Player Matchup

Merlin
Merlin
TreeMax
Merlin
Level 45
God Stats
11W - 17L
1,406 SR
Queue Stats
249W - 290L
1,346 Elo+
Party 2
Chaac
Chaac
bangeranger
Chaac
Level 35
God Stats
12W - 15L
1,604 SR
Queue Stats
18W - 32L
1,431 Elo+
Solo
Izanami
Izanami
treemichelle
Izanami
Level 90
God Stats
7W - 6L
1,416 SR
Queue Stats
513W - 613L
1,357 Elo+
Party 2
Team Averages
Level 57
1,475 SR
1,378 Elo+

VS

Team Averages
Level 23
1,428 SR
1,254 Elo+
Da Ji
Da Ji
LilBihr
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
XxFenix55xXYT
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,307 Elo+
Party 1
Ra
Ra
clapped_pato
Ra
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 9L
956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TreeMax
Merlin
16
10 / 4 / 10
12,972
763
14,365
10,537
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 15
11,886
699
9,467
16,427
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
treemichelle
Izanami
17
10 / 3 / 10
13,058
768
16,526
14,047
4,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LilBihr
Da Ji
13
2 / 13 / 4
10,814
636
6,853
16,411
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
XxFenix55xXYT
Chernobog
16
7 / 3 / 2
12,085
711
13,636
13,372
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 5
10,319
607
8,263
17,924
6,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
24
Kills
10
10
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
LilBihr
Da Ji
2
13
4
0.31
W
Merlin
TreeMax
Merlin
10
4
10
3.75
L
Chernobog
XxFenix55xXYT
Chernobog
7
3
2
2.67
W
4
3
15
3.83
L
1
8
5
0.44
W
Izanami
treemichelle
Izanami
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
28,752
41,011
Taken
47,707
18,112
Mitigated
16,163
12,784
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
LilBihr
Da Ji
6,853
990
0
250
16,411
5,650
258
3,625
12,184
0
18,302
W
Merlin
TreeMax
Merlin
14,365
1,163
0
2,184
10,537
3,678
1,040
1,393
9,144
51,525
0
L
Chernobog
XxFenix55xXYT
Chernobog
13,636
5,246
0
250
13,372
4,160
740
5,241
7,914
0
44,871
W
9,467
1,530
0
7,800
16,427
9,811
671
4,359
12,068
0
31,707
L
8,263
1,617
1,799
3,899
17,924
6,353
542
5,744
11,777
35,457
0
W
Izanami
treemichelle
Izanami
16,526
9,503
0
2,800
14,047
4,623
1,429
3,748
10,299
0
61,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
33,218
202
Minions Killed
157
8
Camps Cleared
3
844,372
Distance Traveled
812,792
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,814
636
27
2
1
250,284
5
W
Merlin
12,972
763
70
4
3
269,019
1
L
Chernobog
12,085
711
79
5
1
286,237
0
W
Chaac
11,886
699
52
3
2
316,918
3
L
Ra
10,319
607
51
3
1
276,271
0
W
Izanami
13,058
768
80
5
3
258,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role