsipachka
Bellona
Level 15
God Stats
2W - 0L
1,457 SR
Queue Stats
7W - 9L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
2 / 1 / 0
5,328
484
3,387
6,544
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Krowiaty
Charybdis
8
0 / 2 / 3
4,829
439
3,107
4,973
1,177
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 6 / 1
5,824
529
4,477
7,766
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Sebolla88
Apollo
9
0 / 5 / 1
5,160
469
2,221
6,605
1,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 0
4,971
452
1,624
8,516
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexmh09
Artemis
10
3 / 1 / 0
5,688
517
4,796
5,848
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
YADAK
Mercury
12
4 / 2 / 5
6,910
628
4,870
6,489
2,454
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 3
5,172
470
2,363
6,614
4,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
kevingt05
Anubis
10
2 / 0 / 2
6,141
558
1,762
2,519
686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tsipachka
Bellona
12
8 / 0 / 2
7,140
649
7,373
6,954
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
17
18
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
W
Artemis
Alexmh09
Artemis
3
1
0
3
L
Charybdis
Krowiaty
Charybdis
0
2
3
0.75
L
2
6
1
0.42
L
Apollo
Sebolla88
Apollo
0
5
1
0.1
W
Mercury
YADAK
Mercury
4
2
5
3.25
W
0
1
3
1.5
L
0
4
0
0
W
Anubis
kevingt05
Anubis
2
0
2
3
W
Bellona
tsipachka
Bellona
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,816
Damage
21,164
34,404
Taken
28,424
10,687
Mitigated
14,888
7,202
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,387
203
0
2,359
6,544
3,605
0
786
5,758
3,806
17,274
W
Artemis
Alexmh09
Artemis
4,796
2,290
0
2,418
5,848
1,741
0
528
5,320
0
29,809
L
Charybdis
Krowiaty
Charybdis
3,107
1,880
0
271
4,973
1,177
0
1,409
3,564
0
16,376
L
4,477
3,401
0
1,044
7,766
2,251
67
1,258
6,508
0
29,373
L
Apollo
Sebolla88
Apollo
2,221
1,587
0
1,114
6,605
1,767
0
0
6,605
0
18,159
W
Mercury
YADAK
Mercury
4,870
3,429
0
3,469
6,489
2,454
0
16
6,473
0
36,932
W
2,363
513
120
1,664
6,614
4,041
0
83
6,531
14,113
0
L
1,624
604
0
2,414
8,516
1,887
0
672
7,844
0
25,663
W
Anubis
kevingt05
Anubis
1,762
68
13
1,214
2,519
686
213
0
2,519
23,616
0
W
Bellona
tsipachka
Bellona
7,373
2,101
0
3,309
6,954
5,966
490
0
6,954
0
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
31,051
231
Minions Killed
283
0
Camps Cleared
0
973,504
Distance Traveled
1,052,188
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,328
484
26
2
0
187,868
0
W
Artemis
5,688
517
59
5
0
193,460
1
L
Charybdis
4,829
439
32
3
0
182,572
0
L
Izanami
5,824
529
65
6
0
183,200
0
L
Apollo
5,160
469
53
5
0
188,031
1
W
Mercury
6,910
628
68
6
0
240,036
2
W
Sobek
5,172
470
25
2
0
219,679
0
L
Loki
4,971
452
55
5
0
231,833
0
W
Anubis
6,141
558
67
6
0
196,539
3
W
Bellona
7,140
649
64
6
0
202,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role