Player Matchup

Fenrir
Fenrir
Burritoo_uwu
Fenrir
Level 54
God Stats
7W - 6L
1,590 SR
Queue Stats
328W - 347L
1,514 Elo+
Solo
Charybdis
Charybdis
LordItami_
Charybdis
Level 115
God Stats
3W - 2L
1,318 SR
Queue Stats
89W - 90L
1,570 Elo+
Solo
Aphrodite
Aphrodite
SpecialTHC
Aphrodite
Level 160
God Stats
6W - 4L
1,722 SR
Queue Stats
170W - 155L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
WelitoBR
Baron Samedi
Level 127
God Stats
8W - 4L
1,417 SR
Queue Stats
144W - 129L
1,566 Elo+
Solo
Cthulhu
Cthulhu
obitmendler112
Cthulhu
Level 116
God Stats
133W - 108L
1,554 SR
Queue Stats
782W - 713L
1,565 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,550 Elo+

VS

Team Averages
Level 110
1,562 SR
1,533 Elo+
Hachiman
Hachiman
CHARLTON B37
Hachiman
Level 156
God Stats
9W - 10L
1,651 SR
Queue Stats
450W - 445L
1,588 Elo+
Solo
Bastet
Bastet
Cold Sins
Bastet
Level 78
God Stats
8W - 9L
1,536 SR
Queue Stats
85W - 89L
1,534 Elo+
Solo
King Arthur
King Arthur
Miltoche
King Arthur
Level 86
God Stats
6W - 6L
1,543 SR
Queue Stats
357W - 307L
1,503 Elo+
Solo
Olorun
Olorun
RealThing94
Olorun
Level 101
God Stats
144W - 128L
1,366 SR
Queue Stats
542W - 523L
1,504 Elo+
Solo
Terra
Terra
SahDezii
Terra
Level 129
God Stats
1W - 1L
1,713 SR
Queue Stats
262W - 258L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 5
10,057
559
9,505
16,949
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
LordItami_
Charybdis
16
4 / 3 / 4
9,980
554
11,036
13,748
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
SpecialTHC
Aphrodite
15
2 / 2 / 8
8,813
490
4,537
16,602
12,751
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
WelitoBR
Baron Samedi
18
7 / 3 / 4
10,856
603
13,343
13,358
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 3 / 7
10,369
576
15,447
18,164
22,099
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CHARLTON B37
Hachiman
16
3 / 4 / 1
9,118
507
11,050
13,385
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Cold Sins
Bastet
15
5 / 4 / 7
9,488
527
12,548
15,687
6,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Miltoche
King Arthur
15
3 / 5 / 3
9,100
506
10,241
17,999
11,184
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
15
3 / 5 / 3
9,247
514
9,962
14,239
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
SahDezii
Terra
13
1 / 4 / 3
7,612
423
5,654
13,922
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
22
Kills
15
15
Deaths
22
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
5
2.13
L
Hachiman
CHARLTON B37
Hachiman
3
4
1
0.88
L
Bastet
Cold Sins
Bastet
5
4
7
2.13
W
Charybdis
LordItami_
Charybdis
4
3
4
2
L
King Arthur
Miltoche
King Arthur
3
5
3
0.9
L
Olorun
3
5
3
0.9
L
Terra
SahDezii
Terra
1
4
3
0.63
W
Aphrodite
SpecialTHC
Aphrodite
2
2
8
3
W
Baron Samedi
WelitoBR
Baron Samedi
7
3
4
3
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
49,455
78,821
Taken
75,232
53,189
Mitigated
39,774
42,242
Healing
20,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,505
1,397
0
3,230
16,949
7,812
1,045
4,581
12,368
0
52,720
L
Hachiman
CHARLTON B37
Hachiman
11,050
5,830
0
5,402
13,385
4,371
1,238
3,520
9,865
0
82,494
L
Bastet
Cold Sins
Bastet
12,548
3,486
0
3,960
15,687
6,142
6
6,277
9,410
0
54,698
W
Charybdis
LordItami_
Charybdis
11,036
6,523
0
2,767
13,748
4,698
1,771
2,052
11,696
0
73,529
L
King Arthur
Miltoche
King Arthur
10,241
2,178
0
3,890
17,999
11,184
496
10,840
7,159
0
53,570
L
Olorun
9,962
3,729
270
4,555
14,239
5,425
0
8,059
6,180
60,281
0
L
Terra
SahDezii
Terra
5,654
454
552
1,641
13,922
12,652
0
4,791
9,131
18,586
0
W
Aphrodite
SpecialTHC
Aphrodite
4,537
1,043
5,881
10,056
16,602
12,751
436
3,328
13,274
37,896
0
W
Baron Samedi
WelitoBR
Baron Samedi
13,343
712
3,899
7,114
13,358
5,829
374
4,334
9,024
76,614
0
W
15,447
1,442
977
8,318
18,164
22,099
633
1,321
16,843
65,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
44,565
530
Minions Killed
478
0
Camps Cleared
0
1,703,192
Distance Traveled
1,657,208
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,057
559
81
5
0
365,800
3
L
Hachiman
9,118
507
148
8
0
311,671
3
L
Bastet
9,488
527
91
5
0
365,606
3
W
Charybdis
9,980
554
117
7
0
318,740
2
L
King Arthur
9,100
506
98
5
0
349,389
4
L
Olorun
9,247
514
116
6
0
299,827
4
L
Terra
7,612
423
25
1
0
330,715
5
W
Aphrodite
8,813
490
59
3
0
351,067
6
W
Baron Samedi
10,856
603
138
8
0
314,114
4
W
Cthulhu
10,369
576
135
8
0
353,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role