Player Matchup

Osiris
Osiris
AkiTheWhiteFox
Osiris
Level 23
God Stats
4W - 1L
1,261 SR
Queue Stats
58W - 61L
1,548 Elo+
Solo
Jormungandr
Jormungandr
TehDMCmaniac
Jormungandr
Level 63
God Stats
18W - 10L
1,593 SR
Queue Stats
138W - 117L
1,469 Elo+
Party 2
Bellona
Bellona
stemma97
Bellona
Level 8
God Stats
3W - 1L
1,656 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo
Rama
Rama
tuherbpoher
Rama
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,662 Elo+
Party 2
Chronos
Chronos
萌面超人丨
Chronos
Level 26
God Stats
2W - 4L
1,308 SR
Queue Stats
185W - 212L
1,485 Elo+
Solo
Team Averages
Level 26
1,464 SR
1,534 Elo+

VS

Team Averages
Level 14
1,539 SR
1,490 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
CilliPapa
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,474 Elo+
Party 1
Izanami
Izanami
Edche
Izanami
Level 29
God Stats
27W - 22L
1,694 SR
Queue Stats
170W - 169L
1,530 Elo+
Party 3
Mercury
Mercury
KamioNiss
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Slotha
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,923
558
5,500
8,532
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TehDMCmaniac
Jormungandr
12
1 / 0 / 5
7,423
464
6,050
12,886
9,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
stemma97
Bellona
16
8 / 0 / 4
9,712
607
10,984
10,296
9,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 3
7,364
460
2,779
3,897
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 2
9,621
601
9,102
10,288
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 1
6,506
407
7,221
10,322
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
CilliPapa
Cthulhu
11
0 / 6 / 0
6,433
402
5,188
14,005
9,084
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Edche
Izanami
12
0 / 1 / 1
6,551
409
5,253
6,673
2,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
KamioNiss
Mercury
8
1 / 6 / 0
5,947
372
3,179
9,488
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Slotha
Zhong Kui
13
0 / 2 / 0
7,153
447
4,263
9,296
7,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
1
1
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
W
5
0
3
6.5
L
Cthulhu
CilliPapa
Cthulhu
0
6
0
0
L
Izanami
Edche
Izanami
0
1
1
0.5
L
Mercury
KamioNiss
Mercury
1
6
0
0.17
L
Zhong Kui
Slotha
Zhong Kui
0
2
0
0
W
Jormungandr
TehDMCmaniac
Jormungandr
1
0
5
3.5
W
Bellona
stemma97
Bellona
8
0
4
10
W
1
1
3
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
25,104
45,899
Taken
49,784
29,522
Mitigated
25,352
14,346
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,221
198
3,165
4,787
10,322
3,428
0
4,230
5,994
40,575
0
W
5,500
2,063
0
2,947
8,532
5,339
1,608
2,145
6,325
0
60,841
L
Cthulhu
CilliPapa
Cthulhu
5,188
844
56
2,891
14,005
9,084
84
429
13,206
29,654
0
L
Izanami
Edche
Izanami
5,253
3,032
0
1,215
6,673
2,381
67
2,873
3,800
0
35,378
L
Mercury
KamioNiss
Mercury
3,179
2,312
0
29
9,488
3,017
0
3,106
6,335
0
23,735
L
Zhong Kui
Slotha
Zhong Kui
4,263
1,244
0
4,061
9,296
7,442
0
5,438
3,660
35,501
0
W
Jormungandr
TehDMCmaniac
Jormungandr
6,050
1,311
318
1,874
12,886
9,200
33
4,195
8,195
33,136
0
W
Bellona
stemma97
Bellona
10,984
3,292
0
4,122
10,296
9,582
0
4,620
5,658
5,361
53,454
W
2,779
1,485
0
851
3,897
1,354
975
1,301
2,480
0
42,483
W
9,102
4,020
0
4,234
10,288
4,047
825
3,959
6,305
65,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
32,590
525
Minions Killed
311
0
Camps Cleared
0
1,554,263
Distance Traveled
1,484,078
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,506
407
89
6
0
313,276
9
W
Osiris
8,923
558
111
7
0
318,325
0
L
Cthulhu
6,433
402
50
3
0
280,559
2
L
Izanami
6,551
409
65
4
0
305,533
4
L
Mercury
5,947
372
34
2
0
305,339
0
L
Zhong Kui
7,153
447
73
5
0
279,371
2
W
Jormungandr
7,423
464
46
3
0
295,163
6
W
Bellona
9,712
607
142
9
0
303,330
2
W
Rama
7,364
460
93
6
0
299,890
0
W
Chronos
9,621
601
133
8
0
337,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role