Player Matchup

Persephone
Persephone
Accenlia
Persephone
Level 14
God Stats
17W - 9L
1,517 SR
Queue Stats
232W - 226L
1,366 Elo+
Party 1
Horus
Horus
Arminder002
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,422 Elo+
Solo
Fenrir
Fenrir
Justinking91
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 225L
1,347 Elo+
Party 1
Merlin
Merlin
TheSensation160
Merlin
Level 27
God Stats
3W - 3L
1,519 SR
Queue Stats
26W - 13L
1,663 Elo+
Solo
Apollo
Apollo
brieteash
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,382 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,436 Elo+

VS

Team Averages
Level 11
1,548 SR
1,408 Elo+
Ao Kuang
Ao Kuang
IInfernoI
Ao Kuang
Level 21
God Stats
1W - 2L
1,745 SR
Queue Stats
24W - 18L
1,593 Elo+
Solo
Neith
Neith
MOrfiNS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
bigb605
Sun Wukong
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,303 Elo+
Solo
Nox
Nox
kiraalinaroma
Nox
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
29W - 34L
1,436 Elo+
Solo
Ares
Ares
mikeandjake
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Accenlia
Persephone
19
7 / 1 / 30
12,515
1,138
20,005
6,558
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 25
11,473
1,043
10,065
19,549
15,070
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
19
12 / 3 / 18
12,011
1,092
17,524
16,053
11,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 0 / 22
13,321
1,211
32,979
8,745
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
brieteash
Apollo
19
7 / 5 / 19
11,701
1,064
11,496
13,566
5,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IInfernoI
Ao Kuang
17
5 / 8 / 2
11,610
1,055
16,615
22,149
9,033
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
MOrfiNS
Neith
16
2 / 7 / 5
10,298
936
9,639
11,917
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
bigb605
Sun Wukong
16
0 / 11 / 5
9,634
876
8,469
23,577
22,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 4
10,281
935
14,205
10,764
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 16 / 4
9,376
852
9,697
31,596
34,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
29
44
Kills
9
9
Deaths
44
114
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
Accenlia
Persephone
7
1
30
22
W
5
0
25
17.5
L
Ao Kuang
IInfernoI
Ao Kuang
5
8
2
0.75
W
Fenrir
12
3
18
7
L
Neith
MOrfiNS
Neith
2
7
5
0.64
W
13
0
22
24
L
Sun Wukong
bigb605
Sun Wukong
0
11
5
0.23
W
Apollo
brieteash
Apollo
7
5
19
3.3
L
2
2
4
2
L
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,069
Damage
58,625
64,471
Taken
100,003
39,128
Mitigated
74,179
23,069
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Accenlia
Persephone
20,005
2,492
0
1,103
6,558
2,573
0
4,052
2,505
37,503
0
W
10,065
5,070
2,587
11,575
19,549
15,070
0
13,902
5,647
3,171
15,189
L
Ao Kuang
IInfernoI
Ao Kuang
16,615
3,562
0
3,901
22,149
9,033
0
8,980
13,169
38,993
0
W
Fenrir
17,524
6,887
0
2,177
16,053
11,723
0
8,189
7,864
0
28,852
L
Neith
MOrfiNS
Neith
9,639
4,432
413
654
11,917
4,181
0
7,884
4,033
0
20,714
W
32,979
3,079
663
2,964
8,745
3,851
0
4,617
4,128
60,996
0
L
Sun Wukong
bigb605
Sun Wukong
8,469
1,846
0
164
23,577
22,821
0
11,572
12,005
252
24,745
W
Apollo
brieteash
Apollo
11,496
9,550
0
2,000
13,566
5,911
0
9,832
3,734
0
31,412
L
14,205
721
0
0
10,764
3,598
0
8,195
2,569
39,101
0
L
9,697
1,551
0
0
31,596
34,546
0
17,942
13,654
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
51,199
212
Minions Killed
159
4
Camps Cleared
8
996,392
Distance Traveled
914,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,515
1,138
39
4
0
209,564
0
W
Horus
11,473
1,043
21
2
0
231,267
3
L
Ao Kuang
11,610
1,055
43
4
7
221,445
1
W
Fenrir
12,011
1,092
23
2
4
213,177
2
L
Neith
10,298
936
17
2
0
138,267
1
W
Merlin
13,321
1,211
72
7
0
184,101
0
L
Sun Wukong
9,634
876
36
3
1
172,962
0
W
Apollo
11,701
1,064
57
5
0
158,283
0
L
Nox
10,281
935
56
5
0
211,562
0
L
Ares
9,376
852
7
1
0
170,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role