Player Matchup

Ymir
Ymir
DivineVenix
Ymir
Level 40
God Stats
2W - 5L
1,331 SR
Queue Stats
43W - 41L
1,465 Elo+
Party 1
Charybdis
Charybdis
TheCheeseLord18
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 115L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
Zombie-Dreadful
Baron Samedi
Level 155
God Stats
1W - 1L
1,283 SR
Queue Stats
140W - 126L
1,545 Elo+
Party 1
Team Averages
Level 93
1,371 SR
1,454 Elo+

VS

Team Averages
Level 73
1,569 SR
1,456 Elo+
Cthulhu
Cthulhu
Leon is bent925
Cthulhu
Level 88
God Stats
2W - 5L
1,497 SR
Queue Stats
160W - 191L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
Senor Frags
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,463 Elo+
Party 2
Bakasura
Bakasura
Tormented Nomad
Bakasura
Level 88
God Stats
1W - 0L
1,711 SR
Queue Stats
232W - 270L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
8,952
689
7,787
9,152
8,224
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheCheeseLord18
Charybdis
12
4 / 3 / 1
8,647
665
7,752
10,244
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Zombie-Dreadful
Baron Samedi
11
1 / 3 / 4
8,149
627
9,301
11,466
3,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,819
678
12,121
13,694
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Senor Frags
Sun Wukong
11
1 / 3 / 3
7,830
602
5,831
8,532
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
13
5 / 3 / 1
8,736
672
7,566
10,566
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
7
7
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
W
1
1
5
3.5
W
Sun Wukong
Senor Frags
Sun Wukong
1
3
3
0.83
L
Charybdis
TheCheeseLord18
Charybdis
4
3
1
1.5
W
Bakasura
5
3
1
1.83
L
Baron Samedi
Zombie-Dreadful
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
25,518
30,862
Taken
32,792
15,364
Mitigated
24,980
9,526
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,787
1,836
0
248
9,152
8,224
0
2,780
5,457
20,888
0
W
12,121
735
540
3,942
13,694
13,467
0
7,944
5,750
27,535
0
W
Sun Wukong
Senor Frags
Sun Wukong
5,831
1,066
0
602
8,532
5,730
299
4,442
4,090
0
18,925
L
Charybdis
TheCheeseLord18
Charybdis
7,752
3,760
0
1,329
10,244
3,289
0
5,678
4,322
0
23,011
W
Bakasura
7,566
4,486
0
1,996
10,566
5,783
0
5,590
4,976
0
23,286
L
Baron Samedi
Zombie-Dreadful
Baron Samedi
9,301
480
1,992
5,957
11,466
3,851
0
4,386
6,476
35,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
25,385
130
Minions Killed
129
6
Camps Cleared
6
653,061
Distance Traveled
778,086
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,952
689
31
2
1
225,064
0
W
Cthulhu
8,819
678
33
3
0
253,069
0
W
Sun Wukong
7,830
602
29
2
3
255,833
0
L
Charybdis
8,647
665
41
3
3
213,350
3
W
Bakasura
8,736
672
67
5
3
269,184
3
L
Baron Samedi
8,149
627
58
4
2
214,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role