Player Matchup

Hera
Hera
MagneticFish
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,374 Elo+
Party 1
Skadi
Skadi
SJock09
Skadi
Level 17
God Stats
1W - 1L
1,083 SR
Queue Stats
26W - 33L
1,509 Elo+
Solo
Sylvanus
Sylvanus
slowsnow2
Sylvanus
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
20W - 23L
1,344 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,409 Elo+

VS

Team Averages
Level 13
1,450 SR
1,346 Elo+
Bellona
Bellona
KevinTW
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Rhapsodio
Merlin
Level 7
God Stats
0W - 3L
1,497 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Hun Batz
Hun Batz
lakkiasn
Hun Batz
Level 15
God Stats
1W - 6L
1,352 SR
Queue Stats
35W - 43L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 3
12,789
752
22,561
16,799
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
SJock09
Skadi
15
6 / 8 / 4
12,444
732
10,014
16,475
7,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
slowsnow2
Sylvanus
15
0 / 2 / 12
11,031
649
7,474
23,339
23,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KevinTW
Bellona
15
6 / 7 / 10
11,995
706
21,173
20,629
16,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Rhapsodio
Merlin
15
2 / 4 / 11
11,262
662
14,051
13,223
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
lakkiasn
Hun Batz
15
8 / 5 / 6
11,826
696
12,008
12,773
4,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
16
Kills
16
17
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
KevinTW
Bellona
6
7
10
1.57
W
10
7
3
1.64
L
Merlin
Rhapsodio
Merlin
2
4
11
1.88
W
Skadi
SJock09
Skadi
6
8
4
1
L
Hun Batz
lakkiasn
Hun Batz
8
5
6
2.2
W
Sylvanus
slowsnow2
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
47,232
56,613
Taken
46,625
39,165
Mitigated
25,838
15,500
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KevinTW
Bellona
21,173
7,649
193
1,199
20,629
16,430
0
11,602
9,027
0
40,521
W
22,561
5,718
255
2,516
16,799
8,278
847
4,773
12,026
55,206
0
L
Merlin
Rhapsodio
Merlin
14,051
489
0
1,176
13,223
4,737
0
10,519
2,704
47,899
0
W
Skadi
SJock09
Skadi
10,014
5,220
0
2,263
16,475
7,624
1,352
4,701
11,774
0
47,118
L
Hun Batz
lakkiasn
Hun Batz
12,008
2,318
0
827
12,773
4,671
0
8,636
4,137
0
28,193
W
Sylvanus
slowsnow2
Sylvanus
7,474
1,706
4,452
6,014
23,339
23,263
0
4,887
18,452
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
35,083
172
Minions Killed
150
6
Camps Cleared
6
777,784
Distance Traveled
855,014
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,995
706
40
2
1
296,794
3
W
Hera
12,789
752
91
5
3
255,142
1
L
Merlin
11,262
662
68
4
0
293,719
0
W
Skadi
12,444
732
58
3
3
251,170
2
L
Hun Batz
11,826
696
42
2
5
264,501
1
W
Sylvanus
11,031
649
23
1
0
271,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role