Player Matchup

Charybdis
Charybdis
Bean_CTM
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 144L
1,359 Elo+
Solo
Achilles
Achilles
JJDaCrusher
Achilles
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 68L
1,435 Elo+
Solo
Nox
Nox
Medevil_Toast
Nox
Level 28
God Stats
4W - 1L
1,809 SR
Queue Stats
146W - 144L
1,527 Elo+
Solo
Loki
Loki
NumerableRED01
Loki
Level 28
God Stats
32W - 22L
1,608 SR
Queue Stats
78W - 85L
1,366 Elo+
Solo
Ymir
Ymir
boy-with-lion
Ymir
Level 10
God Stats
1W - 1L
1,093 SR
Queue Stats
4W - 6L
1,300 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,397 Elo+

VS

Team Averages
Level 9
1,462 SR
1,374 Elo+
Xing Tian
Xing Tian
ArNa_777
Xing Tian
Level 8
God Stats
2W - 4L
1,715 SR
Queue Stats
8W - 22L
1,292 Elo+
Party 1
Zeus
Zeus
grissedyret_jk
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,656 Elo+
Party 1
Olorun
Olorun
ronkillo
Olorun
Level 12
God Stats
11W - 23L
1,342 SR
Queue Stats
19W - 41L
1,210 Elo+
Solo
Serqet
Serqet
sacrificeurknee
Serqet
Level 6
God Stats
2W - 2L
1,290 SR
Queue Stats
11W - 14L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
x3 Ginky
Danzaburou
Level 15
God Stats
5W - 6L
1,463 SR
Queue Stats
13W - 17L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bean_CTM
Charybdis
19
11 / 0 / 23
12,079
1,208
24,797
5,675
2,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
JJDaCrusher
Achilles
19
9 / 1 / 19
12,290
1,229
17,567
13,388
13,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 0 / 24
12,982
1,298
17,357
7,727
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 0 / 13
11,338
1,134
12,065
5,004
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 2 / 10
9,115
912
3,375
7,347
6,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArNa_777
Xing Tian
15
0 / 4 / 3
8,722
872
4,007
11,962
7,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 14 / 2
8,521
852
5,089
16,414
5,184
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
ronkillo
Olorun
15
0 / 10 / 2
9,171
917
3,885
17,744
7,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 11 / 2
8,952
895
5,194
19,961
12,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
x3 Ginky
Danzaburou
15
2 / 7 / 1
10,063
1,006
16,495
17,974
9,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
13
45
Kills
3
3
Deaths
46
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ArNa_777
Xing Tian
0
4
3
0.38
W
Charybdis
Bean_CTM
Charybdis
11
0
23
22.5
W
Achilles
JJDaCrusher
Achilles
9
1
19
18.5
W
13
0
24
25
W
11
0
13
17.5
W
1
2
10
3
L
0
14
2
0.07
L
Olorun
ronkillo
Olorun
0
10
2
0.1
L
1
11
2
0.18
L
Danzaburou
x3 Ginky
Danzaburou
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,161
Damage
34,670
39,141
Taken
84,055
27,281
Mitigated
41,658
4,765
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ArNa_777
Xing Tian
4,007
525
0
0
11,962
7,307
0
2,486
9,476
13,967
0
W
Charybdis
Bean_CTM
Charybdis
24,797
13,998
0
1,405
5,675
2,262
0
1,059
4,231
0
46,208
W
Achilles
JJDaCrusher
Achilles
17,567
6,684
0
602
13,388
13,690
0
4,872
7,604
5,701
35,773
W
17,357
1,102
179
1,939
7,727
3,318
0
1,803
5,228
34,367
0
W
12,065
3,490
0
640
5,004
1,991
0
1,343
3,365
0
25,034
W
3,375
1,160
0
0
7,347
6,020
0
3,904
3,152
3,532
0
L
5,089
1,669
0
0
16,414
5,184
0
6,378
9,976
10,657
0
L
Olorun
ronkillo
Olorun
3,885
2,477
625
2,940
17,744
7,350
0
3,780
13,843
24,308
0
L
5,194
2,621
0
0
19,961
12,782
0
4,423
15,411
0
10,183
L
Danzaburou
x3 Ginky
Danzaburou
16,495
7,866
0
1,931
17,974
9,035
0
6,096
11,878
0
40,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,804
Gold Earned
45,429
179
Minions Killed
146
8
Camps Cleared
0
941,294
Distance Traveled
770,417
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,722
872
17
2
0
164,428
0
W
Charybdis
12,079
1,208
51
5
2
184,792
0
W
Achilles
12,290
1,229
55
6
5
223,681
2
W
Nox
12,982
1,298
44
4
0
219,674
0
W
Loki
11,338
1,134
28
3
1
194,144
1
W
Ymir
9,115
912
1
0
0
119,003
1
L
Zeus
8,521
852
11
1
0
149,325
0
L
Olorun
9,171
917
54
5
0
131,841
0
L
Serqet
8,952
895
11
1
0
162,550
0
L
Danzaburou
10,063
1,006
53
5
0
162,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role