Player Matchup

Arachne
Arachne
BK_Crime_
Arachne
Level 23
God Stats
46W - 23L
1,603 SR
Queue Stats
81W - 69L
1,288 Elo+
Solo
Cthulhu
Cthulhu
EricEric-_-76
Cthulhu
Level 28
God Stats
8W - 6L
1,423 SR
Queue Stats
106W - 129L
1,358 Elo+
Solo
Bellona
Bellona
Penge2008
Bellona
Level 18
God Stats
0W - 2L
1,438 SR
Queue Stats
3W - 9L
1,072 Elo+
Party 1
Thor
Thor
fzsanna
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Janus
Janus
platereitor
Janus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 26L
1,306 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,305 Elo+

VS

Team Averages
Level 14
1,433 SR
1,291 Elo+
Rama
Rama
Guajar_34
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,126 Elo+
Party 2
Charybdis
Charybdis
Lazone9065
Charybdis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 50L
1,184 Elo+
Party 2
Fenrir
Fenrir
Masssssssufka
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Izanami
Izanami
Morenous03
Izanami
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
7W - 5L
1,308 Elo+
Solo
Cupid
Cupid
TP_4s13r
Cupid
Level 19
God Stats
17W - 12L
1,395 SR
Queue Stats
150W - 147L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BK_Crime_
Arachne
20
9 / 7 / 2
13,521
541
17,638
31,112
12,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
16
4 / 12 / 4
10,722
429
7,567
23,399
10,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Penge2008
Bellona
15
6 / 7 / 2
9,977
399
9,545
24,319
13,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
fzsanna
Thor
10
0 / 9 / 4
8,090
324
2,662
15,846
8,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 11 / 5
11,546
462
14,909
17,370
5,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 8 / 4
11,349
454
13,703
16,139
4,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
Lazone9065
Charybdis
16
7 / 4 / 8
12,088
484
9,737
11,735
4,410
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 4 / 7
11,583
463
12,099
18,270
10,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Morenous03
Izanami
17
6 / 7 / 6
12,532
501
11,263
18,529
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
TP_4s13r
Cupid
20
22 / 2 / 4
15,626
625
33,742
15,810
7,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
24
Kills
44
46
Deaths
25
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
BK_Crime_
Arachne
9
7
2
1.43
L
Cthulhu
4
12
4
0.5
W
Rama
3
8
4
0.63
W
Charybdis
Lazone9065
Charybdis
7
4
8
2.75
W
6
4
7
2.38
W
Izanami
Morenous03
Izanami
6
7
6
1.29
L
Bellona
Penge2008
Bellona
6
7
2
1
W
Cupid
TP_4s13r
Cupid
22
2
4
12
L
Thor
fzsanna
Thor
0
9
4
0.22
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
80,544
112,046
Taken
80,483
49,981
Mitigated
33,307
17,472
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BK_Crime_
Arachne
17,638
14,197
336
11,755
31,112
12,157
666
316
30,796
0
81,662
L
Cthulhu
7,567
1,501
102
1,921
23,399
10,637
750
0
23,399
63,560
0
W
Rama
13,703
9,513
0
2,337
16,139
4,834
2,416
7,186
8,953
0
59,656
W
Charybdis
Lazone9065
Charybdis
9,737
5,101
0
0
11,735
4,410
1,393
2,340
9,395
0
47,935
W
12,099
4,669
0
4,903
18,270
10,077
482
3,417
14,853
0
68,097
W
Izanami
Morenous03
Izanami
11,263
9,303
0
4,111
18,529
6,955
6,500
6,254
12,275
0
75,799
L
Bellona
Penge2008
Bellona
9,545
1,902
0
828
24,319
13,158
0
0
24,319
0
28,402
W
Cupid
TP_4s13r
Cupid
33,742
23,966
0
9,592
15,810
7,031
5,056
3,279
12,531
0
127,554
L
Thor
fzsanna
Thor
2,662
957
0
0
15,846
8,567
0
0
15,846
0
24,254
L
14,909
625
92
2,438
17,370
5,462
440
0
17,370
62,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
63,178
388
Minions Killed
578
0
Camps Cleared
0
2,148,649
Distance Traveled
2,174,424
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,521
541
125
5
0
382,908
0
L
Cthulhu
10,722
429
91
4
0
482,863
1
W
Rama
11,349
454
96
4
0
445,386
0
W
Charybdis
12,088
484
100
4
0
444,683
0
W
Fenrir
11,583
463
69
3
0
422,722
0
W
Izanami
12,532
501
122
5
0
374,255
1
L
Bellona
9,977
399
24
1
0
478,632
1
W
Cupid
15,626
625
191
8
0
487,378
2
L
Thor
8,090
324
35
1
0
398,231
2
L
Janus
11,546
462
113
5
0
406,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role