Player Matchup

Set
Set
CilliPapa
Set
Level 4
God Stats
2W - 3L
1,517 SR
Queue Stats
16W - 13L
1,556 Elo+
Party 3
Ullr
Ullr
IStealLastHits
Ullr
Level 29
God Stats
20W - 19L
1,564 SR
Queue Stats
281W - 301L
1,551 Elo+
Solo
Bellona
Bellona
KamioNiss
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,556 Elo+
Party 3
Olorun
Olorun
Slotha
Olorun
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
16W - 14L
1,556 Elo+
Party 3
Sobek
Sobek
Yukiraa
Sobek
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
35W - 23L
1,587 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,561 Elo+

VS

Team Averages
Level 13
1,577 SR
1,575 Elo+
Zhong Kui
Zhong Kui
Krowiaty
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,400 Elo+
Party 1
Izanami
Izanami
bGonAboYn
Izanami
Level 8
God Stats
3W - 2L
1,670 SR
Queue Stats
3W - 6L
1,642 Elo+
Party 2
Ymir
Ymir
kamigr01
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,642 Elo+
Party 2
Neith
Neith
katarina804
Neith
Level 5
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 11L
1,719 Elo+
Party 1
Thor
Thor
萌面超人丨
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 212L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
8,961
390
11,047
17,528
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 3 / 11
12,834
558
12,908
14,945
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
KamioNiss
Bellona
13
2 / 12 / 8
9,240
402
7,722
24,993
16,233
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Slotha
Olorun
18
11 / 10 / 5
12,133
528
21,480
25,122
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Yukiraa
Sobek
15
3 / 10 / 14
10,460
455
10,421
27,809
30,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Krowiaty
Zhong Kui
17
12 / 6 / 17
12,564
546
30,207
25,753
18,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bGonAboYn
Izanami
20
8 / 2 / 10
13,365
581
18,018
15,337
5,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
3 / 6 / 21
9,989
434
8,978
20,718
24,100
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 5 / 11
12,196
530
23,699
17,911
7,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 4 / 12
12,669
551
11,370
16,073
8,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
23
Kills
42
43
Deaths
23
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
6
3
11
3.83
L
Bellona
KamioNiss
Bellona
2
12
8
0.5
W
Zhong Kui
Krowiaty
Zhong Kui
12
6
17
3.42
L
Olorun
Slotha
Olorun
11
10
5
1.35
L
Sobek
Yukiraa
Sobek
3
10
14
1
W
Izanami
bGonAboYn
Izanami
8
2
10
6.5
W
Ymir
3
6
21
2.25
W
9
5
11
2.9
W
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,578
Damage
92,272
110,397
Taken
95,792
66,418
Mitigated
63,368
19,846
Healing
25,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,047
4,081
0
945
17,528
5,576
0
6,198
11,330
0
50,568
L
12,908
6,952
0
3,690
14,945
5,034
74
4,398
10,547
0
76,289
L
Bellona
KamioNiss
Bellona
7,722
3,075
0
138
24,993
16,233
933
7,741
17,252
0
26,374
W
Zhong Kui
Krowiaty
Zhong Kui
30,207
3,261
712
9,486
25,753
18,704
2,161
11,709
14,044
60,767
0
L
Olorun
Slotha
Olorun
21,480
9,828
850
9,735
25,122
8,852
0
12,227
12,895
65,801
0
L
Sobek
Yukiraa
Sobek
10,421
865
0
4,488
27,809
30,723
276
8,621
19,188
18,276
0
W
Izanami
bGonAboYn
Izanami
18,018
12,490
0
8,552
15,337
5,294
8,134
3,266
12,071
0
116,306
W
Ymir
8,978
2,273
0
1,117
20,718
24,100
116
7,415
13,303
15,902
0
W
23,699
12,761
0
5,195
17,911
7,233
6,365
6,312
11,599
0
91,372
W
11,370
1,304
0
500
16,073
8,037
792
3,447
12,626
0
89,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
60,783
344
Minions Killed
518
0
Camps Cleared
0
1,896,281
Distance Traveled
2,055,215
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,961
390
81
4
0
324,654
4
L
Ullr
12,834
558
117
5
0
415,945
8
L
Bellona
9,240
402
43
2
0
395,947
0
W
Zhong Kui
12,564
546
78
3
0
396,243
0
L
Olorun
12,133
528
79
3
0
356,047
5
L
Sobek
10,460
455
24
1
0
403,688
2
W
Izanami
13,365
581
180
8
0
389,073
4
W
Ymir
9,989
434
10
0
0
431,436
0
W
Neith
12,196
530
118
5
0
394,133
0
W
Thor
12,669
551
132
6
0
444,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role