Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ACY-Fayght
Heimdallr
Level 77
God Stats
6W - 6L
1,407 SR
Queue Stats
286W - 304L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
DimaGrustniy
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,510 Elo+
Solo
Charybdis
Charybdis
Minschemaul
Charybdis
Level 67
God Stats
4W - 6L
1,303 SR
Queue Stats
70W - 73L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
caluc11
Gilgamesh
Level 69
God Stats
16W - 18L
1,324 SR
Queue Stats
255W - 299L
1,410 Elo+
Party 2
Team Averages
Level 68
1,407 SR
1,445 Elo+

VS

Team Averages
Level 61
1,479 SR
1,339 Elo+
Danzaburou
Danzaburou
Fft DeathHealJr
Danzaburou
Level 43
God Stats
57W - 48L
1,537 SR
Queue Stats
90W - 108L
1,326 Elo+
Party 1
Mercury
Mercury
Fft blanc
Mercury
Level 63
God Stats
7W - 2L
1,731 SR
Queue Stats
229W - 222L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
JoaMikael
Sun Wukong
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 53L
1,444 Elo+
Solo
Chronos
Chronos
kantonio99
Chronos
Level 66
God Stats
1W - 5L
1,302 SR
Queue Stats
100W - 132L
1,312 Elo+
Party 3
Horus
Horus
mutilador_alfa
Horus
Level 55
God Stats
1W - 3L
1,327 SR
Queue Stats
29W - 53L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 4
5,764
524
2,702
7,311
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ACY-Fayght
Heimdallr
10
8 / 2 / 5
6,969
634
10,321
8,268
3,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DimaGrustniy
Kukulkan
10
1 / 2 / 1
5,934
539
3,693
3,677
1,125
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Minschemaul
Charybdis
12
1 / 3 / 1
6,535
594
4,091
8,583
2,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
caluc11
Gilgamesh
10
6 / 0 / 7
6,699
609
5,245
5,670
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fft DeathHealJr
Danzaburou
10
3 / 3 / 1
6,499
591
4,871
7,324
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Fft blanc
Mercury
9
0 / 6 / 2
5,433
494
3,258
8,443
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JoaMikael
Sun Wukong
13
3 / 1 / 0
7,011
637
5,869
7,340
5,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos
kantonio99
Chronos
8
1 / 6 / 2
5,234
476
3,895
8,063
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 2 / 1
4,729
430
2,090
6,109
4,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
8
8
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
4
4
W
Heimdallr
ACY-Fayght
Heimdallr
8
2
5
5.25
W
Kukulkan
DimaGrustniy
Kukulkan
1
2
1
0.75
L
Danzaburou
Fft DeathHealJr
Danzaburou
3
3
1
1.17
L
Mercury
Fft blanc
Mercury
0
6
2
0.17
L
Sun Wukong
JoaMikael
Sun Wukong
3
1
0
3
W
Charybdis
Minschemaul
Charybdis
1
3
1
0.5
W
Gilgamesh
caluc11
Gilgamesh
6
0
7
9.5
L
Chronos
kantonio99
Chronos
1
6
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
19,983
33,509
Taken
37,279
13,764
Mitigated
15,867
9,797
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,702
440
0
570
7,311
2,221
0
226
7,085
0
24,670
W
Heimdallr
ACY-Fayght
Heimdallr
10,321
5,945
283
3,883
8,268
3,057
1,218
2,456
5,812
0
38,154
W
Kukulkan
DimaGrustniy
Kukulkan
3,693
437
0
0
3,677
1,125
451
228
3,449
33,606
0
L
Danzaburou
Fft DeathHealJr
Danzaburou
4,871
1,558
95
2,338
7,324
2,433
97
1,781
5,275
0
33,172
L
Mercury
Fft blanc
Mercury
3,258
1,654
0
780
8,443
2,281
123
294
7,825
0
25,640
L
Sun Wukong
JoaMikael
Sun Wukong
5,869
1,318
0
2,669
7,340
5,433
377
0
7,184
0
42,377
W
Charybdis
Minschemaul
Charybdis
4,091
2,640
0
2,811
8,583
2,813
0
0
8,583
0
39,179
W
Gilgamesh
caluc11
Gilgamesh
5,245
781
353
1,897
5,670
4,548
42
985
4,685
0
23,288
L
Chronos
kantonio99
Chronos
3,895
1,104
285
1,173
8,063
1,358
0
170
7,647
20,945
0
L
2,090
894
620
1,392
6,109
4,362
0
1,448
4,501
0
5,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
28,906
315
Minions Killed
245
0
Camps Cleared
0
1,043,966
Distance Traveled
1,106,699
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,764
524
53
5
0
241,647
0
W
Heimdallr
6,969
634
60
5
0
210,146
0
W
Kukulkan
5,934
539
72
7
0
191,957
0
L
Danzaburou
6,499
591
60
5
0
215,258
4
L
Mercury
5,433
494
53
5
0
245,358
0
L
Sun Wukong
7,011
637
86
8
0
200,678
3
W
Charybdis
6,535
594
88
8
0
169,600
3
W
Gilgamesh
6,699
609
42
4
0
230,616
2
L
Chronos
5,234
476
32
3
0
191,132
0
L
Horus
4,729
430
14
1
0
254,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role