Player Matchup

Geb
Geb
BrillantUltra
Geb
Level 18
God Stats
1W - 2L
1,643 SR
Queue Stats
2W - 6L
1,569 Elo+
Party 2
Artemis
Artemis
D1V1N3SK1LLZ
Artemis
Level 11
God Stats
1W - 2L
1,276 SR
Queue Stats
10W - 20L
1,400 Elo+
Solo
Chang'e
Chang'e
Malachite-o-
Chang'e
Level 27
God Stats
9W - 9L
1,591 SR
Queue Stats
96W - 108L
1,400 Elo+
Solo
Nemesis
Nemesis
Niska4950
Nemesis
Level 18
God Stats
2W - 2L
1,429 SR
Queue Stats
3W - 6L
1,657 Elo+
Party 2
Anubis
Anubis
XLaYXz45
Anubis
Level 29
God Stats
4W - 3L
1,754 SR
Queue Stats
10W - 13L
1,383 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,482 Elo+

VS

Team Averages
Level 28
1,592 SR
1,480 Elo+
Neith
Neith
CountFraggers
Neith
Level 26
God Stats
4W - 2L
1,632 SR
Queue Stats
146W - 132L
1,521 Elo+
Solo
Thor
Thor
Soya Boyy
Thor
Level 30
God Stats
6W - 7L
1,511 SR
Queue Stats
81W - 69L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
adrian1304baron
Zhong Kui
Level 26
God Stats
5W - 1L
1,640 SR
Queue Stats
62W - 56L
1,405 Elo+
Party 1
Mercury
Mercury
chocolate676
Mercury
Level 28
God Stats
13W - 9L
1,712 SR
Queue Stats
76W - 75L
1,399 Elo+
Party 1
Zeus
Zeus
mariont
Zeus
Level 29
God Stats
6W - 2L
1,466 SR
Queue Stats
36W - 24L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
7,116
375
2,824
25,477
10,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
D1V1N3SK1LLZ
Artemis
10
1 / 16 / 0
6,979
367
6,281
15,893
4,672
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Malachite-o-
Chang'e
14
1 / 11 / 5
8,209
432
7,999
17,641
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Niska4950
Nemesis
12
3 / 8 / 2
8,360
440
9,022
18,380
5,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
XLaYXz45
Anubis
16
7 / 5 / 1
9,963
524
12,050
17,824
8,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 2
12,235
644
29,496
11,369
5,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
13
6 / 2 / 6
10,015
527
7,251
10,014
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
adrian1304baron
Zhong Kui
14
4 / 5 / 3
9,608
506
11,664
19,091
12,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
chocolate676
Mercury
17
6 / 1 / 6
10,690
563
9,227
9,718
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
mariont
Zeus
17
11 / 4 / 1
11,817
622
19,834
10,934
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
46
46
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
19
0
2
20
L
Artemis
D1V1N3SK1LLZ
Artemis
1
16
0
0.06
L
Chang'e
Malachite-o-
Chang'e
1
11
5
0.32
L
Nemesis
Niska4950
Nemesis
3
8
2
0.5
W
Thor
6
2
6
4.5
L
Anubis
XLaYXz45
Anubis
7
5
1
1.5
W
Zhong Kui
adrian1304baron
Zhong Kui
4
5
3
1.1
W
Mercury
chocolate676
Mercury
6
1
6
9
W
Zeus
mariont
Zeus
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,176
Damage
77,472
95,215
Taken
61,126
36,031
Mitigated
33,665
17,932
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,824
418
0
4,032
25,477
10,881
0
10,249
14,759
11,594
0
W
29,496
21,667
0
8,289
11,369
5,689
6,146
4,504
6,865
0
104,376
L
Artemis
D1V1N3SK1LLZ
Artemis
6,281
2,756
0
0
15,893
4,672
0
4,758
10,845
0
29,639
L
Chang'e
Malachite-o-
Chang'e
7,999
991
1,364
3,988
17,641
5,584
186
3,304
14,327
43,050
0
L
Nemesis
Niska4950
Nemesis
9,022
5,840
0
2,474
18,380
5,906
0
4,023
14,259
0
31,426
W
Thor
7,251
1,887
0
2,069
10,014
8,799
0
2,945
7,069
0
34,128
L
Anubis
XLaYXz45
Anubis
12,050
696
0
6,074
17,824
8,988
0
8,187
9,527
58,935
0
W
Zhong Kui
adrian1304baron
Zhong Kui
11,664
2,227
0
8,274
19,091
12,435
2,285
8,800
10,291
57,453
0
W
Mercury
chocolate676
Mercury
9,227
6,063
0
156
9,718
3,493
261
2,690
7,028
0
71,646
W
Zeus
mariont
Zeus
19,834
4,076
17
2,524
10,934
3,249
2,880
3,934
7,000
62,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,627
Gold Earned
54,365
265
Minions Killed
507
0
Camps Cleared
0
1,551,967
Distance Traveled
1,629,890
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,116
375
9
0
0
351,015
0
W
Neith
12,235
644
141
7
0
304,592
0
L
Artemis
6,979
367
44
2
0
275,389
3
L
Chang'e
8,209
432
70
4
0
277,499
2
L
Nemesis
8,360
440
50
3
0
343,914
0
W
Thor
10,015
527
53
3
0
290,957
4
L
Anubis
9,963
524
92
5
0
304,150
0
W
Zhong Kui
9,608
506
90
5
0
295,937
0
W
Mercury
10,690
563
110
6
0
451,292
0
W
Zeus
11,817
622
113
6
0
287,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role