Player Matchup

Charybdis
Charybdis
LzG HappyMeal
Charybdis
Level 29
God Stats
4W - 2L
1,697 SR
Queue Stats
82W - 81L
1,428 Elo+
Solo
Odin
Odin
MasterPro3117
Odin
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 120L
1,522 Elo+
Solo
Agni
Agni
SportingLD9
Agni
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Eset
Eset
ToxiK_Battle
Eset
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 181L
1,399 Elo+
Solo
Arachne
Arachne
pioniere-plurale
Arachne
Level 19
God Stats
26W - 23L
1,521 SR
Queue Stats
50W - 51L
1,457 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,493 Elo+

VS

Team Averages
Level 18
1,456 SR
1,471 Elo+
Medusa
Medusa
Jordyson24
Medusa
Level 17
God Stats
4W - 2L
1,625 SR
Queue Stats
9W - 10L
1,504 Elo+
Solo
Kukulkan
Kukulkan
Neme40
Kukulkan
Level 26
God Stats
3W - 3L
1,392 SR
Queue Stats
51W - 54L
1,565 Elo+
Solo
Apollo
Apollo
ThyllOw
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,446 Elo+
Solo
Cerberus
Cerberus
goofeygouver
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,419 Elo+
Solo
Anubis
Anubis
socratesxp
Anubis
Level 16
God Stats
6W - 5L
1,262 SR
Queue Stats
40W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LzG HappyMeal
Charybdis
17
2 / 0 / 7
10,712
1,071
14,239
7,311
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 8 / 5
10,169
1,017
12,343
15,656
17,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 11 / 4
9,267
927
7,644
17,338
5,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 4 / 7
9,070
907
6,118
9,626
3,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 6 / 3
11,457
1,146
11,774
16,469
5,570
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

122

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jordyson24
Medusa
18
4 / 2 / 16
10,921
1,092
14,346
8,417
3,759
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Neme40
Kukulkan
18
5 / 1 / 12
11,030
1,103
12,745
5,489
2,496
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
ThyllOw
Apollo
18
8 / 3 / 14
11,815
1,182
10,248
10,714
4,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
goofeygouver
Cerberus
18
2 / 4 / 15
9,879
988
4,784
16,637
20,430
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
socratesxp
Anubis
17
10 / 4 / 9
12,271
1,227
17,329
14,093
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
14
Kills
29
29
Deaths
14
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
Jordyson24
Medusa
4
2
16
6
L
Charybdis
LzG HappyMeal
Charybdis
2
0
7
5.5
L
3
8
5
0.69
W
Kukulkan
Neme40
Kukulkan
5
1
12
11
L
2
11
4
0.36
W
Apollo
ThyllOw
Apollo
8
3
14
5
L
0
4
7
0.88
W
Cerberus
goofeygouver
Cerberus
2
4
15
2.38
L
7
6
3
1.42
W
Anubis
socratesxp
Anubis
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
59,452
66,400
Taken
55,350
34,310
Mitigated
38,708
3,459
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Jordyson24
Medusa
14,346
7,449
173
789
8,417
3,759
0
2,315
6,102
0
32,721
L
Charybdis
LzG HappyMeal
Charybdis
14,239
8,561
161
523
7,311
2,971
0
3,945
3,366
0
64,592
L
12,343
1,612
0
304
15,656
17,053
0
8,552
7,104
1,269
25,127
W
Kukulkan
Neme40
Kukulkan
12,745
440
0
0
5,489
2,496
0
2,384
3,105
35,719
0
L
7,644
1,324
0
0
17,338
5,667
0
8,637
8,701
17,229
0
W
Apollo
ThyllOw
Apollo
10,248
4,365
0
844
10,714
4,884
0
2,042
8,672
0
33,505
L
6,118
1,193
443
219
9,626
3,049
0
5,177
4,449
11,873
0
W
Cerberus
goofeygouver
Cerberus
4,784
596
0
866
16,637
20,430
0
4,318
12,319
9,356
0
L
11,774
9,805
0
1,809
16,469
5,570
0
8,547
7,922
0
21,365
W
Anubis
socratesxp
Anubis
17,329
196
615
4,548
14,093
7,139
0
3,410
10,683
43,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,675
Gold Earned
55,916
204
Minions Killed
228
5
Camps Cleared
5
966,543
Distance Traveled
952,309
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,921
1,092
53
5
2
205,681
1
L
Charybdis
10,712
1,071
124
12
2
186,165
0
L
Odin
10,169
1,017
39
4
0
208,335
0
W
Kukulkan
11,030
1,103
44
4
1
183,032
0
L
Agni
9,267
927
16
2
0
176,975
1
W
Apollo
11,815
1,182
50
5
1
216,895
0
L
Eset
9,070
907
10
1
0
175,514
0
W
Cerberus
9,879
988
15
2
1
195,486
0
L
Arachne
11,457
1,146
15
2
3
219,554
0
W
Anubis
12,271
1,227
66
7
0
151,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role