Player Matchup

Nu Wa
Nu Wa
Kanlze
Nu Wa
Level 59
God Stats
12W - 4L
1,867 SR
Queue Stats
121W - 78L
1,613 Elo+
Party 2
Fenrir
Fenrir
PerexV2
Fenrir
Level 23
God Stats
3W - 3L
1,570 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 2
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 24
God Stats
56W - 37L
1,584 SR
Queue Stats
59W - 42L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
TheDelalex
Xing Tian
Level 39
God Stats
2W - 1L
1,773 SR
Queue Stats
108W - 103L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nibbotello
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,579 Elo+
Party 2
Team Averages
Level 35
1,659 SR
1,544 Elo+

VS

Team Averages
Level 65
1,478 SR
1,429 Elo+
Athena
Athena
LoliPoP33
Athena
Level 121
God Stats
2W - 1L
1,499 SR
Queue Stats
110W - 103L
1,482 Elo+
Party 4
Hades
Hades
Venzal
Hades
Level 27
God Stats
40W - 29L
1,537 SR
Queue Stats
60W - 58L
1,506 Elo+
Party 4
Medusa
Medusa
jogsonfire
Medusa
Level 88
God Stats
21W - 19L
1,537 SR
Queue Stats
276W - 319L
1,386 Elo+
Party 3
Bakasura
Bakasura
mrjimp
Bakasura
Level 63
God Stats
4W - 5L
1,375 SR
Queue Stats
185W - 240L
1,382 Elo+
Party 3
Gilgamesh
Gilgamesh
sn0tti
Gilgamesh
Level 27
God Stats
5W - 4L
1,442 SR
Queue Stats
147W - 186L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kanlze
Nu Wa
16
5 / 6 / 9
10,813
451
23,232
11,529
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PerexV2
Fenrir
14
2 / 4 / 8
9,534
397
8,050
15,619
9,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 7 / 2
11,803
492
14,113
22,083
9,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xing Tian
TheDelalex
Xing Tian
16
5 / 0 / 9
11,708
488
10,526
17,473
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
nibbotello
Cu Chulainn
19
5 / 5 / 3
12,238
510
10,461
22,112
13,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LoliPoP33
Athena
17
3 / 3 / 9
12,179
507
10,345
22,384
24,765
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Venzal
Hades
17
3 / 5 / 6
11,975
499
11,047
19,067
13,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
jogsonfire
Medusa
20
6 / 4 / 2
13,888
579
15,291
15,356
6,208
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
mrjimp
Bakasura
20
7 / 5 / 5
13,164
549
12,396
20,577
8,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sn0tti
Gilgamesh
20
3 / 5 / 8
13,382
558
11,267
20,716
14,355
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
22
Kills
22
22
Deaths
22
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Kanlze
Nu Wa
5
6
9
1.58
W
Athena
LoliPoP33
Athena
3
3
9
2.5
L
Fenrir
PerexV2
Fenrir
2
4
8
1.5
L
5
7
2
0.86
L
Xing Tian
TheDelalex
Xing Tian
5
0
9
9.5
W
Hades
Venzal
Hades
3
5
6
1.2
W
Medusa
jogsonfire
Medusa
6
4
2
1.75
W
Bakasura
mrjimp
Bakasura
7
5
5
1.9
L
Cu Chulainn
nibbotello
Cu Chulainn
5
5
3
1.3
W
Gilgamesh
sn0tti
Gilgamesh
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,382
Damage
60,346
88,816
Taken
98,100
59,684
Mitigated
68,320
20,356
Healing
32,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Kanlze
Nu Wa
23,232
2,836
0
1,048
11,529
5,160
452
6,863
4,636
61,880
0
W
Athena
LoliPoP33
Athena
10,345
2,147
669
6,204
22,384
24,765
231
12,472
9,237
47,026
0
L
Fenrir
PerexV2
Fenrir
8,050
2,247
0
2,000
15,619
9,505
241
3,010
12,099
1,788
38,376
L
14,113
8,647
1,447
10,307
22,083
9,969
532
5,431
16,253
89,310
0
L
Xing Tian
TheDelalex
Xing Tian
10,526
1,419
0
3,842
17,473
21,504
60
5,016
12,142
36,403
0
W
Hades
Venzal
Hades
11,047
898
1,210
7,029
19,067
13,994
216
12,940
5,402
63,372
0
W
Medusa
jogsonfire
Medusa
15,291
6,206
0
6,178
15,356
6,208
5,992
7,574
7,497
0
140,842
W
Bakasura
mrjimp
Bakasura
12,396
8,534
0
7,393
20,577
8,998
250
7,936
12,024
0
81,164
L
Cu Chulainn
nibbotello
Cu Chulainn
10,461
2,001
0
1,712
22,112
13,546
632
1,072
20,663
5,196
66,960
W
Gilgamesh
sn0tti
Gilgamesh
11,267
2,824
0
3,736
20,716
14,355
1,913
5,972
13,627
0
90,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,096
Gold Earned
64,588
470
Minions Killed
701
0
Camps Cleared
0
2,038,992
Distance Traveled
2,281,763
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,813
451
86
4
0
349,627
4
W
Athena
12,179
507
54
2
0
476,136
5
L
Fenrir
9,534
397
65
3
0
459,738
0
L
Olorun
11,803
492
148
6
0
334,349
3
L
Xing Tian
11,708
488
46
2
0
484,047
1
W
Hades
11,975
499
129
5
0
437,621
0
W
Medusa
13,888
579
204
9
0
424,923
6
W
Bakasura
13,164
549
152
6
0
507,436
10
L
Cu Chulainn
12,238
510
125
5
0
411,231
0
W
Gilgamesh
13,382
558
162
7
0
435,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role