Player Matchup

Thoth
Thoth
Ethervent
Thoth
Level 25
God Stats
6W - 11L
1,339 SR
Queue Stats
91W - 92L
1,509 Elo+
Solo
Fenrir
Fenrir
GreyMantis
Fenrir
Level 23
God Stats
1W - 1L
1,146 SR
Queue Stats
2W - 6L
1,322 Elo+
Solo
Kukulkan
Kukulkan
KzOKocky
Kukulkan
Level 29
God Stats
66W - 37L
1,679 SR
Queue Stats
196W - 185L
1,609 Elo+
Solo
Nu Wa
Nu Wa
PikaWei
Nu Wa
Level 16
God Stats
7W - 3L
1,692 SR
Queue Stats
49W - 38L
1,504 Elo+
Solo
Bellona
Bellona
yslamange69
Bellona
Level 16
God Stats
2W - 2L
1,437 SR
Queue Stats
21W - 18L
1,584 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,506 Elo+

VS

Team Averages
Level 17
1,565 SR
1,599 Elo+
Zhong Kui
Zhong Kui
LookAnIdiot
Zhong Kui
Level 27
God Stats
0W - 1L
1,552 SR
Queue Stats
56W - 29L
1,712 Elo+
Solo
Danzaburou
Danzaburou
Riccio57
Danzaburou
Level 22
God Stats
12W - 10L
1,496 SR
Queue Stats
118W - 107L
1,504 Elo+
Solo
Horus
Horus
Wotann1
Horus
Level 6
God Stats
3W - 2L
1,900 SR
Queue Stats
10W - 5L
1,850 Elo+
Solo
Cthulhu
Cthulhu
cynnicist
Cthulhu
Level 25
God Stats
3W - 3L
1,378 SR
Queue Stats
134W - 150L
1,476 Elo+
Solo
Thor
Thor
yeixon
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ethervent
Thoth
20
12 / 3 / 19
16,225
1,014
24,970
17,546
5,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
GreyMantis
Fenrir
20
8 / 8 / 20
15,016
939
19,178
26,831
18,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
KzOKocky
Kukulkan
20
13 / 6 / 21
16,953
1,060
37,836
17,019
6,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
PikaWei
Nu Wa
20
5 / 8 / 20
14,664
917
23,783
15,116
6,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
yslamange69
Bellona
20
4 / 4 / 32
15,772
986
18,314
29,289
37,567
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LookAnIdiot
Zhong Kui
20
13 / 12 / 13
19,558
1,222
52,433
44,599
29,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Riccio57
Danzaburou
20
6 / 8 / 13
16,188
1,012
22,483
21,751
7,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Wotann1
Horus
18
0 / 0 / 0
11,235
702
274
3,204
1,256
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
cynnicist
Cthulhu
20
10 / 4 / 12
17,476
1,092
19,159
29,897
31,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
yeixon
Thor
20
0 / 18 / 14
13,763
860
7,363
33,216
10,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
81
42
Kills
29
29
Deaths
42
112
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ethervent
Thoth
12
3
19
7.17
W
Fenrir
GreyMantis
Fenrir
8
8
20
2.25
W
Kukulkan
KzOKocky
Kukulkan
13
6
21
3.92
L
Zhong Kui
LookAnIdiot
Zhong Kui
13
12
13
1.63
W
Nu Wa
PikaWei
Nu Wa
5
8
20
1.88
L
Danzaburou
Riccio57
Danzaburou
6
8
13
1.56
L
Horus
Wotann1
Horus
0
0
0
0
L
Cthulhu
cynnicist
Cthulhu
10
4
12
4
L
Thor
yeixon
Thor
0
18
14
0.39
W
Bellona
yslamange69
Bellona
4
4
32
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,081
Damage
101,712
105,801
Taken
132,667
75,073
Mitigated
79,899
5,130
Healing
30,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ethervent
Thoth
24,970
1,082
352
1,283
17,546
5,799
0
13,557
3,989
41,823
0
W
Fenrir
GreyMantis
Fenrir
19,178
4,021
0
1,001
26,831
18,794
0
17,586
9,245
0
31,128
W
Kukulkan
KzOKocky
Kukulkan
37,836
4,559
0
1,433
17,019
6,165
0
13,305
3,714
91,633
0
L
Zhong Kui
LookAnIdiot
Zhong Kui
52,433
6,372
0
18,304
44,599
29,493
0
26,648
17,951
107,867
0
W
Nu Wa
PikaWei
Nu Wa
23,783
5,682
9
590
15,116
6,748
0
8,885
6,231
44,757
0
L
Danzaburou
Riccio57
Danzaburou
22,483
11,278
0
3,746
21,751
7,024
0
14,536
7,215
0
78,259
L
Horus
Wotann1
Horus
274
159
139
219
3,204
1,256
0
3,063
141
0
1,004
L
Cthulhu
cynnicist
Cthulhu
19,159
438
1,169
7,399
29,897
31,606
0
19,703
10,194
68,186
0
L
Thor
yeixon
Thor
7,363
933
0
17
33,216
10,520
0
23,225
9,991
0
16,830
W
Bellona
yslamange69
Bellona
18,314
5,042
0
462
29,289
37,567
0
18,259
11,030
634
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,630
Gold Earned
78,220
278
Minions Killed
358
7
Camps Cleared
7
1,452,037
Distance Traveled
1,187,892
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,225
1,014
40
3
0
320,947
1
W
Fenrir
15,016
939
19
1
2
283,309
0
W
Kukulkan
16,953
1,060
150
9
3
286,679
0
L
Zhong Kui
19,558
1,222
152
10
3
283,179
1
W
Nu Wa
14,664
917
41
3
1
250,853
0
L
Danzaburou
16,188
1,012
89
6
1
267,050
0
L
Horus
11,235
702
0
0
0
38,056
0
L
Cthulhu
17,476
1,092
107
7
3
339,476
0
L
Thor
13,763
860
10
1
0
260,131
1
W
Bellona
15,772
986
28
2
1
310,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role