Player Matchup

Cthulhu
Cthulhu
Gemzni
Cthulhu
Level 46
God Stats
2W - 1L
1,578 SR
Queue Stats
11W - 18L
1,288 Elo+
Party 1
Vulcan
Vulcan
snakeweii
Vulcan
Level 41
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 11L
1,112 Elo+
Party 1
Izanami
Izanami
x1214963003
Izanami
Level 46
God Stats
1W - 0L
1,525 SR
Queue Stats
9W - 14L
1,328 Elo+
Party 1
Team Averages
Level 44
1,466 SR
1,243 Elo+

VS

Team Averages
Level 92
1,524 SR
1,446 Elo+
Sylvanus
Sylvanus
ElxgantPlayz
Sylvanus
Level 158
God Stats
2W - 3L
1,653 SR
Queue Stats
160W - 163L
1,508 Elo+
Solo
Raijin
Raijin
Farmfreshbanana
Raijin
Level 93
God Stats
21W - 38L
1,507 SR
Queue Stats
289W - 326L
1,505 Elo+
Solo
Kali
Kali
Vermillion1939
Kali
Level 25
God Stats
4W - 9L
1,413 SR
Queue Stats
92W - 141L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gemzni
Cthulhu
12
1 / 0 / 3
8,518
655
5,670
11,014
9,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
snakeweii
Vulcan
12
1 / 3 / 3
8,570
659
9,923
5,935
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
x1214963003
Izanami
12
3 / 3 / 0
8,988
691
8,608
11,210
4,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElxgantPlayz
Sylvanus
7
1 / 0 / 3
7,170
552
1,464
2,329
845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 1
8,632
664
14,349
12,722
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 6
7,794
600
5,622
15,250
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
6
6
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElxgantPlayz
Sylvanus
1
0
3
2.5
L
5
3
1
1.83
W
Cthulhu
Gemzni
Cthulhu
1
0
3
2.5
L
0
2
6
1.5
W
Vulcan
snakeweii
Vulcan
1
3
3
0.83
W
Izanami
x1214963003
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
21,435
28,159
Taken
30,301
15,671
Mitigated
10,213
2,359
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElxgantPlayz
Sylvanus
1,464
483
622
1,116
2,329
845
150
1,312
981
5,486
1,503
L
14,349
494
0
2,127
12,722
4,060
180
6,649
5,861
49,369
0
W
Cthulhu
Gemzni
Cthulhu
5,670
245
831
756
11,014
9,132
183
4,644
6,370
18,711
0
L
5,622
1,890
0
2,486
15,250
5,308
94
7,399
7,617
0
22,389
W
Vulcan
snakeweii
Vulcan
9,923
4,513
0
72
5,935
2,368
917
3,765
2,170
32,780
0
W
Izanami
x1214963003
Izanami
8,608
5,923
0
700
11,210
4,171
1,232
7,326
3,884
0
29,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
23,596
141
Minions Killed
118
3
Camps Cleared
5
721,626
Distance Traveled
542,175
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,170
552
18
1
2
63,234
2
L
Raijin
8,632
664
72
6
2
221,613
6
W
Cthulhu
8,518
655
18
1
0
249,524
2
L
Kali
7,794
600
28
2
1
257,328
0
W
Vulcan
8,570
659
64
5
3
241,228
5
W
Izanami
8,988
691
59
5
0
230,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role