Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CataPWNED
Hachiman
Level 155
God Stats
0W - 2L
1,338 SR
Queue Stats
14W - 12L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
Fr0zenT3ar
Erlang Shen
Level 110
God Stats
19W - 24L
1,505 SR
Queue Stats
278W - 251L
1,593 Elo+
Solo
Ymir
Ymir
LgR4isma
Ymir
Level 88
God Stats
53W - 30L
1,651 SR
Queue Stats
292W - 271L
1,576 Elo+
Party 1
Odin
Odin
roki7
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,573 Elo+
Party 1
Team Averages
Level 123
1,499 SR
1,569 Elo+

VS

Team Averages
Level 133
1,388 SR
1,561 Elo+
Cerberus
Cerberus
DarkDreamsGER
Cerberus
Level 151
God Stats
1W - 0L
1,741 SR
Queue Stats
177W - 168L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Jaguarmann
Gilgamesh
Level 126
God Stats
25W - 27L
1,518 SR
Queue Stats
355W - 351L
1,544 Elo+
Solo
Persephone
Persephone
Kesslerllin
Persephone
Level 121
God Stats
6W - 11L
1,315 SR
Queue Stats
322W - 325L
1,523 Elo+
Solo
Mercury
Mercury
Lornac
Mercury
Level 109
God Stats
11W - 10L
1,179 SR
Queue Stats
123W - 109L
1,607 Elo+
Solo
Charybdis
Charybdis
WatcheRiX
Charybdis
Level 159
God Stats
3W - 2L
1,189 SR
Queue Stats
268W - 289L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 7 / 1
7,548
539
7,210
11,089
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
CataPWNED
Hachiman
13
2 / 4 / 2
7,470
534
7,723
10,697
3,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Fr0zenT3ar
Erlang Shen
11
2 / 5 / 1
6,837
488
2,674
9,931
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 4 / 2
6,471
462
3,095
10,640
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
roki7
Odin
14
0 / 1 / 0
7,753
554
4,973
6,771
3,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkDreamsGER
Cerberus
13
1 / 0 / 1
7,791
557
4,827
7,954
5,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
Jaguarmann
Gilgamesh
11
1 / 3 / 10
6,786
485
5,294
10,254
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Kesslerllin
Persephone
14
5 / 2 / 6
8,666
619
9,058
6,324
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Lornac
Mercury
16
13 / 1 / 2
9,441
674
10,416
8,057
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
WatcheRiX
Charybdis
12
1 / 1 / 5
6,863
490
5,606
8,532
2,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
21
21
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
1
0.36
L
Hachiman
CataPWNED
Hachiman
2
4
2
0.75
W
Cerberus
DarkDreamsGER
Cerberus
1
0
1
1.5
L
Erlang Shen
Fr0zenT3ar
Erlang Shen
2
5
1
0.5
W
Gilgamesh
Jaguarmann
Gilgamesh
1
3
10
2
W
Persephone
Kesslerllin
Persephone
5
2
6
4
L
Ymir
1
4
2
0.5
W
Mercury
Lornac
Mercury
13
1
2
14
W
Charybdis
WatcheRiX
Charybdis
1
1
5
3.5
L
Odin
roki7
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
35,201
49,128
Taken
41,121
25,620
Mitigated
18,573
12,290
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,210
753
0
1,874
11,089
6,261
0
4,172
6,675
41,921
0
L
Hachiman
CataPWNED
Hachiman
7,723
5,120
0
2,858
10,697
3,100
128
1,057
9,626
0
62,952
W
Cerberus
DarkDreamsGER
Cerberus
4,827
499
0
3,738
7,954
5,233
244
224
7,018
47,446
0
L
Erlang Shen
Fr0zenT3ar
Erlang Shen
2,674
912
0
2,685
9,931
5,498
0
753
9,136
0
43,922
W
Gilgamesh
Jaguarmann
Gilgamesh
5,294
1,390
0
1,570
10,254
5,376
126
4,352
5,812
0
17,973
W
Persephone
Kesslerllin
Persephone
9,058
308
0
2,170
6,324
1,888
258
3,358
2,670
53,288
0
L
Ymir
3,095
942
0
1,877
10,640
7,077
0
2,716
7,795
8,330
0
W
Mercury
Lornac
Mercury
10,416
7,934
0
651
8,057
3,375
0
1,523
6,446
0
60,094
W
Charybdis
WatcheRiX
Charybdis
5,606
3,862
0
3,435
8,532
2,701
507
599
7,933
0
41,880
L
Odin
roki7
Odin
4,973
1,433
0
2,996
6,771
3,684
0
4,596
1,944
290
48,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,079
Gold Earned
39,547
424
Minions Killed
449
0
Camps Cleared
0
1,294,860
Distance Traveled
1,390,286
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,548
539
103
7
0
229,492
4
L
Hachiman
7,470
534
105
8
0
245,456
6
W
Cerberus
7,791
557
139
10
0
261,298
7
L
Erlang Shen
6,837
488
79
6
0
267,652
5
W
Gilgamesh
6,786
485
28
2
0
268,460
4
W
Persephone
8,666
619
100
7
0
271,096
5
L
Ymir
6,471
462
13
1
0
252,646
5
W
Mercury
9,441
674
104
7
0
339,563
3
W
Charybdis
6,863
490
78
6
0
249,869
3
L
Odin
7,753
554
124
9
0
299,614
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role