Player Matchup

Gilgamesh
Gilgamesh
Jeyping
Gilgamesh
Level 156
God Stats
12W - 7L
1,566 SR
Queue Stats
185W - 179L
1,620 Elo+
Solo
Fenrir
Fenrir
MiniMame
Fenrir
Level 69
God Stats
1W - 2L
1,704 SR
Queue Stats
56W - 64L
1,538 Elo+
Solo
Sol
Sol
SaekoShizuky
Sol
Level 117
God Stats
4W - 7L
1,603 SR
Queue Stats
72W - 60L
1,559 Elo+
Solo
Team Averages
Level 114
1,624 SR
1,572 Elo+

VS

Team Averages
Level 117
1,702 SR
1,596 Elo+
Gilgamesh
Gilgamesh
AlphaWitcher
Gilgamesh
Level 157
God Stats
23W - 22L
1,499 SR
Queue Stats
135W - 134L
1,503 Elo+
Solo
Izanami
Izanami
II Enix II
Izanami
Level 136
God Stats
3W - 2L
1,760 SR
Queue Stats
63W - 64L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
MissFortuneQuQ
Ah Puch
Level 57
God Stats
0W - 1L
1,847 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeyping
Gilgamesh
14
5 / 3 / 10
10,791
771
11,688
19,352
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Fenrir
MiniMame
Fenrir
12
4 / 4 / 6
9,123
652
9,045
14,009
5,577
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 3 / 7
10,882
777
14,836
14,575
5,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaWitcher
Gilgamesh
12
2 / 4 / 3
8,883
635
8,997
15,936
12,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
II Enix II
Izanami
14
5 / 5 / 4
10,892
778
14,314
12,147
4,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 7 / 5
9,931
709
14,205
12,858
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaWitcher
Gilgamesh
2
4
3
0.88
L
Izanami
II Enix II
Izanami
5
5
4
1.4
W
Gilgamesh
Jeyping
Gilgamesh
5
3
10
3.33
W
Fenrir
MiniMame
Fenrir
4
4
6
1.75
L
3
7
5
0.79
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
37,516
47,936
Taken
40,941
25,505
Mitigated
22,621
14,695
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaWitcher
Gilgamesh
8,997
1,813
0
423
15,936
12,963
120
6,073
9,863
2,579
20,342
L
Izanami
II Enix II
Izanami
14,314
8,432
0
986
12,147
4,933
1,415
5,385
6,762
0
42,650
W
Gilgamesh
Jeyping
Gilgamesh
11,688
2,300
0
3,843
19,352
14,888
0
5,894
13,458
0
33,786
W
Fenrir
MiniMame
Fenrir
9,045
3,347
0
3,615
14,009
5,577
0
5,415
8,594
0
29,577
L
14,205
177
0
2,063
12,858
4,725
0
3,658
9,200
30,896
0
W
14,836
2,239
0
7,237
14,575
5,040
433
4,846
9,729
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
29,706
181
Minions Killed
145
8
Camps Cleared
5
789,271
Distance Traveled
742,250
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,883
635
32
2
0
257,166
7
L
Izanami
10,892
778
66
5
4
244,447
6
W
Gilgamesh
10,791
771
51
4
3
282,821
3
W
Fenrir
9,123
652
41
3
4
267,843
7
L
Ah Puch
9,931
709
47
3
1
240,637
3
W
Sol
10,882
777
89
6
1
238,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role