Player Matchup

Hercules
Hercules
Just__Tj
Hercules
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 154L
1,248 Elo+
Party 3
Artemis
Artemis
Tyewheelz
Artemis
Level 43
God Stats
61W - 49L
1,456 SR
Queue Stats
79W - 90L
1,323 Elo+
Solo
Mercury
Mercury
UwUTheGoblin
Mercury
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
669W - 683L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
blondie1495
Nu Wa
Level 147
God Stats
44W - 34L
1,628 SR
Queue Stats
469W - 483L
1,416 Elo+
Party 1
Izanami
Izanami
ringo_flex8
Izanami
Level 48
God Stats
3W - 7L
1,250 SR
Queue Stats
264W - 337L
1,268 Elo+
Party 3
Team Averages
Level 78
1,467 SR
1,336 Elo+

VS

Team Averages
Level 65
1,494 SR
1,401 Elo+
Ra
Ra
Bostion NL
Ra
Level 42
God Stats
8W - 14L
1,500 SR
Queue Stats
364W - 399L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
GreatJotaro
Gilgamesh
Level 47
God Stats
3W - 4L
1,724 SR
Queue Stats
290W - 358L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Gunoosh
Danzaburou
Level 62
God Stats
5W - 8L
1,508 SR
Queue Stats
58W - 67L
1,453 Elo+
Solo
Sylvanus
Sylvanus
LexW12
Sylvanus
Level 124
God Stats
1W - 6L
1,390 SR
Queue Stats
73W - 72L
1,460 Elo+
Solo
Aphrodite
Aphrodite
upgradershadowsl
Aphrodite
Level 48
God Stats
2W - 4L
1,346 SR
Queue Stats
116W - 131L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Just__Tj
Hercules
18
2 / 4 / 13
12,171
507
9,217
23,867
20,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Tyewheelz
Artemis
19
10 / 4 / 5
12,744
531
27,055
18,288
7,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
UwUTheGoblin
Mercury
19
6 / 2 / 13
12,744
531
14,411
21,636
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 3 / 11
13,927
580
29,729
15,147
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ringo_flex8
Izanami
17
2 / 11 / 9
11,627
484
10,811
19,113
7,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
11,571
482
13,215
22,369
11,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GreatJotaro
Gilgamesh
17
8 / 7 / 3
12,650
527
11,875
23,251
12,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Gunoosh
Danzaburou
18
8 / 7 / 4
12,799
533
15,472
23,754
8,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LexW12
Sylvanus
16
3 / 7 / 13
10,988
458
12,276
29,386
40,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
16
3 / 7 / 12
10,939
456
11,277
19,064
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
64
32
Kills
24
24
Deaths
33
51
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
L
Gilgamesh
GreatJotaro
Gilgamesh
8
7
3
1.36
L
Danzaburou
Gunoosh
Danzaburou
8
7
4
1.43
W
Hercules
Just__Tj
Hercules
2
4
13
2.13
L
Sylvanus
LexW12
Sylvanus
3
7
13
1.36
W
Artemis
Tyewheelz
Artemis
10
4
5
3.13
W
Mercury
UwUTheGoblin
Mercury
6
2
13
6.25
W
12
3
11
5.83
W
Izanami
ringo_flex8
Izanami
2
11
9
0.59
L
Aphrodite
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,223
Damage
64,115
98,051
Taken
117,824
51,237
Mitigated
81,103
27,196
Healing
49,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,215
1,471
1,731
8,520
22,369
11,604
1,343
4,236
17,835
69,723
0
L
Gilgamesh
GreatJotaro
Gilgamesh
11,875
4,178
390
941
23,251
12,046
917
3,634
19,411
0
65,197
L
Danzaburou
Gunoosh
Danzaburou
15,472
8,486
0
10,414
23,754
8,916
3,197
3,769
19,749
0
87,189
W
Hercules
Just__Tj
Hercules
9,217
3,521
0
6,781
23,867
20,719
811
8,960
14,907
0
34,962
L
Sylvanus
LexW12
Sylvanus
12,276
3,635
5,446
6,540
29,386
40,325
184
8,447
20,333
31,198
6,828
W
Artemis
Tyewheelz
Artemis
27,055
15,497
381
6,001
18,288
7,366
1,012
8,468
9,628
0
86,963
W
Mercury
UwUTheGoblin
Mercury
14,411
4,150
0
7,081
21,636
9,569
0
7,698
13,938
0
98,294
W
29,729
6,401
200
4,326
15,147
5,896
486
7,505
7,608
101,009
0
W
Izanami
ringo_flex8
Izanami
10,811
6,066
0
2,426
19,113
7,687
4,260
6,327
12,786
0
76,710
L
Aphrodite
11,277
1,258
8,018
7,255
19,064
8,212
1,363
9,086
9,422
48,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,213
Gold Earned
58,947
574
Minions Killed
451
0
Camps Cleared
0
2,183,427
Distance Traveled
1,992,536
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,571
482
134
6
0
425,650
0
L
Gilgamesh
12,650
527
92
4
0
381,640
0
L
Danzaburou
12,799
533
109
5
0
375,371
6
W
Hercules
12,171
507
51
2
0
429,100
3
L
Sylvanus
10,988
458
41
2
0
369,435
4
W
Artemis
12,744
531
105
4
0
411,233
2
W
Mercury
12,744
531
121
5
0
625,192
0
W
Nu Wa
13,927
580
142
6
0
422,993
10
W
Izanami
11,627
484
155
6
0
294,909
1
L
Aphrodite
10,939
456
75
3
0
440,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role