Player Matchup

Chang'e
Chang'e
Bazilium
Chang'e
Level 108
God Stats
13W - 18L
1,602 SR
Queue Stats
787W - 755L
1,572 Elo+
Party 2
Fenrir
Fenrir
FredHutck3
Fenrir
Level 102
God Stats
4W - 2L
1,765 SR
Queue Stats
237W - 200L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
JsuiKché
Cabrakan
Level 120
God Stats
9W - 6L
1,734 SR
Queue Stats
314W - 327L
1,585 Elo+
Solo
The Morrigan
The Morrigan
MiniMame
The Morrigan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,520 Elo+
Solo
Sol
Sol
escerny
Sol
Level 75
God Stats
3W - 7L
1,132 SR
Queue Stats
338W - 309L
1,488 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,552 Elo+

VS

Team Averages
Level 138
1,516 SR
1,523 Elo+
Cerberus
Cerberus
Al-Bloushi92
Cerberus
Level 140
God Stats
28W - 21L
1,631 SR
Queue Stats
1,004W - 1,045L
1,579 Elo+
Solo
Janus
Janus
Andronios
Janus
Level 145
God Stats
23W - 33L
1,491 SR
Queue Stats
1,696W - 1,755L
1,535 Elo+
Solo
Chernobog
Chernobog
HARDREVIVE
Chernobog
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 84L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
NewShak
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Solo
Hel
Hel
isma202
Hel
Level 156
God Stats
5W - 0L
1,458 SR
Queue Stats
164W - 160L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bazilium
Chang'e
18
1 / 6 / 12
10,960
609
11,779
19,413
15,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
FredHutck3
Fenrir
17
3 / 8 / 5
10,595
589
11,130
20,383
25,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
JsuiKché
Cabrakan
17
0 / 5 / 12
10,344
575
11,439
23,370
37,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
MiniMame
The Morrigan
19
6 / 8 / 3
12,365
687
17,781
14,147
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
20
9 / 2 / 11
14,308
795
38,975
24,613
14,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Al-Bloushi92
Cerberus
20
9 / 4 / 18
12,833
713
11,747
30,882
50,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Andronios
Janus
20
9 / 5 / 13
13,619
757
23,396
15,223
6,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
HARDREVIVE
Chernobog
20
2 / 3 / 22
12,620
701
19,661
15,849
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
NewShak
Jing Wei
19
3 / 5 / 18
11,723
651
19,735
20,301
13,372
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
20
5 / 4 / 18
12,378
688
12,488
24,468
14,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
19
Kills
28
29
Deaths
21
43
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Al-Bloushi92
Cerberus
9
4
18
4.5
W
Janus
Andronios
Janus
9
5
13
3.1
L
Chang'e
Bazilium
Chang'e
1
6
12
1.17
L
Fenrir
FredHutck3
Fenrir
3
8
5
0.69
W
Chernobog
HARDREVIVE
Chernobog
2
3
22
4.33
L
Cabrakan
JsuiKché
Cabrakan
0
5
12
1.2
L
The Morrigan
MiniMame
The Morrigan
6
8
3
0.94
W
Jing Wei
NewShak
Jing Wei
3
5
18
2.4
L
Sol
9
2
11
7.25
W
Hel
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,104
Damage
87,027
101,926
Taken
106,723
99,541
Mitigated
94,603
44,873
Healing
55,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Al-Bloushi92
Cerberus
11,747
789
1,131
8,545
30,882
50,611
298
24,272
6,610
23,459
0
W
Janus
Andronios
Janus
23,396
545
0
923
15,223
6,938
0
12,102
3,121
50,466
0
L
Chang'e
Bazilium
Chang'e
11,779
680
13,995
7,255
19,413
15,480
0
12,790
6,623
29,442
0
L
Fenrir
FredHutck3
Fenrir
11,130
1,408
670
2,408
20,383
25,053
0
7,849
12,534
0
15,347
W
Chernobog
HARDREVIVE
Chernobog
19,661
10,133
580
1,075
15,849
8,768
3,522
8,759
7,090
0
68,597
L
Cabrakan
JsuiKché
Cabrakan
11,439
902
1,141
2,834
23,370
37,215
0
8,384
14,986
17,705
0
L
The Morrigan
MiniMame
The Morrigan
17,781
2,148
806
1,327
14,147
7,609
0
7,592
6,504
43,529
1,028
W
Jing Wei
NewShak
Jing Wei
19,735
12,623
608
319
20,301
13,372
1,440
16,386
3,915
0
37,092
L
Sol
38,975
11,755
2,799
11,638
24,613
14,184
1,571
10,998
13,615
71,563
0
W
Hel
12,488
620
26,641
16,020
24,468
14,914
236
17,427
7,041
31,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,572
Gold Earned
63,173
178
Minions Killed
234
0
Camps Cleared
0
1,614,922
Distance Traveled
1,716,042
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,833
713
26
1
0
353,070
0
W
Janus
13,619
757
47
3
0
330,793
0
L
Chang'e
10,960
609
32
2
0
346,525
0
L
Fenrir
10,595
589
10
1
0
321,654
0
W
Chernobog
12,620
701
83
5
0
335,690
0
L
Cabrakan
10,344
575
8
0
0
305,987
0
L
The Morrigan
12,365
687
47
3
0
295,893
1
W
Jing Wei
11,723
651
32
2
0
324,330
0
L
Sol
14,308
795
81
5
0
344,863
4
W
Hel
12,378
688
46
3
0
372,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role