Player Matchup

Morgan Le Fay
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
Level 18
God Stats
8W - 6L
1,524 SR
Queue Stats
32W - 32L
1,395 Elo+
Party 2
Sobek
Sobek
JA1JAN
Sobek
Level 21
God Stats
1W - 2L
1,315 SR
Queue Stats
76W - 88L
1,335 Elo+
Party 2
Fenrir
Fenrir
MDLR_uk_bob
Fenrir
Level 20
God Stats
7W - 5L
1,512 SR
Queue Stats
28W - 25L
1,433 Elo+
Party 2
Izanami
Izanami
OliverMiSi_RDCS
Izanami
Level 18
God Stats
3W - 0L
1,739 SR
Queue Stats
24W - 25L
1,400 Elo+
Party 2
Bellona
Bellona
Twitch_Juviga99
Bellona
Level 24
God Stats
26W - 22L
1,538 SR
Queue Stats
66W - 59L
1,392 Elo+
Party 2
Team Averages
Level 20
1,526 SR
1,391 Elo+

VS

Team Averages
Level 25
1,439 SR
1,461 Elo+
Ra
Ra
Hugomf
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
J0rd4n-_-31996
Izanami
Level 29
God Stats
30W - 37L
1,639 SR
Queue Stats
135W - 154L
1,438 Elo+
Solo
Jormungandr
Jormungandr
JPDA3005
Jormungandr
Level 28
God Stats
16W - 9L
1,628 SR
Queue Stats
69W - 74L
1,454 Elo+
Party 1
Anubis
Anubis
aasoares07
Anubis
Level 31
God Stats
1W - 5L
1,126 SR
Queue Stats
46W - 49L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
familiar-Karre
Gilgamesh
Level 29
God Stats
8W - 12L
1,301 SR
Queue Stats
307W - 304L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
14
2 / 1 / 10
8,541
534
6,582
6,961
2,419
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
JA1JAN
Sobek
13
0 / 1 / 9
8,151
509
3,201
12,648
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
13 / 0 / 5
9,743
609
12,151
12,527
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
9 / 2 / 6
8,899
556
14,622
13,906
3,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 3
9,220
576
3,484
8,565
6,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 9 / 0
6,887
430
1,973
9,102
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 1
6,632
415
6,511
7,845
1,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
JPDA3005
Jormungandr
10
0 / 6 / 3
6,387
399
5,828
13,807
7,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
aasoares07
Anubis
12
2 / 7 / 1
7,652
478
7,960
12,941
6,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
familiar-Karre
Gilgamesh
13
3 / 4 / 0
8,019
501
8,994
10,440
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
6
6
Deaths
31
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
2
1
10
7
L
Ra
0
9
0
0
L
1
5
1
0.3
W
Sobek
JA1JAN
Sobek
0
1
9
4.5
L
Jormungandr
JPDA3005
Jormungandr
0
6
3
0.25
W
Fenrir
13
0
5
15.5
W
9
2
6
6
W
5
2
3
3.25
L
Anubis
aasoares07
Anubis
2
7
1
0.36
L
Gilgamesh
familiar-Karre
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,040
Damage
31,266
54,607
Taken
54,135
27,850
Mitigated
24,488
25,971
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BLACKDEMON-MTL-
Morgan Le Fay
6,582
156
107
2,455
6,961
2,419
748
2,580
4,381
45,383
0
L
Ra
1,973
301
0
384
9,102
2,595
263
1,218
7,884
31,648
0
L
6,511
2,451
0
758
7,845
1,798
0
1,130
6,715
0
39,079
W
Sobek
JA1JAN
Sobek
3,201
359
432
5,124
12,648
8,922
308
4,176
8,472
19,139
0
L
Jormungandr
JPDA3005
Jormungandr
5,828
1,464
0
514
13,807
7,866
271
2,730
11,077
23,083
0
W
Fenrir
12,151
3,231
0
7,735
12,527
6,049
213
1,665
10,862
0
57,736
W
14,622
10,720
0
8,450
13,906
3,529
1,679
6,830
7,076
0
64,672
W
3,484
1,561
0
1,668
8,565
6,931
1,970
723
7,842
0
49,650
L
Anubis
aasoares07
Anubis
7,960
195
0
4,027
12,941
6,394
842
4,263
8,678
40,276
0
L
Gilgamesh
familiar-Karre
Gilgamesh
8,994
1,546
0
2,714
10,440
5,835
0
442
9,998
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
35,577
430
Minions Killed
328
0
Camps Cleared
0
1,547,970
Distance Traveled
1,338,391
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,541
534
80
5
0
304,541
1
L
Ra
6,887
430
71
4
0
244,590
2
L
Izanami
6,632
415
67
4
0
266,260
4
W
Sobek
8,151
509
33
2
0
305,014
0
L
Jormungandr
6,387
399
44
3
0
293,050
3
W
Fenrir
9,743
609
83
5
0
356,538
0
W
Izanami
8,899
556
112
7
0
271,719
3
W
Bellona
9,220
576
122
8
0
310,158
1
L
Anubis
7,652
478
68
4
0
240,074
1
L
Gilgamesh
8,019
501
78
5
0
294,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role