Player Matchup

Ares
Ares
El-socito666
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,714 Elo+
Solo
Neith
Neith
Huntjng
Neith
Level 25
God Stats
1W - 0L
1,541 SR
Queue Stats
26W - 30L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 28
God Stats
172W - 197L
1,483 SR
Queue Stats
249W - 359L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
TrillMartin
Gilgamesh
Level 26
God Stats
7W - 5L
1,631 SR
Queue Stats
156W - 87L
1,566 Elo+
Solo
Ra
Ra
みみかゆし
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,509 Elo+

VS

Team Averages
Level 13
1,510 SR
1,386 Elo+
Hachiman
Hachiman
DKiba
Hachiman
Level 20
God Stats
11W - 11L
1,564 SR
Queue Stats
15W - 19L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
GALLARDIUSGAMER
Cthulhu
Level 8
God Stats
1W - 2L
1,743 SR
Queue Stats
30W - 46L
1,358 Elo+
Party 1
Anubis
Anubis
bielcsbr
Anubis
Level 5
God Stats
5W - 2L
1,454 SR
Queue Stats
7W - 13L
1,616 Elo+
Solo
Yemoja
Yemoja
bitty_trail3
Yemoja
Level 2
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Bellona
Bellona
xxLiEUTENANTxx_
Bellona
Level 29
God Stats
174W - 191L
1,534 SR
Queue Stats
834W - 967L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 20
10,697
535
9,080
17,729
14,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Huntjng
Neith
16
11 / 2 / 7
10,956
548
12,011
11,240
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MrrrMonkeyman
Sun Wukong
14
8 / 7 / 10
10,138
507
7,053
17,458
8,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
TrillMartin
Gilgamesh
19
18 / 1 / 4
12,964
648
21,185
20,859
27,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 5 / 17
11,165
558
12,886
15,003
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DKiba
Hachiman
15
4 / 7 / 2
9,696
485
14,037
16,621
5,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 8 / 0
7,541
377
3,807
19,367
14,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
bielcsbr
Anubis
13
6 / 16 / 1
9,109
455
13,390
24,481
12,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
11
0 / 11 / 1
7,372
369
2,878
13,658
5,154
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 9 / 4
9,887
494
4,210
17,484
10,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
49
Kills
14
18
Deaths
51
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DKiba
Hachiman
4
7
2
0.71
W
6
3
20
5.33
L
2
8
0
0.25
W
Neith
Huntjng
Neith
11
2
7
7.25
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
8
7
10
1.86
W
Gilgamesh
TrillMartin
Gilgamesh
18
1
4
20
L
Anubis
bielcsbr
Anubis
6
16
1
0.41
L
Yemoja
0
11
1
0.05
L
2
9
4
0.44
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,215
Damage
38,322
82,289
Taken
91,611
67,153
Mitigated
48,287
27,805
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DKiba
Hachiman
14,037
8,183
0
4,931
16,621
5,409
0
6,293
10,044
0
65,628
W
9,080
994
0
3,954
17,729
14,618
578
5,282
12,447
19,332
0
L
3,807
294
145
1,154
19,367
14,977
0
8,100
11,170
23,716
0
W
Neith
Huntjng
Neith
12,011
6,212
0
3,167
11,240
5,499
3,628
3,173
8,067
0
75,570
W
Sun Wukong
MrrrMonkeyman
Sun Wukong
7,053
1,680
0
3,713
17,458
8,690
532
3,606
13,852
0
34,417
W
Gilgamesh
TrillMartin
Gilgamesh
21,185
6,097
0
7,780
20,859
27,965
1,158
3,278
17,581
15,251
88,407
L
Anubis
bielcsbr
Anubis
13,390
1,014
32
5,727
24,481
12,093
151
8,720
15,606
46,554
0
L
Yemoja
2,878
843
263
84
13,658
5,154
575
4,691
8,734
22,816
0
L
4,210
1,382
0
1,027
17,484
10,654
2,124
2,573
14,259
0
43,575
W
12,886
1,868
4,677
4,514
15,003
10,381
1,676
8,437
6,566
64,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,920
Gold Earned
43,605
409
Minions Killed
321
0
Camps Cleared
0
1,876,669
Distance Traveled
1,422,502
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,696
485
100
5
0
326,138
1
W
Ares
10,697
535
15
1
0
410,637
3
L
Cthulhu
7,541
377
28
1
0
308,469
1
W
Neith
10,956
548
107
5
0
343,644
0
W
Sun Wukong
10,138
507
46
2
0
335,172
0
W
Gilgamesh
12,964
648
144
7
0
407,211
5
L
Anubis
9,109
455
56
3
0
262,938
3
L
Yemoja
7,372
369
48
2
0
229,451
3
L
Bellona
9,887
494
89
4
0
295,506
0
W
Ra
11,165
558
97
5
0
380,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role