Player Matchup

Bacchus
Bacchus
BloodMaker555
Bacchus
Level 114
God Stats
0W - 4L
1,414 SR
Queue Stats
140W - 183L
1,420 Elo+
Solo
Zeus
Zeus
TTRCWizard
Zeus
Level 69
God Stats
1W - 1L
1,688 SR
Queue Stats
208W - 215L
1,500 Elo+
Solo
Charybdis
Charybdis
shizukusan
Charybdis
Level 88
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 17L
1,604 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,508 Elo+

VS

Team Averages
Level 119
1,563 SR
1,506 Elo+
Cupid
Cupid
 
Cupid
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Darkalba
Discordia
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
162W - 123L
1,518 Elo+
Solo
Chaac
Chaac
OpTicSlimShady
Chaac
Level 67
God Stats
6W - 3L
1,684 SR
Queue Stats
180W - 186L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 4 / 1
8,456
650
4,207
9,955
9,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 7 / 2
7,609
585
8,996
8,965
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
shizukusan
Charybdis
12
1 / 5 / 2
8,206
631
5,363
9,965
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
8 / 2 / 7
10,230
787
9,975
9,271
4,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Darkalba
Discordia
13
2 / 1 / 9
9,166
705
6,967
6,605
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 0 / 8
10,714
824
7,586
13,453
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
7
5.75
L
Bacchus
2
4
1
0.63
W
Discordia
Darkalba
Discordia
2
1
9
6.5
W
6
0
8
10
L
0
7
2
0.14
L
Charybdis
shizukusan
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,566
Damage
24,528
28,885
Taken
29,329
15,769
Mitigated
19,144
3,012
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,975
5,331
1,312
3,297
9,271
4,011
1,575
5,143
4,128
0
38,996
L
Bacchus
4,207
744
0
1,230
9,955
9,498
0
2,636
7,319
13,873
0
W
Discordia
Darkalba
Discordia
6,967
196
0
1,030
6,605
2,660
715
3,876
2,729
38,774
0
W
7,586
1,003
0
5,981
13,453
12,473
429
4,635
8,818
0
20,779
L
8,996
946
0
234
8,965
2,717
42
2,634
6,331
32,007
0
L
Charybdis
shizukusan
Charybdis
5,363
3,104
0
1,548
9,965
3,554
0
2,163
7,802
0
23,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
30,110
125
Minions Killed
155
4
Camps Cleared
8
660,910
Distance Traveled
733,843
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,230
787
48
4
4
234,762
3
L
Bacchus
8,456
650
24
2
2
259,796
5
W
Discordia
9,166
705
86
7
3
216,243
2
W
Chaac
10,714
824
21
2
1
282,838
4
L
Zeus
7,609
585
54
4
2
199,619
3
L
Charybdis
8,206
631
47
4
0
201,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role