Player Matchup

Scylla
Scylla
Escanor_law
Scylla
Level 24
God Stats
182W - 211L
1,491 SR
Queue Stats
390W - 421L
1,455 Elo+
Solo
Bellona
Bellona
MatiasGAMEplay
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,422 Elo+
Solo
Apollo
Apollo
OnDutty
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
XXTHEBUGXX
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
yOnLyGalli
Neith
Level 17
God Stats
0W - 2L
1,694 SR
Queue Stats
10W - 13L
1,297 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,435 Elo+

VS

Team Averages
Level 19
1,422 SR
1,402 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LuscaPOWER
Nemesis
Level 26
God Stats
9W - 16L
1,348 SR
Queue Stats
421W - 351L
1,534 Elo+
Solo
Danzaburou
Danzaburou
MyuwCarmesim
Danzaburou
Level 7
God Stats
7W - 3L
1,632 SR
Queue Stats
7W - 11L
1,388 Elo+
Solo
Hel
Hel
taiiyoo
Hel
Level 5
God Stats
2W - 3L
1,132 SR
Queue Stats
5W - 11L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 3 / 2
11,315
943
11,244
13,708
4,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 0
9,611
801
3,087
10,954
5,533
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
OnDutty
Apollo
16
1 / 13 / 1
10,029
836
12,886
24,343
9,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
XXTHEBUGXX
Cerberus
15
0 / 7 / 0
9,075
756
1,035
8,490
6,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
17
0 / 7 / 2
10,452
871
10,797
16,946
6,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
12 / 0 / 15
12,599
1,050
15,390
5,633
4,236
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
 
Bellona
18
4 / 1 / 17
11,619
968
10,636
15,856
11,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
LuscaPOWER
Nemesis
19
12 / 2 / 15
12,856
1,071
22,133
17,006
9,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MyuwCarmesim
Danzaburou
18
2 / 0 / 11
11,072
923
4,311
1,836
729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
20
5 / 1 / 22
12,980
1,082
16,652
10,167
7,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
115
4
Kills
35
35
Deaths
4
5
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
12
0
15
19.5
W
Bellona
 
Bellona
4
1
17
12.5
L
Scylla
2
3
2
1
W
Nemesis
LuscaPOWER
Nemesis
12
2
15
9.75
L
1
5
0
0.2
W
Danzaburou
MyuwCarmesim
Danzaburou
2
0
11
7.5
L
Apollo
OnDutty
Apollo
1
13
1
0.12
L
Cerberus
XXTHEBUGXX
Cerberus
0
7
0
0
W
Hel
5
1
22
16
L
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
69,122
74,441
Taken
50,498
32,537
Mitigated
33,676
4,147
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,390
809
715
246
5,633
4,236
0
2,101
3,532
30,207
0
W
Bellona
 
Bellona
10,636
3,360
0
4,822
15,856
11,700
0
3,498
12,358
1,413
23,214
L
Scylla
11,244
293
114
1,314
13,708
4,583
0
5,950
7,758
32,206
0
W
Nemesis
LuscaPOWER
Nemesis
22,133
12,277
0
2,915
17,006
9,794
0
1,814
15,192
0
45,581
L
3,087
822
0
78
10,954
5,533
0
3,632
7,322
434
13,365
W
Danzaburou
MyuwCarmesim
Danzaburou
4,311
763
0
321
1,836
729
0
798
1,038
0
25,773
L
Apollo
OnDutty
Apollo
12,886
4,536
0
704
24,343
9,184
0
10,149
14,194
0
37,500
L
Cerberus
XXTHEBUGXX
Cerberus
1,035
294
0
583
8,490
6,764
0
3,804
4,686
4,504
0
W
Hel
16,652
1,057
7,724
4,481
10,167
7,217
0
4,158
6,009
40,855
0
L
Neith
10,797
4,336
0
1,354
16,946
6,473
0
9,038
7,908
0
38,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
61,126
192
Minions Killed
239
5
Camps Cleared
10
766,683
Distance Traveled
1,139,291
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,599
1,050
55
5
3
237,609
1
W
Bellona
11,619
968
32
3
1
226,985
1
L
Scylla
11,315
943
44
4
2
225,983
0
W
Nemesis
12,856
1,071
47
4
4
253,700
0
L
Bellona
9,611
801
19
2
0
123,266
1
W
Danzaburou
11,072
923
47
4
1
207,970
0
L
Apollo
10,029
836
50
4
0
183,107
0
L
Cerberus
9,075
756
11
1
1
55,372
2
W
Hel
12,980
1,082
58
5
1
213,027
0
L
Neith
10,452
871
68
6
2
178,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role